DeltaF0rce Posted January 7, 2014 Share Posted January 7, 2014 (edited) It is way too weak to be considered a viable damage mod, especially coupled with the accuracy loss. Buff please. Edited January 7, 2014 by DeltaF0rce Link to comment Share on other sites More sharing options...
BestFarmerNA Posted January 7, 2014 Share Posted January 7, 2014 Ha.Ha.HAHAHAHAHAHAHAHAHA. No(have you tried maximizing it?) Link to comment Share on other sites More sharing options...
Stormandreas Posted January 7, 2014 Share Posted January 7, 2014 Indeed. I expected all corrupted mods to have stronger buffs than the basics, but with debuffs, like how the duel stats are slightly weaker, but give another stat (it just makes sense).But no, the corrupted mods do LESS than the originals, and debuff at the same time.... their totally not worth the effort. Link to comment Share on other sites More sharing options...
DeltaF0rce Posted January 7, 2014 Author Share Posted January 7, 2014 (edited) Ha.Ha.HAHAHAHAHAHAHAHAHA. No(have you tried maximizing it?) Please go, along with your stupidity. Edited January 7, 2014 by DeltaF0rce Link to comment Share on other sites More sharing options...
bejuizb Posted January 7, 2014 Share Posted January 7, 2014 Secondaries already outshine a lot of primaries. No need to make them even more powerful. Link to comment Share on other sites More sharing options...
direcyphre Posted January 7, 2014 Share Posted January 7, 2014 Corrupted mods don't need to be any more powerful than their standard counterparts (in terms of benefits), because the entire purpose is the ability to stack those mods alongside the normal ones. Link to comment Share on other sites More sharing options...
Stormandreas Posted January 7, 2014 Share Posted January 7, 2014 Corrupted mods don't need to be any more powerful than their standard counterparts (in terms of benefits), because the entire purpose is the ability to stack those mods alongside the normal ones. The corrupted are weaker than duel stats..... The corrupted NEED to be stronger than the originals to actually be viable. Stacking means nothing if the effect is insanely weak. Link to comment Share on other sites More sharing options...
CannaWhoopazz Posted January 7, 2014 Share Posted January 7, 2014 If you don't like it, then don't use it! I, for one, do like it, and I use it on my Twin Vipers and will on my Wraipers once I get them to that point. Link to comment Share on other sites More sharing options...
Pure Posted January 7, 2014 Share Posted January 7, 2014 Ha.Ha.HAHAHAHAHAHAHAHAHA. No(have you tried maximizing it?) why waste money maxing it? adding another 90% elemental is an easier solution. the loss in accuracy is not worth it. Link to comment Share on other sites More sharing options...
DeltaF0rce Posted January 7, 2014 Author Share Posted January 7, 2014 If you don't like it, then don't use it! I, for one, do like it, and I use it on my Twin Vipers and will on my Wraipers once I get them to that point. What if i told you that a +90% Elemental still scales better? Link to comment Share on other sites More sharing options...
Leuca Posted January 7, 2014 Share Posted January 7, 2014 It's nice on something like Stug, but I would never use it on my Twin Gremlins. Link to comment Share on other sites More sharing options...
EvilKam Posted January 7, 2014 Share Posted January 7, 2014 I'm pretty sure I understand the idea behind the corrupted mods. These mods are not supposed to be "Serration Volume 2: Now completely compatible with Regular Serration for Uber Godly Damage Killing Everything laughatthepoorn00bswhosuckatlife". These mods are for tweaking specialized builds. DE already stated, IIRC, that one of the hard things about balancing the game was predicting where the end game players would sit in terms of individual power. The creativity of a million players working together to beat the numbers game has resulted in some very powerful weapon builds. There's a lesson in this. You can amp things up too much. Veteran players who have made it to the end game have posted here about "how easy the game is" and "how there is no difficulty to anything". Ugh... just typing that leaves a bad taste in my mouth. Simply adding "More Bigger Damage" only exacerbates the problem of achieving careful game balance. DE doesn't want, (I don't think) anyone to carry "the" weapon that obliterates everything in the game in only a bullet or two. The veteran players favorite weapons' often already come quite close to that. Ask how many people swear by their Ignis, Supra, or the much vaunted Soma. I'm not a top tier player, so I can't say what weapons are truly killer at the end game. Jupiter is whipping me savagely... well, it was, until I built Loki. Invisibility and the Master Race FTW. I can handle level 20 to 30 enemies now... mostly. Really want that Orthos Prime, and Dual Kamas. Stupid Neural Sensors and Orokin Cells. never have enough of those accursed things. Link to comment Share on other sites More sharing options...
Xana_Skullsunder Posted January 8, 2014 Share Posted January 8, 2014 I'm pretty sure I understand the idea behind the corrupted mods. These mods are not supposed to be "Serration Volume 2: Now completely compatible with Regular Serration for Uber Godly Damage Killing Everything laughatthepoorn00bswhosuckatlife". These mods are for tweaking specialized builds. DE already stated, IIRC, that one of the hard things about balancing the game was predicting where the end game players would sit in terms of individual power. The creativity of a million players working together to beat the numbers game has resulted in some very powerful weapon builds. There's a lesson in this. You can amp things up too much. Veteran players who have made it to the end game have posted here about "how easy the game is" and "how there is no difficulty to anything". Ugh... just typing that leaves a bad taste in my mouth. Simply adding "More Bigger Damage" only exacerbates the problem of achieving careful game balance. DE doesn't want, (I don't think) anyone to carry "the" weapon that obliterates everything in the game in only a bullet or two. The veteran players favorite weapons' often already come quite close to that. Ask how many people swear by their Ignis, Supra, or the much vaunted Soma. I'm not a top tier player, so I can't say what weapons are truly killer at the end game. Jupiter is whipping me savagely... well, it was, until I built Loki. Invisibility and the Master Race FTW. *obligatory remark about Nova 1-shotting entire rooms* Anway... The problem is more that secondaries already have ridiculous potential stat growth thanks to Lethal Torrent, and Hornet Strike/Barrel Diffusion offering bigger gains than their AR/Shotgun counterparts. As such, you /can't/ make Magnum Force any stronger than it is already. Link to comment Share on other sites More sharing options...
Vernoc Posted January 8, 2014 Share Posted January 8, 2014 Please go, along with your stupidity. if u have nothing intelligent to say its better to say nothing What if i told you that a +90% Elemental still scales better? elemental+ magnum force is everytime better as only singel ellemental why waste money maxing it? adding another 90% elemental is an easier solution. the loss in accuracy is not worth it. easier is not everytime better. 60% more base dmg is a BIG gain and the - accuracy is on some guns rly cool (bronco prime) Link to comment Share on other sites More sharing options...
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