ShadowStarx1 Posted April 11, 2021 Share Posted April 11, 2021 Which of these is best for the Swivel Turrets? Apoc Carcinnox Laith Talyn Damage, Range, Accuracy and Heat. (the other types are to slow for the Gun Turrets, and thus are not included) Link to comment Share on other sites More sharing options...
mkah_mvet Posted April 11, 2021 Share Posted April 11, 2021 Copied from my (updated) spreadsheet, damage calculations assuming zetki with max bonus, max hyperstrike mod (which is the only one I felt was worth making room for on my build since turrets really aren't all that important), intrinsics, and any other bonuses. Damage includes heat/cooldown and crits. Range is base falloff, considering a practical effective range depends on too many factors that can't turn up an objective number. Laith 700-1400m 29,600 DPS Vort 2000-4000m 26,302 DPS Glazio 2000-3000m 22,429 DPS Apoc 2000-4000m 21,674 DPS Carcinnox 2000-4000m 20,496 DPS Cryophon 700-1400m 17,526 DPS Pulsar 3000-6000m 16,579 DPS Talyn 3000-6000m 16,316 DPS Photor 2500-5000m 11,757 DPS What that does not take into account is projectile size, projectile type, projectile speed (all of which, along with accuracy, could be combined into an "effective range" stat but would be subjective) or damage type/status and volley damage. Those numbers in mind, it's a no brainer to me to go Laith on main guns. In newjack corpus missions there's only really 1 thing for you to shoot at anyway and it doesn't move around that much. For side guns I stuck with Carcinnox because I know from experience they have a decent balance of effective range and applied damage. I did not test damage application with the other newjack guns. Link to comment Share on other sites More sharing options...
Leqesai Posted April 11, 2021 Share Posted April 11, 2021 In my experience any hit scan weapons work really well for the turrets if your crew is manning the guns. Against corpus I go Pulsar against Grineer I go Photor. Of the ones you've got listed I'd just go Apoc since they are pretty good all-around guns. Talyn would be decent against the Grineer. Link to comment Share on other sites More sharing options...
ShadowStarx1 Posted April 11, 2021 Author Share Posted April 11, 2021 I use a Pulsar on the Pilot Gun, works well on G and C, at least for damage and disrupting the Crew Ships, along with the Seeker Missle. But its a bit slow for shooting down the fighters. Link to comment Share on other sites More sharing options...
Leqesai Posted April 11, 2021 Share Posted April 11, 2021 18 minutes ago, ShadowStarx1 said: I use a Pulsar on the Pilot Gun, works well on G and C, at least for damage and disrupting the Crew Ships, along with the Seeker Missle. But its a bit slow for shooting down the fighters. With the appropriate mod setup pulsar should be wrecking fighters. There are a few videos on Youtube illustrating the killing potential. Link to comment Share on other sites More sharing options...
ShadowStarx1 Posted April 12, 2021 Author Share Posted April 12, 2021 ok ill stick with my Apoc then. Link to comment Share on other sites More sharing options...
mkah_mvet Posted April 12, 2021 Share Posted April 12, 2021 Updated my post above with some commentary. Mostly that what the list does not take into account is how a weapon actually feels when shooting at fast moving targets. Link to comment Share on other sites More sharing options...
Question
ShadowStarx1
Which of these is best for the Swivel Turrets?
Apoc
Carcinnox
Laith
Talyn
Damage, Range, Accuracy and Heat.
(the other types are to slow for the Gun Turrets, and thus are not included)
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