Jump to content
Koumei & the Five Fates: Share Bug Reports and Feedback Here! ×

Making The Tetra Unique


egregiousRac
 Share

Recommended Posts

As the Tetra stands now it is essentially just a worse Supra. The four-clip system is quite cool and is the only thing that sets the Tetra apart from other weapons. Sadly, it has no mechanical purpose. I propose that the Tetra be remodeled a bit and turned into a burst weapon in order to solve this issue.

 

The change would be giving it four barrels to go with the four clips. Something like this: http://puu.sh/6wLvp.jpg Subsequently, the Tetra would fire four shots simultaneously in a square pattern. Increasing the base firing speed to 8 would cause it to fire twice per second, giving the ability to have strong, meaty shots and placing the Tetra on its own as a unique weapon.

Link to comment
Share on other sites

I might be the minority, but I really like Tetra as it is.

It's got pretty good puncture damage, which isn't that common in rifles. It's relatively slow rate of fire is good for minimizing overkill.

It's also a rank 0 gun. I don't think it's supposed to be awesome and unique, it's baby Tenno's first Pew Pew gun. Too many people judge every new weapon by a veteran's experience and that isn't at all the best way of going about it. It's a basic gun for beginners like the Grakata or Strun.

Edited by ValhaHazred
Link to comment
Share on other sites

I find that the regular Burston and Sicarus are terrible because there is too much time between bullets within the burst for both. A burst weapon should be trading sustained fire rate for sudden damage. I have not tried the Burston Prime, but I am loving the Sicarus Prime because the bullets are close together.

Link to comment
Share on other sites

Too many people judge every new weapon by a veteran's experience and that isn't at all the best way of going about it. 

 

couldnt agree more, too many people think if a gun doesnt have 15k+ dps than it "needs buffs to be relevant" when not every player likes the feel, or even has access to every gun, and some guns are meant as an alternative, or even an introduction to a particular weapon class, before weapons get to specialized

 

the tetra is the first availble energy weapon for players, and its a pretty decent one at that. there are many, many, other guns that can use a balance tweak before the tetra should even be considered, its actually in a really good place now, almost too good i would say

Link to comment
Share on other sites

As the Tetra stands now it is essentially just a worse Supra.

 

BOLTOR

24 damage/round

8.8 rounds/second

= 211.2 DPS

 

Fire time:reload time=

2.6:1

 

 

TETRA

30 damage/round

6.7 rounds/second

= 201 DPS

 

Fire time:reload time=

60 rounds / 6.7 / 2.0

4.5:1

 

 

Tetra is Boltor with slightly lower burst DPS and better ammo efficiency.

Link to comment
Share on other sites

You neglected to mention projectile travel time.

 

I didn't mention it because reasons. I think Boltor's bolts might be somewhat faster, but both weapons have non-instant projectiles that require leading and both weapons are also what I would call "fast" projectiles so the effect on gameplay and performance is the same.  If I were comparing an instant versus non-instant weapon, I would have mentioned the need to lead targets as a drawback.

Link to comment
Share on other sites

I like the comparison to the Boltor even better for showing that the Tetra in its current state is unnecessary. At least it is different from the Supra, even if all of the differences make it worse. The differences between it and the Boltor are insignificant, making the Tetra little more than a reskin.

Link to comment
Share on other sites

Incorrect. As it stands now, Tetra is essentially just a better Boltor.

ahh dude my tetra does about 300 damage per shot i think the tetra is better than the flux rifle and not supra [but if u put serration like me it would be another thing] the tetra is awsome very high damage but 1 disadvantage very slow fire rate [remembers me of gary [not garry's mod] the snail]

Link to comment
Share on other sites

couldnt agree more, too many people think if a gun doesnt have 15k+ dps than it "needs buffs to be relevant" when not every player likes the feel, or even has access to every gun, and some guns are meant as an alternative, or even an introduction to a particular weapon class, before weapons get to specialized

 

the tetra is the first availble energy weapon for players, and its a pretty decent one at that. there are many, many, other guns that can use a balance tweak before the tetra should even be considered, its actually in a really good place now, almost too good i would say

 

So, essentially, DE gets a pass on burying us with ultimately irrelevant weapons because they still need to patch the ultimately irrelevant weapons they already gave us? Wha?

Link to comment
Share on other sites

Incorect Boltor is better than Tetra

Not sure what it is about the Warframe forums that attracts people who can't handle simple math.

