NikolaiLev Posted January 24, 2014 Share Posted January 24, 2014 This was honestly the most interesting ability of her kit. It made her into a caster-brawler; she was tanky enough to get into melee range slapfights with enemies while putting out hefty fire damage. It synergized with her ultimate, and was a useful ability in its own right. Its replacement, however, is a bland AoE stun with a fire damage multiplier. I can't even imagine how it could've been more dull. It doesn't really have a place in her kit; it's just as much an outlier as Fire Blast is. I suppose it could be useful, but I certainly never find myself using it. The energy is better left saved to spend on World On Fire. So I'd like to see Overheat come back. If Accelerant is to stay, I'd far rather it replace Fire Blast, which is an uninteresting ability largely used for defense missions. Her playstyle is too mobile to warrant a static ability, so I think Overheat should replace Fire Blast, at its old cost of 50. Link to comment Share on other sites More sharing options...
PanicPrime Posted January 24, 2014 Share Posted January 24, 2014 Agreed a million times over. Ember is absolutely terrible now. Paper thin armour, mediocre damage, and negligible CC. Bring back overheat! Link to comment Share on other sites More sharing options...
zeroythe Posted January 24, 2014 Share Posted January 24, 2014 I do agree that Fire Blast does not seem to fit Ember as a static ability, however I do understand where they are coming from not wanting to give Ember a tank type ability. I wouldn't mind seeing Fire Blast changed to something more utility (maybe a buff to teammates that grants temporary fire dmg to their weapons?). I'm not saying I didn't love Overheat, but I do understand them wanting to remove it. Link to comment Share on other sites More sharing options...
Ronyn Posted January 24, 2014 Share Posted January 24, 2014 Tell you the truth i don't mind the new kit. It needs better power scaling into mid and late game but I actually like it. Link to comment Share on other sites More sharing options...
gnat6 Posted January 24, 2014 Share Posted January 24, 2014 I never had a chance to use overheat but I agree that it should replace fire blast. Link to comment Share on other sites More sharing options...
Un1337ninj4 Posted January 24, 2014 Share Posted January 24, 2014 I do agree that Fire Blast does not seem to fit Ember as a static ability, however I do understand where they are coming from not wanting to give Ember a tank type ability. I wouldn't mind seeing Fire Blast changed to something more utility (maybe a buff to teammates that grants temporary fire dmg to their weapons?). I'm not saying I didn't love Overheat, but I do understand them wanting to remove it. This, I'm loving the lack of overheat though, Accelerant fits closer to my playstyle and I never go down playing Ember. That said I almost never go down because I know how to evade damage. Link to comment Share on other sites More sharing options...
NikolaiLev Posted January 24, 2014 Author Share Posted January 24, 2014 (edited) I do agree that Fire Blast does not seem to fit Ember as a static ability, however I do understand where they are coming from not wanting to give Ember a tank type ability. I wouldn't mind seeing Fire Blast changed to something more utility (maybe a buff to teammates that grants temporary fire dmg to their weapons?). I'm not saying I didn't love Overheat, but I do understand them wanting to remove it. I don't. Why is DE allergic to neat concepts? They seem to dislike the MMO archetypes, considering Trinity (who was intended to have tank, support and DPS in one kit, though she was a failure for that concept imo). I'm pretty sure they wanted to address her not scaling into lategame well, but did a poor job of that too. Edited January 24, 2014 by NikolaiLev Link to comment Share on other sites More sharing options...
zeroythe Posted January 24, 2014 Share Posted January 24, 2014 (edited) I actually really like Accelerant, and I agree with DE that a caster type frame shouldn't have a tank type ability. Don't get me wrong, I loved Overheat and used the crap out of it. I just think they are looking for people to play Ember a little different than they were. I do really think that the point about Fire Blast was quite valid, but I see absolutely no reason to bring overheat back. Like I said, I would love to see some sort or buff to teammates, I think engulfing all of your teammates weapons in flames (with a cool cosmetic effect of course) and giving them bonus fire damage for a period of time would be great. I just don't see the need for Overheat to return. But, this is just my opinion. I completely understand where you are coming from, I did enjoy Overhead but I understand the reason for it being removed. Edited January 24, 2014 by zeroythe Link to comment Share on other sites More sharing options...
CannaWhoopazz Posted January 24, 2014 Share Posted January 24, 2014 (edited) Accelerant can make WoF (and Ignis, any weapon with pure fire elemental mod, and her other abilities) do 5.7 times more damage though! If you build her correctly, it can make her abilities a lot stronger!! That being said, she's still very weak in the defense catagory, and since she needs to be in the middle of the fight for both Accelerant and WoF to be effective, it is hard to use her in higher levels Edited January 24, 2014 by CannaWhoopazz Link to comment Share on other sites More sharing options...
