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Sanctuary - Really, Please Boost It


Ketec
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Its not even a question if its weak or not.

250 shields at max rank is  tiny, very tiny amount.

 

It can barely hold up at lowest level maps.

 

Frosts bubble at 8k hp can be blown up in a few s by a medium lvl leader. This has 250.

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Its not even a question if its weak or not.

250 shields at max rank is  tiny, very tiny amount.

 

It can barely hold up at lowest level maps.

 

Frosts bubble at 8k hp can be blown up in a few s by a medium lvl leader. This has 250.

it's beautiful but useless, which is not acceptable since it is a rare mod...

 

Definitely need some love, but DEs don't know it 'cause they rarely play their own game...

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Sentinels and their mods as a whole need a rework. They're currently "that thing that sucks up loot" and "that thing that turns you invisible." It'd be nice if the current utility mods like Sanctuary were buffed, and if they were given auras or another similar mechanic that directly benefited the whole team. Maybe they could be given mods and traits that would even change individual playstyles.

 

For reference, take a look at how Phantasy Star Online incorporated pets into its gameplay:

 

http://phantasystar.wikia.com/wiki/Mag

Edited by Noble_Cactus
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Agreed this should be boosted to make it at least mildly viable on higher levels.

 

Very true. It's really crazy about how feeble the shield can be against enemies, I've noticed it go down in a matter of seconds. A durability increase should be in the works for it.

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