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(PSN)GEN-Son_17

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  1. Both you and @Raikh raise good points but it all lines up with what makes up some of the endgame elements. "Forced" co-op happens in raids too, but, luckily, Warframe always allows solo to work. It should be a lot harder though, similar to when Railjack first came out. That supports the overall satisfaction of success.The nicer picture is that you don't have to just play with any ole randoms. Recruiting does work and shouldn't be shun away so easily. in regards to having an even larger motivation to take on the new system, I don't necessarily disagree, but I think we should give the first edition a shot first.
  2. I hope they don't though. Without a crutch, the system would allow us to work together in order to make up for any shortcomings. What's cool about that is each player has their favorites, meaning what one may consider trash (because they most likely just don't like the weapon/frame), another player may excel with them. More importantly, I really don't want these rewards to be obtained so dang simply and quickly. We already have the cheese path for about 99% of everything already. Let's allow a game mode to have a level of elusiveness, some frustration and even some luck to be factors in an endgame mode. At the most, we can see potential meme runs land in a skilled player's hands and create some hella cool memories. IMO, of course.
  3. I need to locate these non-mk1 (and stug) weapons then! I've used non rivened kunai in SP before as a clan joke...and it wrecked corpus units and the infested. Please give us a list of these weapons that can't handle level 60 enemies. I, honestly, can't find them.
  4. I've used Frost, Hildryn and Loki. Loki is an absolute cheat code because he doesn't need strong weapons to be devastating across the board. Irradiating disarm and a subsumed fire blast with healing flames will work together to keep a high duration invisible Loki alive and out of harms way. Fire Blast strips armor while disarm turns enemies away from the defense objectives and toward each other, beating each other to death. Frost, with nourish, does the non invisible Loki thing, but exchanges aggro reduction for freezing CC. Avalanche for overguard and armor strip. As for Hildryn, I was lucky enough to get the Rakta Dark Dagger in the mission. It's trait reduces enemy line of sight but, most importantly, adds shield for every radiation proc in a melee strike. This means killing her is nearly impossible. I also subsumed her 1 for Daggaths 1 for the viral and stat procs, and the combo worked better than expected...although I may change it for fire blast (for the CC, knockdown and armor strip strip boost) or silence.
  5. I wouldn't mind a new intrinsic category (utility only) but I would rather reduce decrees instead of gaining more. In fact, I would love a "no decree" mission because I actually enjoyed SP Duviri without using decrees and by only selecting the first decree. It just felt better to me, having to master a near no damage defense system and relying more on headshots to get by. It was a fun break from being superman in Duviri. 😂 For Railjack, I just want more missions and the next chapter involved. An 11th intrinsic would be nice but I'd rather stretch the legs of my monster of a ship and chase down enemy fighters with my friends or my crazy NPC crew.
  6. I agree 100%. Having changes of pace from the norms of Warframe is a really nice refresher. Having to use combinations that are outside of metas is exactly why I find myself always enjoying way more combinations than I would normally use. I've never been a meta follower, so maybe that's the reason, but to each their own.
  7. This. Also, if I remember correctly, Xaku was another frame that used the parts of different frames, so they're technically 4 frames in one, no? Xaku also has only 3 of its abilities known, meaning they could be the first ever prime frame that has a completely different ability than the original. If that's the case, then I'm excited to see it happen!!
  8. Then everything that involves humans can't win that award. I don't think the whole Warframe community should get punished because some humans decide to do some bad human things.
  9. For even more insanity, try Parasitic Armor and boost your shields. Power strength greatly affects both abilities and easily sets you up for 6-7 digit overguard.
  10. Honestly, it's always been like this but originally on a smaller scale. As the game grew, so did the amount of the "rushframe" player base. The game itself hasn't really changed the team play or anything it was famous for. It all comes down to more players = more TYPES of players
  11. I'm on board here! She would, technically, be the second Warframe with an active companion that draws aggro, attacks and can provide protection. I think I would balance the newly suggested toggle feature with reduced damage reduction while off Merulina. This would offset the enhanced offensive/CC gains. Sign me up on the petition board!
  12. I think a series would be more appropriate. I just started watching The Avatar series on Netflix and it is a significantly better version than the movie attempt. Halo and The Witcher are also great conversions. Warframe has one of the deepest stories in gaming, IMO, and could very easily create a successful series. Plus, knowing how DE loves to spread lore breadcrumbs across every aspect of the Warframe brand, I could see a live version of Parvos Granum story and the Ordis story, keeping the warframes and Tenno basically as out of it as possible. The cool thing here is that we get to see justice done to great characters in the game...however that would also mean that the game takes a content hit by not having that same story unfold as an update.
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