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What element to use against corrupted now?


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On 2024-06-27 at 6:48 AM, Tsukinoki said:

For example, I'm pretty sure that corrosive lost its 75% armor ignore against ferrite armor (as well as dealing 75% bonus damage ontop of that).  Same thing with Radiation ignoring 75% of alloy armor (as well as dealing 75% bonus damage ontop of that).

Yeah that's because Ferrite Armor and Alloy Armor no longer even exist

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On 2024-06-27 at 7:18 AM, Gaxxian said:

Wrong, thats how DE thinks it works. In real world, Viral is green agains anything. If at that excel is red, it still gives you a x2.125. If its green, it gives x6.375. And x4.25 in any other case. Its not just green, but the greenest of the green. And also buffs any other elements paired with it. Its ultragreen.

If you think that its stupid, its a good sign, because it is. But DE didnt get that one.

Now, we can wait patiently until they read this feedback at some content creator video. That would be our best bet for this reaching them.

It's not stupid at all. Newer players would have a much harder time if they don't mod for the faction. That's how it should be. Seasoned players have over the top power and builds, so the results are less pronounced. That's also how it should be.

The procs are not a part of the weaknesses, so DE has left it up to us to mix and strategically determine what's ideal for the mission and what's not. What I love about the new system is the amount of flexibility we have. Meta doesn't matter anymore. It's all about knowing the weapons and how to capitalize on procs and power. 

 

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hace 19 minutos, (PSN)GEN-Son_17 dijo:

It's not stupid at all. Newer players would have a much harder time if they don't mod for the faction. That's how it should be. Seasoned players have over the top power and builds, so the results are less pronounced. That's also how it should be.

You know that high MR requisite and good weapons arent correlated, right?

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On 2024-06-29 at 5:20 AM, (PSN)GEN-Son_17 said:

Meta doesn't matter anymore. It's all about knowing the weapons and how to capitalize on procs and power. 

 

Yup, it's so weird hearing how people are sad that the new armor and resistances don't lock people into single builds anymore. 

Like, why would you want that? 

Magnetic no longer has a double dip to one of the most common Corpus Armour types and has a proc that rewards you for interacting with both the shield type for Corpus, and in general with Overguard. 

Corrosive now having just an advantage over Grinder, but still keeping the ability to slap a 80% Def down on overall Armored Units, meaning that picking it is a choice if you want to better handle armor in case you don't have external means to Armour strip. Better than us using Corrosive just because of how much Armor was so oppressive that even on non-Armor focused factions, we were using armour. 

"But the Resistances don't matter, we one shot them anyway."

Cool, you were probably already doing that before with the BS Incarnon Weapons and your Multiplicative Buffs and Roars and Fully Armor Stripping them or what have you. Use it to keep One Shorting them as you already were, other people are now exploring other Status Procs. 

We literally had a thread that tried to say that Cold was too strong. 

Cold

and some people going as far as to say Magnetic is Overtuned. 

Mag-Freakin-Netic. 

We finally reached a point where, yes they are bringing up all the statuses and giving them individual niches and functions, while still rewarding you if you want to still interact with the weaknesses. 

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