Stoi84 Posted February 6, 2014 Author Posted February 6, 2014 Updated with Zephyr Rises. See first post for changelog.
Lancer1408 Posted February 7, 2014 Posted February 7, 2014 The Lanka is missing the values for the critical damage. 1.5x and 20% as they appear on Codex and Arsenal Also, thanks for the Warframe Builder, is awesome!
Lancer1408 Posted February 7, 2014 Posted February 7, 2014 Lanka fixed. Thanks! Just hit F5 and Bam! updated. Good job!
Stoi84 Posted February 8, 2014 Author Posted February 8, 2014 (edited) I'd like to thanks all who use Warframe-builder. Today the site has had, for the first time in his 3 weeks life, over than 1000 visits in a day. I'm glad and happy that you like this application. Stoi84. Edited February 8, 2014 by Stoi84
monkeydig Posted February 9, 2014 Posted February 9, 2014 Bug report: Essence Loki Helmet now add 15% Power Strength instead Power Efficiency.
Stoi84 Posted February 9, 2014 Author Posted February 9, 2014 Bug report: Essence Loki Helmet now add 15% Power Strength instead Power Efficiency. Thanks, fixed.
JEFlynn Posted February 10, 2014 Posted February 10, 2014 First off, wanted to say this is excellent. I have sticky notes all over my desk with math and scribbles and builds. So helpful to have this tool! Second I wanted to report that Ember and Ember Prime has 2 abilities that seem to be having issues with power strength. World on Fire damage is not changing, nor is fire blast's initial damage. Thanks again for this! :)
Stoi84 Posted February 10, 2014 Author Posted February 10, 2014 Second I wanted to report that Ember and Ember Prime has 2 abilities that seem to be having issues with power strength. World on Fire damage is not changing, nor is fire blast's initial damage. Fixed.
Stoi84 Posted February 10, 2014 Author Posted February 10, 2014 (edited) Updated. See first post for changelog. Almost all updated values are from the wiki, some are calculated by me, and a few are guessed. I you find a wrong value or if you have more accurate values, please leave a message here. About the critical damage : Now if you check the box to display how the critical values affect your damage, the following calculation is made. ((damage * critical multiplier) - damage) * (critical chance / 100) For a Soma with 10 base damage (5 + 4 + 1) ((10 * 3) - 10) * (30 / 100) = 6 6 is the average damage the critical values are adding, and it's the number added to the total damage. With the new Burst DPS and Sustained DPS values displayed, you can play with the checkboxes (critical, multishot, faction damage) and with the mods to see how your damage is affected. Edited February 10, 2014 by Stoi84
LordDoom01 Posted February 10, 2014 Posted February 10, 2014 The Pop up menus don't pop up on Safari. The page darkens and then I can't do anything on it.
Stoi84 Posted February 10, 2014 Author Posted February 10, 2014 (edited) The Pop up menus don't pop up on Safari. The page darkens and then I can't do anything on it. Let me know if it's ok now. Also, are you using Safari on Mac or Windows ? Edited February 10, 2014 by Stoi84
LordDoom01 Posted February 11, 2014 Posted February 11, 2014 Let me know if it's ok now. Also, are you using Safari on Mac or Windows ? It was on mac, but I found the problem. It was an issue between Java and Safari, not with the site. It is working now. Sorry about that.
Stoi84 Posted February 11, 2014 Author Posted February 11, 2014 Secondary weapons fixed/updated. See first post for changelog.
LordKnKPrime Posted February 11, 2014 Posted February 11, 2014 please fix the crit chance from bows ty :DNICE PAGE FOR MAKE UR BUILD!!!
Stoi84 Posted February 11, 2014 Author Posted February 11, 2014 please fix the crit chance from bows ty :D NICE PAGE FOR MAKE UR BUILD!!! I fixed a value for the Dread, that's the only wrong value I found. Please try be more precise next time that I don't need to check all the values.
(PSN)tosmatrix3 Posted February 12, 2014 Posted February 12, 2014 (edited) Bonjour, merci pour ce magnifique outil ! Petit soucis rencontré : Sur la galatine, les mods qui augmentent les dégâts de charge font baisser les points de l'attaque de charge. http://goo.gl/vlf3v5 avec des mods augmentés : attaque chargé 103.90 http://goo.gl/09cWhk avec les mods au minimum : attaque chargé 242 (400 sans mod) Merci d'avance ! Edited February 12, 2014 by (PS4)tosmatrix3
Stoi84 Posted February 12, 2014 Author Posted February 12, 2014 Je vais regarder ça. Les valeurs sont bonnes si tu passes en mode 'chargé', tu peux donc te baser sur ça en attendant que je règle le problème.
(PSN)tosmatrix3 Posted February 12, 2014 Posted February 12, 2014 Effectivement ! Je n'avais même pas vu ce bouton, mais du coup c'est encore mieux. Après oui il faudrait corriger ce petit détail, mais rien de bien grave. Merci beaucoup !
Stoi84 Posted February 12, 2014 Author Posted February 12, 2014 T'en fais pas c'est déjà réglé, mais ça arrivera en ligne avec la prochaine grosse mise à jour ;)
Stoi84 Posted February 12, 2014 Author Posted February 12, 2014 (edited) Big update (and maybe big problems). See first post for changelog. Edit : Endless loading should be gone now. Please leave a message if you have this kind of problem. Edit 2 : There's an issue with faction damage checkboxes and with the report when you check the faction damage. This will be fixed soon. Edit 3 : Should be fixed now. Edited February 12, 2014 by Stoi84
killedwin Posted February 13, 2014 Posted February 13, 2014 Hey, nice job on the builder. I just wanted to say that I noticed the ammo stock mod's starting drain in the builder is 5 , but in the game it's 2.Just trying to help you improve your builder. :D
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