Deidaku Posted February 25, 2014 Share Posted February 25, 2014 (edited) Yes ; Motherf*ckign tenno vs tanks , to me it's lacking, the grineer and corpus have gigantic ships, a lot of drilling machinery but no even one tank....NOT ONE? What do you guys think? Should it or could it be implemented at later stages in the game.? And if so AS a heavy unit? or a mini boss? Edited February 25, 2014 by Deidaku Link to comment Share on other sites More sharing options...
blackflashcannon Posted February 25, 2014 Share Posted February 25, 2014 definitely need more mini bosses, but how would it be implimented Link to comment Share on other sites More sharing options...
LordMidnightX Posted February 25, 2014 Share Posted February 25, 2014 I want mechs as the corpus heavy not just tall crewmen http://postimg.org/image/49frt2uih/ Link to comment Share on other sites More sharing options...
Deidaku Posted February 25, 2014 Author Share Posted February 25, 2014 (edited) definitely need more mini bosses, but how would it be implimented My guess , Tanks and vehicules only appear on planets like Phobos ( not earth ,no space for tanks) . or in the hangars of the very large ships , iin invasion maps => grineer engineers trying to fix it Corpus could have exosuits instead ( less armor but faster firerate and movement , and can spwn in any corpus map ) and Hello DERebecca ! Edited February 25, 2014 by Deidaku Link to comment Share on other sites More sharing options...
AhziDahaka Posted February 25, 2014 Share Posted February 25, 2014 (edited) I always thought it'd make a lot of sense for the Grineer and Corpus to resort to using things like tanks and small fighter craft to try to take down Tenno. They would make for some sweet minibosses or environmental hazards. Just picture some artillery up on a mountain in the forest tileset, firing down at you, or an attack ship making sweeping passes over the gorge in the arctic tileset. Would be neat to just run into a room and find a tank blocking the way, too. Door locks down behind you, tank starts firing various mounted weapons... In the limited space you suddenly find yourself with actual reason to aim + double-tap shift to do backflips and side rolls, taking advantage of weapon cooldown times on the tank to blow up each mounted gun individually. Edited February 25, 2014 by AhziDahaka Link to comment Share on other sites More sharing options...
Deidaku Posted February 25, 2014 Author Share Posted February 25, 2014 (edited) I always thought it'd make a lot of sense for the Grineer and Corpus to resort to using things like tanks and small fighter craft to try to take down Tenno. They would make for some sweet minibosses or environmental hazards. Just picture some artillery up on a mountain in the forest tileset, firing down at you, or an attack ship making sweeping passes over the gorge in the arctic tileset. Yees exactly! I mean how many clones or crewmen have to die before they get out the big guns? And parkour skill would be essential to your survival , a worthy challenge :D Edited February 25, 2014 by Deidaku Link to comment Share on other sites More sharing options...
Sasquatchias Posted February 25, 2014 Share Posted February 25, 2014 I posted an idea a few days ago for a train boss. https://forums.warframe.com/index.php?/topic/184775-phobos-boss-idea-schiene-kaiser-rail-king/#entry2151522 Link to comment Share on other sites More sharing options...
Kazzamo Posted February 25, 2014 Share Posted February 25, 2014 One map that is a big long boss fight against a tank or fighter craft having to move through the map to avoid its attacks and then at some areas having a moment to attack it its weak points before having to go back to areas you're dodging. Could be a rather fun mission type I think. Link to comment Share on other sites More sharing options...
Deidaku Posted February 25, 2014 Author Share Posted February 25, 2014 One map that is a big long boss fight against a tank or fighter craft having to move through the map to avoid its attacks and then at some areas having a moment to attack it its weak points before having to go back to areas you're dodging. Could be a rather fun mission type I think. I think PSO2 has that, almost the whole map is the boss itself : Link to comment Share on other sites More sharing options...
Deidaku Posted February 25, 2014 Author Share Posted February 25, 2014 (edited) And guys , imagine destroying a tank with a sword www.youtube.com/watch?v=0oUW1MmZjDI Edited February 25, 2014 by Deidaku Link to comment Share on other sites More sharing options...
Ellis-D-Trip Posted February 25, 2014 Share Posted February 25, 2014 Only if the tenno sound exactly like that guy while fighting it. Link to comment Share on other sites More sharing options...
AllenJayVash Posted February 25, 2014 Share Posted February 25, 2014 Why would you wanna punish voice actors like that? Link to comment Share on other sites More sharing options...
