Duality52 Posted December 30, 2020 Share Posted December 30, 2020 Ever since Deimos Arcana, hostile Coildrives are firing far faster than normal. Normally, they should be firing every 4-5 seconds per cannon (they have two cannons). Since Arcana, the Coildrives are firing as fast as something like a Tetra. The problem with this is that any defense objective in the Vallis Bounties (Surveillance Drone, Special Duty Coildrive, or even the Thermia Canister) will get destroyed within seconds should a hostile Coildrive sees one. Link to comment Share on other sites More sharing options...
Vahenir Posted December 30, 2020 Share Posted December 30, 2020 That does explain the stupid amounts of damage im seeing in the orb vallis compared to the rest of the game. I think those things even shoot a bit after being blown up currently, which would explain some annoying fails on the special duty coildrive objective. Had a normal coil drive show up, blew it up close to the defense target and the defense target then died from being at full health. Link to comment Share on other sites More sharing options...
baldy117 Posted December 30, 2020 Share Posted December 30, 2020 yall got workin bounty's? mine just auto fail when i want to run em in orb vallis Link to comment Share on other sites More sharing options...
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