[DE]Juice Posted July 20 Share Posted July 20 We have seen a Script Error occurring since the last Hotfix that was causing players to crash when using in-game chat. This Hotfix fixes that Script Error to prevent crashing. 17 Link to comment Share on other sites More sharing options...
Aruquae Posted July 20 Share Posted July 20 Huh, ngl I expected more It's rare finding patch notes that only fix one thing, but thank you. Hope that solves everyone's crashing problems 5 Link to comment Share on other sites More sharing options...
xanawilliam Posted July 20 Share Posted July 20 dam Link to comment Share on other sites More sharing options...
GAZMANFOREVER Posted July 20 Share Posted July 20 Thanks! Link to comment Share on other sites More sharing options...
xanawilliam Posted July 20 Share Posted July 20 5.3kb not bad Link to comment Share on other sites More sharing options...
Armageddon597 Posted July 20 Share Posted July 20 Awesome! Link to comment Share on other sites More sharing options...
Waeleto Posted July 20 Share Posted July 20 Thank you <3 Link to comment Share on other sites More sharing options...
Slayer-. Posted July 20 Share Posted July 20 How big is this download update, I've been trying to download 28 gig since it was available to start downloading before Tennocon started. Was going to add WAR crash numbers but the computer just bluescreened again. Link to comment Share on other sites More sharing options...
TennoHellGamer69 Posted July 20 Share Posted July 20 I wonder if the semi-pistol cannonade mod will be fixed because it shows up with secondary sporelacer and secondary catchmoon but it doesnt apply the damage and punchthru aswell as the firerate lock buff because it doesnt apply what its suppost to Link to comment Share on other sites More sharing options...
(XBOX)Vaktalor Posted July 20 Share Posted July 20 Please fix velocitus projectile not damaging profit taker legs when you shoot it in certain areas of it's legs. Link to comment Share on other sites More sharing options...
ZevyJ Posted July 20 Share Posted July 20 Thanks DE for the update! Bumping for visibility on Mag + Blood Altar bugged interaction! 2 Link to comment Share on other sites More sharing options...
quxier Posted July 20 Share Posted July 20 3 hours ago, xanawilliam said: 5.3kb not bad I had like 500... MB. Link to comment Share on other sites More sharing options...
Slayer-. Posted July 20 Share Posted July 20 12 minutes ago, quxier said: I had like 500... MB. Mine is still downloading, 9.7 gig to go, missed being in the game relay for Tennocon games been crashing the computer all night. Pretty pissed because my download speeds are normally 550 Megabit/s, I'm getting 35 kb/s down speed. Oh well, there is next year. 1 Link to comment Share on other sites More sharing options...
ElRomero Posted July 21 Share Posted July 21 (edited) Since the update in missions, my Torrid cannot incarnate anymore. It works in the Simulacrum but not in missions. Update - It seems to be a visual issue. I can charge it after a few shots. But the crosshairs do not work. Edited July 21 by ElRomero 1 Link to comment Share on other sites More sharing options...
Slayer-. Posted July 21 Share Posted July 21 Since downloading the new content around 29 gig which took around 11 hours considering I can download at 550 Megabits/s (missed Tennocon/Relay) it was downloading very slow a few Kb/s. Trying to run the game after downloading the new content would freeze the game in the big loading screen and then crash the computer to a blue screen, so I ran a Verify Cache and it just crashes the computer while trying to update data, the game thinks I need to download a further 22 gig of data when I already had the new content downloaded. Windows updates are up to date video drivers are up to date, run mem tests with no errors, the computers not overheating, computer crashes trying to download any Warframe game updates it thinks I still need. W10 Pro 64bit Intel Core i5-3570K CPU @ 3.4Ghz. ASRock Z77 Extreme4. Ram 16 gig Nvidia GeForce GTX 1660 SUPER. C drive SSD 223 GB. I will place a support ticket with the logs to see if DE can shed some light on it. It all started happening with the latest content downloaded files. Have verified the Windows system files/image no corrupt files were found. Pulling my hair out. /just venting felt like writing it down, going to place a ticket now. 1 Link to comment Share on other sites More sharing options...
Old_School_Bedwetter Posted July 21 Share Posted July 21 9 hours ago, ElRomero said: Update - It seems to be a visual issue. I can charge it after a few shots. But the crosshairs do not work. This problem has effected all of my incarnon weapons since the update. I'll be interested to see what the fix is. 2 Link to comment Share on other sites More sharing options...
aivastus Posted July 21 Share Posted July 21 Please fix mouse sensitivity, people have been asking this for almost a decade. I'd like to visit WF again, but it's 2024 and lack of basic functionality such as this is just unacceptable. Link to comment Share on other sites More sharing options...
Old_School_Bedwetter Posted July 21 Share Posted July 21 11 hours ago, ElRomero said: Since the update in missions, my Torrid cannot incarnate anymore. It works in the Simulacrum but not in missions. I never use the Simulacrum, but decided to see if your issue was that same as mine. Confirmed. 6 incarnon weapons that did not have the incarnon reticule in missions did work in the Simulacrum. It's weird because it seems that not everyone is having this issue since the update. 2 Link to comment Share on other sites More sharing options...
ElRomero Posted July 21 Share Posted July 21 It might be some video setting. I am using DirectX 12, I think. Are you? Link to comment Share on other sites More sharing options...
Old_School_Bedwetter Posted July 21 Share Posted July 21 22 minutes ago, ElRomero said: It might be some video setting. I am using DirectX 12, I think. Are you? I checked, and I am using DirextX 12. I reinstalled it, and everything works fine now. Hopefully that works for you as well. Either way, you solved my issue. Cheers! 1 Link to comment Share on other sites More sharing options...
Old_School_Bedwetter Posted July 21 Share Posted July 21 I spoke to soon due to a lack of testing. Some maps (Zariman & Railjack) the reticle was fine; others (Mars & the Void) it was if they weren't incarnons. Sooooooooo, no idea. 1 Link to comment Share on other sites More sharing options...
crudebuster Posted July 22 Share Posted July 22 10 hours ago, Old_School_Bedwetter said: I spoke to soon due to a lack of testing. Some maps (Zariman & Railjack) the reticle was fine; others (Mars & the Void) it was if they weren't incarnons. Sooooooooo, no idea. I discovered that some frames of mine have changed which incarnon reticules can appear or not... If i'm using the same loadout using my second favorite it may or not appear, it makes little sense. At least it transforms indepentently of it, but the sound cues are tough to hear among the shootouts. Link to comment Share on other sites More sharing options...
Void2258 Posted July 22 Share Posted July 22 Many Icarnon Melee weapons still don;t have the new reticle added several patches back. Link to comment Share on other sites More sharing options...
ElRomero Posted July 22 Share Posted July 22 6 hours ago, crudebuster said: I discovered that some frames of mine have changed which incarnon reticules can appear or not... If i'm using the same loadout using my second favorite it may or not appear, it makes little sense. At least it transforms indepentently of it, but the sound cues are tough to hear among the shootouts. I have found that it works if you are the host. If you are not the host, it does not. That explains why solo always works, like in the Simulacrum, where I am always solo. Link to comment Share on other sites More sharing options...
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