DeckChairVonBananaCamel Posted April 28 Share Posted April 28 Does anyone know if the "Heavy Attack Wind Up Speed" mod effect (amalgam organ shatter, killing blow) does anything to heavy slams? I would assume it does not, but would like to know for certain Link to comment Share on other sites More sharing options...
0 AntifreezeUnder0 Posted April 28 Share Posted April 28 (edited) It does, it speeds up the heavy attack animation time/execution. But may be buggy in stat windows after it got changed But slam attacks/heavy slams are acting funny too even looking like 89 degree angle would make you swing in air, rather than perform heavy slam. or normal slam. If that makes sense. Edited April 28 by AntifreezeUnder0 Link to comment Share on other sites More sharing options...
0 Zakkhar Posted April 28 Share Posted April 28 9 minutes ago, AntifreezeUnder0 said: But slam attacks/heavy slams are acting funny too even looking like 89 degree angle would make you swing in air, rather than perform heavy slam. or normal slam. If that makes sense. It is how they "fixed" the Aerial Heavy Slide. Link to comment Share on other sites More sharing options...
0 DeckChairVonBananaCamel Posted April 28 Author Share Posted April 28 8 minutes ago, AntifreezeUnder0 said: But slam attacks/heavy slams are acting funny too even looking like 89 degree angle would make you swing in air, rather than perform heavy slam. or normal slam. If that makes sense. I assume what you mean by the angle is the direction you look in to tell the game whether or not you want to slam or just do an aerial attack? I suppose throwables may be excluded, but im pretty sure hitting the heavy attack key midair will result in a slam regardless of aiming direction? Link to comment Share on other sites More sharing options...
0 AntifreezeUnder0 Posted April 28 Share Posted April 28 14 minutes ago, DeckChairVonBananaCamel said: I suppose throwables may be excluded, but im pretty sure hitting the heavy attack key midair will result in a slam regardless of aiming direction? sometimes even performing slam/heavy slam looking straight down/90 degree can launch you sideways few m away still. Link to comment Share on other sites More sharing options...
0 Tiltskillet Posted April 28 Share Posted April 28 (edited) 2 hours ago, DeckChairVonBananaCamel said: Does anyone know if the "Heavy Attack Wind Up Speed" mod effect (amalgam organ shatter, killing blow) does anything to heavy slams? I would assume it does not, but would like to know for certain The wiki says Heavy Slams have no wind-up. I did a quick test comparing Sibear with and without 120% wind up speed from the balcony and from the ground in the Sim setting, and I couldn't perceive a difference. Edited April 28 by Tiltskillet Link to comment Share on other sites More sharing options...
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DeckChairVonBananaCamel
Does anyone know if the "Heavy Attack Wind Up Speed" mod effect (amalgam organ shatter, killing blow) does anything to heavy slams?
I would assume it does not, but would like to know for certain
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