The Terta is the superior weapon, dealing more sustained dps, having better ammo economy and being dirt cheap to make. It also makes cool "pew, pew" sounds.

 

 

So, essentially, DE gets a pass on burying us with ultimately irrelevant weapons because they still need to patch the ultimately irrelevant weapons they already gave us? Wha?

The Tetra is a cheap early game rifle that outperforms any rifle near its cost. People always tell beginners to grab Braton asap. The next logical upgrade would be the Tetra, as it requires no rare resources.

Link to comment
Share on other sites

Not sure what it is about the Warframe forums that attracts people who can't handle simple math.

The Terta is the superior weapon, dealing more sustained dps, having better ammo economy and being dirt cheap to make. It also makes cool "pew, pew" sounds.

 

 

YOu cant handle math either 

 

Tetra has 30 x 6.7=201 total DPS

 

Boltor has 25 x 8.8=220 DPS

 

Simple math maybe you cant handle them

Link to comment
Share on other sites

That's Burst, Tetra has better DPS [burst + reload]

Here

Tetra

Name :: Tetra

Magazine Size :: 72

Total Ammo :: 612

Crit Chance :: 2,5%

Crit Damage Multiplier :: 150%

Fire Rate :: 6,7 rounds per second

Reload Time :: 2 seconds

Status Chance :: 16%

Projectiles Per Shot :: 1,9

Status Procs Per Second :: 2,037

Time to Empty magazine :: 10,746 seconds

Average Poison Cloud Stacks :: 13

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Damage Per Shot :: 1023,264

Impact Damage Per Shot :: 51,163

Puncture Damage Per Shot :: 204,653

Gas Damage Per Shot :: 306,979

Corrosive Damage Per Shot :: 460,469

Damage Per Shot to Armor :: 1470,942

Damage Per Shot to Flesh :: 933,728

Damage Per Shot to Robotic :: 1074,427

Damage Per Shot to Shields :: 1018,148

Damage Per Shot to Corpus :: 1023,264

Damage Per Shot to Grineer :: 1023,264

Damage Per Shot to Infested :: 1253,498

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Crit Damage Per Shot :: 1534,896

Impact Crit Damage Per Shot :: 76,745

Puncture Crit Damage Per Shot :: 306,979

Gas Crit Damage Per Shot :: 460,469

Corrosive Crit Damage Per Shot :: 690,703

Crit Damage Per Shot to Armor :: 2206,413

Crit Damage Per Shot to Flesh :: 1400,593

Crit Damage Per Shot to Robotic :: 1611,641

Crit Damage Per Shot to Shields :: 1527,222

Crit Damage Per Shot to Corpus :: 1534,896

Crit Damage Per Shot to Grineer :: 1534,896

Crit Damage Per Shot to Infested :: 1880,248

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Damage Per Second :: 8504,375

Damage Per Second to Armor :: 11064,789

Damage Per Second to Flesh :: 7992,292

Damage Per Second to Robotic :: 8796,994

Damage Per Second to Shields :: 8475,113

Damage Per Second to Corpus :: 8504,375

Damage Per Second to Grineer :: 8504,375

Damage Per Second to Infested :: 9821,16

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Burst Damage Per Second :: 9593,567

Burst Damage Per Second to Armor :: 12630,503

Burst Damage Per Second to Flesh :: 8986,18

Burst Damage Per Second to Robotic :: 9940,646

Burst Damage Per Second to Shields :: 9558,859

Burst Damage Per Second to Corpus :: 9593,567

Burst Damage Per Second to Grineer :: 9593,567

Burst Damage Per Second to Infested :: 11155,42

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Time to Kill a lvl 100 Heavy Gunner :: 5,699 seconds