ExplodingStars Posted January 24, 2014 Share Posted January 24, 2014 Fireblast needs to go in favor of Overheat Link to comment Share on other sites More sharing options...
low1991 Posted January 24, 2014 Share Posted January 24, 2014 I for ember not to have Overheat back, it's a tanking ability for high-end which kicks rhino off. DE should re-vamp ember other abilities... I don't. Why is DE allergic to neat concepts? They seem to dislike the MMO archetypes, considering Trinity (who was intended to have tank, support and DPS in one kit, though she was a failure for that concept imo). Tank... what tank? seems you way of classifying a "Frame/Entity" as tank totally difference from mine. Trinity = healer, aka support, i agree on this. DPS...? trinity doesn't have any direct line DPS/ damaging abilities, unless you'r saying link+blessing. DPS are depended on the Weapons (Primary/Secondary/Melee) Link to comment Share on other sites More sharing options...
Makya Posted January 24, 2014 Share Posted January 24, 2014 Tank... what tank? seems you way of classifying a "Frame/Entity" as tank totally difference from mine. Her 3 or her 4 make her a tank. Link to comment Share on other sites More sharing options...
NikolaiLev Posted January 24, 2014 Author Share Posted January 24, 2014 Accelerant can make WoF (and Ignis, any weapon with pure fire elemental mod, and her other abilities) do 5.7 times more damage though! If you build her correctly, it can make her abilities a lot stronger!! That being said, she's still very weak in the defense catagory, and since she needs to be in the middle of the fight for both Accelerant and WoF to be effective, it is hard to use her in higher levels It's still a boring ability. If they want her to have more damage, they can simply buff the abilities themselves. If they want them to scale, let them deal %hp damage. Game design isn't as hard as people make it out to be. It just requires some creativity. Link to comment Share on other sites More sharing options...
low1991 Posted January 24, 2014 Share Posted January 24, 2014 Her 3 or her 4 make her a tank. oo i see. cuz from what i know, "Tank" is someone who's able to hold "aggro" + their ground w/o dying... how does 3 + 4 hold the aggro? Link to comment Share on other sites More sharing options...
Makya Posted January 24, 2014 Share Posted January 24, 2014 oo i see. cuz from what i know, "Tank" is someone who's able to hold "aggro" + their ground w/o dying... how does 3 + 4 hold the aggro? Under the sense of 'Hold Aggro' Nyx is the only tank in Warframe, not Frost/Rhino/Trinity. In Warframe, the term tank is used for the idea of someone who can take a lot of punishment and not die. Link to comment Share on other sites More sharing options...
-CM-Syein Posted January 24, 2014 Share Posted January 24, 2014 Under the sense of 'Hold Aggro' Nyx is the only tank in Warframe, not Frost/Rhino/Trinity. In Warframe, the term tank is used for the idea of someone who can take a lot of punishment and not die. I still don't get how Frost can be a tank? Unless you mean staying in his globe, and his globe tank for him and he can't quite move? Link to comment Share on other sites More sharing options...
(PSN)ariaandkia Posted January 24, 2014 Share Posted January 24, 2014 I agree that overheat really was great. I would take that over accelerant (or fireball for that matter) anytime. Link to comment Share on other sites More sharing options...
Makya Posted January 24, 2014 Share Posted January 24, 2014 I still don't get how Frost can be a tank? Unless you mean staying in his globe, and his globe tank for him and he can't quite move? DE refers to him as one, they also gave him 190 armor, an armor helmet and high shields.. Link to comment Share on other sites More sharing options...
Azamagon Posted January 24, 2014 Share Posted January 24, 2014 1 - Combine Fireball with Fireblast (so you have a ranged, albeit weaker, huge aoe denial ability) 2 - Accelerant stays 3 - Overheat gets brought back (but maybe don't make its damage reduction scale with Focus anymore?) 4 - World on Fire stays Everyone wins! :D Link to comment Share on other sites More sharing options...
Royce_Bracket Posted January 24, 2014 Share Posted January 24, 2014 ^What the guy above me said. Being able to toss Fire Blast everywhere would be awesome, and would make it fit its name more. Link to comment Share on other sites More sharing options...
NikolaiLev Posted January 25, 2014 Author Share Posted January 25, 2014 1 - Combine Fireball with Fireblast (so you have a ranged, albeit weaker, huge aoe denial ability) 2 - Accelerant stays 3 - Overheat gets brought back (but maybe don't make its damage reduction scale with Focus anymore?) 4 - World on Fire stays Everyone wins! :D A fireball that leaves fire would be ridiculously overpowered. However, doing something like making fireball proc a fire blast if you have Accelerant and/or Overheat on would be neat. Link to comment Share on other sites More sharing options...
Dalu__Ka Posted January 25, 2014 Share Posted January 25, 2014 Just like pullv2, i would like to see this power return as an additional ability, Link to comment Share on other sites More sharing options...
SPiRALFACToR Posted January 25, 2014 Share Posted January 25, 2014 i like accelerant more than overheat. Link to comment Share on other sites More sharing options...
BreechShot Posted January 25, 2014 Share Posted January 25, 2014 Am I one of the few that actually likes to use accelerent? If any ability should be replaced, it should be fire blast. Link to comment Share on other sites More sharing options...
Serialkillerwhale Posted January 25, 2014 Share Posted January 25, 2014 Ember should be more durable than nova by a bit considering A) Can't instagib a planet B) Relies on damage-over-time C) She definitely pumps iron (Those arms don't get that big from sitting around) Link to comment Share on other sites More sharing options...
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