JCMS130988 Posted September 10, 2022 Share Posted September 10, 2022 Hello, so far I love the Excalibur rework, but I think there's an obvious ability that needed rework more than any other: radial blind. The physical obstacles blocking radial blind greatly limits the usefulness of the ability, I mean you even gave it to Exalted Blade as a secondary effect without any concern about exalted blade becoming OP, which makes me think you realize it's kind of useless. And I know Exalted Blade's radial blind has a shorter range, but when the effect can be blocked simply by turning a corner, the range doesn't really matter that much. So my suggestion would be, let Radial Blind work as an area-of-effect ability, you can keep the physical obstacles limitation for Exalted Blade; that way we'd actually have a reason to use Radial Blind instead of just using Exalted Balde, this way Radial Blind would be an actually good ability. In fact this change alone would make Excalibur one of the best warframes for crowd control Link to comment Share on other sites More sharing options...
(XBOX)Rez090 Posted September 10, 2022 Share Posted September 10, 2022 no Link to comment Share on other sites More sharing options...
JCMS130988 Posted September 10, 2022 Author Share Posted September 10, 2022 6 minutes ago, (XBOX)Rez090 said: no Insightful Link to comment Share on other sites More sharing options...
(PSN)Anemosylva Posted September 10, 2022 Share Posted September 10, 2022 While they reverted the old nerf that stopped Mag's Pull from grouping foes in front of her, I doubt they'll do the same for Blind's LoS. Getting finisher prompts in exchange was enough imo. As an avid Excal user, the only buff really I want is for his Exalted Blade's Heavy Attack to get a minor shockwave/range boost and the guaranteed Bleed procs so many other heavy attacks have... I'd gladly loose the slide Blind in exchange. Allowing Slash dash to benefit from Blood Rush like other stat stick viable 1st powers would be cool too. Link to comment Share on other sites More sharing options...
xXDragonGodXx Posted September 10, 2022 Share Posted September 10, 2022 42 minutes ago, JCMS130988 said: Hello, so far I love the Excalibur rework, but I think there's an obvious ability that needed rework more than any other: radial blind. The physical obstacles blocking radial blind greatly limits the usefulness of the ability, I mean you even gave it to Exalted Blade as a secondary effect without any concern about exalted blade becoming OP, which makes me think you realize it's kind of useless. And I know Exalted Blade's radial blind has a shorter range, but when the effect can be blocked simply by turning a corner, the range doesn't really matter that much. So my suggestion would be, let Radial Blind work as an area-of-effect ability, you can keep the physical obstacles limitation for Exalted Blade; that way we'd actually have a reason to use Radial Blind instead of just using Exalted Balde, this way Radial Blind would be an actually good ability. In fact this change alone would make Excalibur one of the best warframes for crowd control Link to comment Share on other sites More sharing options...
NinjaZeku Posted September 10, 2022 Share Posted September 10, 2022 1 hour ago, JCMS130988 said: there's an obvious ability that needed rework more than any other That's somewhat hilarious in how off the target it is, tons more people replaced his 1 or 3 via Helminth rather than his 2. Radial Blind was always good - in fact, the range on it is too good to allow it to ignore LoS, lest we return to Mirage-disco-ball-stunning-the-entire-map level of shenanigans which DE stomped out in various ways. Just be glad it didn't get nerfed beyond the general CC nerfs like more and more enemies with immunity being added :P Link to comment Share on other sites More sharing options...
JCMS130988 Posted September 11, 2022 Author Share Posted September 11, 2022 21 hours ago, NinjaZeku said: That's somewhat hilarious in how off the target it is, tons more people replaced his 1 or 3 via Helminth rather than his 2. Radial Blind was always good - in fact, the range on it is too good to allow it to ignore LoS, lest we return to Mirage-disco-ball-stunning-the-entire-map level of shenanigans which DE stomped out in various ways. Just be glad it didn't get nerfed beyond the general CC nerfs like more and more enemies with immunity being added :P If they want to stop from being OP they could just reduce the range or duration, I don't see why they'd have to make objects block it Link to comment Share on other sites More sharing options...
NinjaZeku Posted September 11, 2022 Share Posted September 11, 2022 1 hour ago, JCMS130988 said: If they want to stop from being OP they could just reduce the range or duration, I don't see why they'd have to make objects block it Right, nerf the ability, that's a good suggestion, surely everyone will love that. Link to comment Share on other sites More sharing options...
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