LascarCapable Posted April 5, 2014 Share Posted April 5, 2014 Legendary core pls. Link to comment Share on other sites More sharing options...
Sixty5 Posted April 5, 2014 Share Posted April 5, 2014 it will either remain as it is, or will be converted into a buff mod. Which is sad because I like it. Link to comment Share on other sites More sharing options...
Speakercity Posted April 5, 2014 Share Posted April 5, 2014 I have two of those. Gonna max them in preparation for anything that happens, woohoo. Link to comment Share on other sites More sharing options...
Tiqalicious Posted April 5, 2014 Share Posted April 5, 2014 I have five of these. Here's hoping they get converted into something useful. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted April 5, 2014 Share Posted April 5, 2014 It turns into a melee aura mod. Link to comment Share on other sites More sharing options...
Deidaku Posted April 5, 2014 Share Posted April 5, 2014 Why should anything happen with this? Its utter crap now and will still be utter crap with Melee 2.0... Maybe it will et dome kind of buff please be legendary core please Link to comment Share on other sites More sharing options...
Syzodia Posted April 5, 2014 Share Posted April 5, 2014 I hope that it'll use the energy from the power as melee channelling (2.0) of equivalent duration. So you use powers, AND economise for channeling! EFFICIENCY! YEAH! Link to comment Share on other sites More sharing options...
yiron Posted April 5, 2014 Share Posted April 5, 2014 Every one of it gets converted into a legendary core. Because that's how DE rolls~ Link to comment Share on other sites More sharing options...
VicAnimus Posted April 5, 2014 Share Posted April 5, 2014 Over the livestream it was mentioned that 'E' was used to strike with the melee weapon equipped and 'Left-Click' was to activate melee channeling. But wouldn't it seem easier to switch the two, or at least add an option in the key-bindings? We're going to be striking more than channeling and it makes sense to switch them because using one of the keys for striking will make it difficult to move and attack. Imagine if 'R' was to fire your gun and 'Left-Click' was to reload. Also, this would only apply when the melee weapon is equipped. 'E' should still be quick melee with the primary or secondary equipped. This is just something I hope has already been considered but felt I should point out just in case. Link to comment Share on other sites More sharing options...
Vanhline Posted April 5, 2014 Share Posted April 5, 2014 yeah, not a bad. Link to comment Share on other sites More sharing options...
Deaths.Reap3r Posted April 5, 2014 Share Posted April 5, 2014 you might be able to switch keybindings. Link to comment Share on other sites More sharing options...
DoomsDayDan Posted April 5, 2014 Share Posted April 5, 2014 You'll be able to rebind melee mode controls I think, so you can just do that yourself, and people who prefer e to strike and lmb to channel can still do that Link to comment Share on other sites More sharing options...
H3dsh0t Posted April 5, 2014 Share Posted April 5, 2014 I actually quite like this idea, mouse clicking would be so much nicer. Would allow people to be more creative with their melee because they have full range of movement bearing in mind it is all done by left hand, adding more for the left hand to do just detracts from the movement option. Maybe this is just me though. Link to comment Share on other sites More sharing options...
buuli Posted April 5, 2014 Share Posted April 5, 2014 What is this channeling? Link to comment Share on other sites More sharing options...
VicAnimus Posted April 5, 2014 Share Posted April 5, 2014 What is this channeling? It was previewed in the livestream. Pretty much, you spend energy and put it in your melee weapon. By default it does extra damage, but there will be other effects you can choose Link to comment Share on other sites More sharing options...
LGear Posted April 5, 2014 Share Posted April 5, 2014 What is this channeling? Melee Channeling was shown in the latest Devstream, basically for a cost of Energy you can enhance your Warframe's melee attack power. You can then get Melee weapon mods that can improve channeling, including adding Lifesteal during channeling. Link to comment Share on other sites More sharing options...
White_Raven Posted April 5, 2014 Share Posted April 5, 2014 What is this channeling? MELEE CHANNELING: http://youtu.be/THYFOn4hHdI?t=45m22s Steve: When you are equipped in Melee mode, you’re FIRE button changes into this channeling where you channel your energy into your weapon. This is a kind of mutation of the charge attack system. There’s no charge attacks anymore, just melee channeling. Now the blade has Warframe energy in it that pulls from your energy pool. Geoff: Because he was using his channeling and parrying a physical attack at the same time he opened up a finisher opportunity. Steve: We’re going to be shipping with half a dozen Channeling mods. Scott: We have status, fire rate, melee swing, damage, life steal, and stamina increase mods. Steve: Every hit is 5 energy by default. You can get a channeling mod to help with that. Scott: You can do channeling mid-combo and time it correctly in a particular attack animation. Link to comment Share on other sites More sharing options...
buuli Posted April 5, 2014 Share Posted April 5, 2014 Thank you VicAnimus and LGear. So basically the same as "Melee channeling"-mod, but you don't have to use abilities to channel energy. Link to comment Share on other sites More sharing options...
buuli Posted April 5, 2014 Share Posted April 5, 2014 And thanks to White_Raven also. Sorry for doubleposting, but edit doesn't work in my phone for some reason. Link to comment Share on other sites More sharing options...
Sixty5 Posted April 5, 2014 Share Posted April 5, 2014 Lrn2Keybindings. I use one of these, with melee bound to bottom front thumb button Link to comment Share on other sites More sharing options...
VicAnimus Posted April 5, 2014 Share Posted April 5, 2014 Thank you VicAnimus and LGear. So basically the same as "Melee channeling"-mod, but you don't have to use abilities to channel energy. Correct, though it can be used without adding a mod for it. From what I gathered, there will be mods to change its effect Link to comment Share on other sites More sharing options...
zebar1313 Posted April 5, 2014 Share Posted April 5, 2014 Also, i think they decided to keep melee as E just to keep it familiar enough to the older players. There's most likely a way to switch it, and if there isn't there will most likely be a rage thread demanding it ^__^ Link to comment Share on other sites More sharing options...
zebar1313 Posted April 5, 2014 Share Posted April 5, 2014 Correct, though it can be used without adding a mod for it. From what I gathered, there will be mods to change its effect Also apolgies for double post but yeah, if i remember correctly they said that it can effect attack speed, damage, knockdown, reach etc.. etc.. Link to comment Share on other sites More sharing options...
VicAnimus Posted April 5, 2014 Share Posted April 5, 2014 Lrn2Keybindings. I use one of these, with melee bound to bottom front thumb button Link to comment Share on other sites More sharing options...
VicAnimus Posted April 5, 2014 Share Posted April 5, 2014 Also, i think they decided to keep melee as E just to keep it familiar enough to the older players. There's most likely a way to switch it, and if there isn't there will most likely be a rage thread demanding it ^__^ I can understand that reasoning. Though I hope there are separate bindings for quick melee and equipped melee Link to comment Share on other sites More sharing options...
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