OnnaJReverT Posted February 25, 2014 Share Posted February 25, 2014 Would be neat to just run into a room and find a tank blocking the way, too. Door locks down behind you, tank starts firing various mounted weapons... In the limited space you suddenly find yourself with actual reason to aim + double-tap shift to do backflips and side rolls, taking advantage of weapon cooldown times on the tank to blow up each mounted gun individually. this idea would be really neat it could easily integrate into the current tile-system, just being one tile with the miniboss that can randomly appear however, you cannot lock the doors behind the players, if you got one or two rushers the squad would be split with one/two ppl having nothing to do could be remedied by having quad-doors (similar to current friendship-doors), but those would be a dead giveaway alternatively, the tank could only "power up" once all 4 members reach the room, similar to the jackal as for fighting the tank in itself, it should be along the lines of "kill guns while they reload", if you could damage parts of it at any time you would have ppl just unloading a few soma-shots into each gun and done, which would kinda suck Link to comment Share on other sites More sharing options...
IIJetfireII Posted February 25, 2014 Share Posted February 25, 2014 (edited) "goes and get's an anti-tank weapon" Edited February 25, 2014 by IIRodimusprimeII Link to comment Share on other sites More sharing options...
Deidaku Posted February 25, 2014 Author Share Posted February 25, 2014 "goes and get's an anti-tank weapon" Hehe Penta Forever!!! Link to comment Share on other sites More sharing options...
Relkin408 Posted February 25, 2014 Share Posted February 25, 2014 You know what the Corpus really need chummers? Spider drones. Lots of spider drones. Also, rail turrets...and hedgehog drones. Corpus supposed to hide behind robotics - so let the chipheads roll! Link to comment Share on other sites More sharing options...
Deidaku Posted February 25, 2014 Author Share Posted February 25, 2014 You know what the Corpus really need chummers? Spider drones. Lots of spider drones. Also, rail turrets...and hedgehog drones. Corpus supposed to hide behind robotics - so let the chipheads roll! NO! Link to comment Share on other sites More sharing options...
Emeere Posted February 25, 2014 Share Posted February 25, 2014 And guys , imagine destroying a tank with a sword www.youtube.com/watch?v=0oUW1MmZjDI I know, I know. Space Ninjas But that is painfully unrealistic Link to comment Share on other sites More sharing options...
Hellsend Posted February 25, 2014 Share Posted February 25, 2014 Yes ; Motherf*ckign tenno vs tanks , to me it's lacking, the grineer and corpus have gigantic ships, a lot of drilling machinery but no even one tank....NOT ONE? What do you guys think? Should it or could it be implemented at later stages in the game.? And if so AS a heavy unit? or a mini boss? xD Link to comment Share on other sites More sharing options...
Deidaku Posted February 26, 2014 Author Share Posted February 26, 2014 I know, I know. Space Ninjas But that is painfully unrealistic I know, I know. Space Ninjas But that is painfully unrealistic Space ninjas :p , Come on we have one that can stop time, Many of them can teleport ,, they can all deflect bullets , they are all invunerable to fall damage , aaaand can resist the vaccum of space ........so screw realism :p Link to comment Share on other sites More sharing options...
Deidaku Posted February 26, 2014 Author Share Posted February 26, 2014 this idea would be really neat it could easily integrate into the current tile-system, just being one tile with the miniboss that can randomly appear however, you cannot lock the doors behind the players, if you got one or two rushers the squad would be split with one/two ppl having nothing to do could be remedied by having quad-doors (similar to current friendship-doors), but those would be a dead giveaway alternatively, the tank could only "power up" once all 4 members reach the room, similar to the jackal as for fighting the tank in itself, it should be along the lines of "kill guns while they reload", if you could damage parts of it at any time you would have ppl just unloading a few soma-shots into each gun and done, which would kinda suck Or the tank weakspots could be immune to some type of damage ( 1 part is puncture invulnerable while another needs to be damaged with impact etc) Link to comment Share on other sites More sharing options...
hoeskioeh Posted February 26, 2014 Share Posted February 26, 2014 aside from whether this will be awesome or not... should you ever consider something like this, use different sound effects!!! Aiiyayaiayaiayaiayaiaya.... :-/ *holds-bleeding-ears* :) Link to comment Share on other sites More sharing options...
Y-O-L-O Posted February 26, 2014 Share Posted February 26, 2014 (edited) YES please, but, one thing in my mind.. Isn't that, going to be a little similar to Titanfall? Edited February 26, 2014 by Y-O-L-O Link to comment Share on other sites More sharing options...
Deidaku Posted February 26, 2014 Author Share Posted February 26, 2014 YES please, but, one thing in my mind.. Isn't that, going to be a little similar to Titanfall? How so? Mechs are everywhere , not just in titanfall , hell the picture i chose for the corpus exosuits is concept art from another game! Link to comment Share on other sites More sharing options...
Monolake Posted February 26, 2014 Share Posted February 26, 2014 not much space in normal maps, but could be awesome to fight a tank boss Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now