Time to Kill a lvl 100 Toxic Ancient :: 4,349 seconds

Time to Kill a lvl 100 Corpus Tech :: 9,749 seconds

Time to Kill a lvl 100 Fusion Moa :: 5,549 seconds

Boltor

Name :: Boltor

Magazine Size :: 72

Total Ammo :: 612

Crit Chance :: 2,5%

Crit Damage Multiplier :: 150%

Fire Rate :: 8,8 rounds per second

Reload Time :: 2,6 seconds

Status Chance :: 16%

Projectiles Per Shot :: 1,9

Status Procs Per Second :: 2,675

Time to Empty magazine :: 8,182 seconds

Average Bleed Stacks :: 11

Average Poison Cloud Stacks :: 15

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Damage Per Shot :: 852,72

Impact Damage Per Shot :: 21,318

Puncture Damage Per Shot :: 170,544

Slash Damage Per Shot :: 21,318

Gas Damage Per Shot :: 255,816

Corrosive Damage Per Shot :: 383,724

Damage Per Shot to Armor :: 1222,587

Damage Per Shot to Flesh :: 788,766

Damage Per Shot to Robotic :: 890,026

Damage Per Shot to Shields :: 837,797

Damage Per Shot to Corpus :: 852,72

Damage Per Shot to Grineer :: 852,72

Damage Per Shot to Infested :: 1049,911

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Crit Damage Per Shot :: 1279,08

Impact Crit Damage Per Shot :: 31,977

Puncture Crit Damage Per Shot :: 255,816

Slash Crit Damage Per Shot :: 31,977

Gas Crit Damage Per Shot :: 383,724

Corrosive Crit Damage Per Shot :: 575,586

Crit Damage Per Shot to Armor :: 1833,881

Crit Damage Per Shot to Flesh :: 1183,149

Crit Damage Per Shot to Robotic :: 1335,04

Crit Damage Per Shot to Shields :: 1256,696

Crit Damage Per Shot to Corpus :: 1279,08

Crit Damage Per Shot to Grineer :: 1279,08

Crit Damage Per Shot to Infested :: 1574,867

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Damage Per Second :: 9624,566

Damage Per Second to Armor :: 12125,381

Damage Per Second to Flesh :: 9192,149

Damage Per Second to Robotic :: 9876,81

Damage Per Second to Shields :: 9523,669

Damage Per Second to Corpus :: 9624,566

Damage Per Second to Grineer :: 9624,566

Damage Per Second to Infested :: 10957,854

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Raw Burst Damage Per Second :: 11456,735

Burst Damage Per Second to Armor :: 14752,253

Burst Damage Per Second to Flesh :: 10886,905

Burst Damage Per Second to Robotic :: 11789,136

Burst Damage Per Second to Shields :: 11323,775

Burst Damage Per Second to Corpus :: 11456,735

Burst Damage Per Second to Grineer :: 11456,735

Burst Damage Per Second to Infested :: 13213,711

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Time to Kill a lvl 100 Heavy Gunner :: 3,989 seconds

Time to Kill a lvl 100 Toxic Ancient :: 3,191 seconds

Time to Kill a lvl 100 Corpus Tech :: 6,041 seconds

Time to Kill a lvl 100 Fusion Moa :: 4,103 seconds

 

Build used http://i.imgur.com/gLpruRt.png

 

Program used https://forums.warframe.com/index.php?/topic/90706-unofficial-weapon-dps-calculator-current-v050/

 

Have a nice day

Edited by Garuger
Link to comment
Share on other sites

How do you have Gas and Corrosive? How is your Boltor's raw damage: 21,31 / 170,54 / 21,31, when it starts off as a 2/20/2?

 

 

While studying to disprove you, I noticed something. Would you mind clearing your mods and punching in just the raw stats with no mods? Notice how the program actually changes the numbers? 6/24/0 chances to 7.2/28.8/0 and 2/20/2 changes to 2.4/24/2.4. *began to notice issues when comparing dpsframe to it and getting utterly different numbers.* Is there an update to this calc floating around?

Edited by Makya
Link to comment
Share on other sites

How do you have Gas and Corrosive? How is your Boltor's raw damage: 21,31 / 170,54 / 21,31, when it starts off as a 2/20/2?

 

 

While studying to disprove you, I noticed something. Would you mind clearing your mods and punching in just the raw stats with no mods? Notice how the program actually changes the numbers? 6/24/0 chances to 7.2/28.8/0 and 2/20/2 changes to 2.4/24/2.4. *began to notice issues when comparing dpsframe to it and getting utterly different numbers.* Is there an update to this calc floating around?

He said he would update it today 

Link to comment
Share on other sites

YOu cant handle math either 

 

Tetra has 30 x 6.7=201 total DPS

 

Boltor has 25 x 8.8=220 DPS

 

Simple math maybe you cant handle them

sustained dps is dps adjusted for reloading mid battle. 

Boltor sdps = 25*60/(60/8.8+2.6)~=159

Tetra sdps = 30*60/(60/6.67+2) ~= 164

Sustained dps favours Tetra. 

Ammo Efficiency favours Tetra. 

raw dps favours Boltor. 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...