Monolake Posted March 23, 2014 Share Posted March 23, 2014 (edited) Since Dread is too good of a weapon now and the most common drop from easy-to-kill Stalker it should be split into several parts, to be consistent with other invaders drops, just like Brakk and Detron. And make Stalker drop chance 100% so you always get something from him (after all getting something in parts is better than getting nothing even at all - as of now he doesn't drop anything in ~60-70% of the times you kill him, so my suggestion is an improvement to RNG, think about it.). For example like 10% Hate, 10% Despair, 20% Dread BP, 20% Dread string, 20% Dread upper limb, 20% Dread lower limb (I dont remember probability theory, so the numbers are approximate, could be less parts are other % chances) Edited March 23, 2014 by Monolake Link to comment Share on other sites More sharing options...
BrotherIcarus Posted March 23, 2014 Share Posted March 23, 2014 No I feel this would just be a bad idea and do nothing but piss people of. Link to comment Share on other sites More sharing options...
Kaian-a-coel Posted March 23, 2014 Share Posted March 23, 2014 Awful idea. Link to comment Share on other sites More sharing options...
EDeN153 Posted March 23, 2014 Share Posted March 23, 2014 No I feel this would just be a bad idea and do nothing but &!$$ people of. Well, it doesn't tick me off. Dread is easily on-par with paris prime atm, plus no one else is all like "scroo u de for making brak and detron parts seperaaaaaaaate" Link to comment Share on other sites More sharing options...
BrotherIcarus Posted March 23, 2014 Share Posted March 23, 2014 Well, it doesn't tick me off. Dread is easily on-par with paris prime atm, plus no one else is all like "scroo u de for making brak and detron parts seperaaaaaaaate" Ye the storm died but did you not see it in its prime the damn thing was a bloody monsoon. Link to comment Share on other sites More sharing options...
Sunfaiz Posted March 23, 2014 Share Posted March 23, 2014 I see only rage here Link to comment Share on other sites More sharing options...
Fo0otsteps Posted March 23, 2014 Share Posted March 23, 2014 (edited) Sorry but no inb4 moved to proper section Edited March 23, 2014 by Fo0otsteps Link to comment Share on other sites More sharing options...
GeoffFromAccounting Posted March 23, 2014 Share Posted March 23, 2014 Because we need more RNG than we already have, it's bad enough Stalker never spawns for me, I don't want to have to sort through more drops that are useless to me when I just want that damn Hate Link to comment Share on other sites More sharing options...
Vargras Posted March 23, 2014 Share Posted March 23, 2014 Terrible idea. People already fuss that Detron and Brakk parts have too much RNG associated with them. No need to add Stalker to the mix. Link to comment Share on other sites More sharing options...
Neogeo Posted March 23, 2014 Share Posted March 23, 2014 I keep getting Dread. 4 BP so far but zero Despair. I only need despair to complete the set. Link to comment Share on other sites More sharing options...
Innocent_Flower Posted March 23, 2014 Share Posted March 23, 2014 In the dozen times i've killed him i've gotten two dreads. I want despair and hate already. Hey. i've got an idea. HOW ABOUT WE SEPARATE DESPAIR AND HATE INTO DIFFERENT PARTS? Oh god-why-No Link to comment Share on other sites More sharing options...
Mr.ominous Posted March 23, 2014 Share Posted March 23, 2014 We most definitely do not need more RNG in our lives. How about we keep it the way it is. Link to comment Share on other sites More sharing options...
OptimumBow0 Posted March 23, 2014 Share Posted March 23, 2014 Or, you know, we could just boost the drop chance of the Hate & Despair. It would make a lot of people happy. Yeah. Link to comment Share on other sites More sharing options...
Monolake Posted March 23, 2014 Author Share Posted March 23, 2014 In the dozen times i've killed him i've gotten two dreads. I want despair and hate already. Hey. i've got an idea. HOW ABOUT WE SEPARATE DESPAIR AND HATE INTO DIFFERENT PARTS? Oh god-why-No and to all the people who didnt play long to get Stalker many times - he doesnt drop a thing in like 60-70% and if you could actually read: I suggest an improvement - that he would drop a part in 100% so in the end it would be more equalised instead of pure binary RNG as of now (you get whole thing or - in majority encounters - you get nothing), it would require several encounters to get the Dread, thus it wouldnt fall into noobs hands by pure luck, but long-time players actually would have more chance of getting Stalker weapons. Link to comment Share on other sites More sharing options...
shut Posted March 23, 2014 Share Posted March 23, 2014 plus no one else is all like "scroo u de for making brak and detron parts seperaaaaaaaate" Speak for yourself. Many players, including myself, found the part separation for both weapons nothing short of infuriating. Link to comment Share on other sites More sharing options...
Yezzik Posted March 23, 2014 Share Posted March 23, 2014 Speak for yourself. Many players, including myself, found the part separation for both weapons nothing short of infuriating. True. The Brakk has more than enough RNG associated with it as it is. Link to comment Share on other sites More sharing options...
Vengola Posted March 23, 2014 Share Posted March 23, 2014 If there is any Dread related change to Stalker drops that I would welcome it would be that he stops dropping it so much. I got like 20 wretched things from him and no other weapons. Link to comment Share on other sites More sharing options...
GolDraG Posted March 23, 2014 Share Posted March 23, 2014 i only get despair from him ... or nothing ... Link to comment Share on other sites More sharing options...
Innocent_Flower Posted March 23, 2014 Share Posted March 23, 2014 You've changed your op considerably; here's the community's re-evaluated answer= No Try something like; drop chance=100% Hate; 30% Dread 30% despair 30% stalker helmet- 10% OR First time stalker dies dread second time stalker dies despair third time stalker dies hate. kill stalker without fail 5 times in a row; Helmet You've got to be a $&*^ to think 'oh a noob has a good weapon. noobs should only have bad weapons' . If we realy, realy, truly have to be complete arseholes about weapons; make formas or perhaps the original weapons (paris, kunai, ether scyth) craft ingredients. Link to comment Share on other sites More sharing options...
Monolake Posted March 23, 2014 Author Share Posted March 23, 2014 You've changed your op considerably; here's the community's re-evaluated answer= No Try something like; drop chance=100% Hate; 30% Dread 30% despair 30% stalker helmet- 10% OR First time stalker dies dread second time stalker dies despair third time stalker dies hate. kill stalker without fail 5 times in a row; Helmet You've got to be a $&*^ to think 'oh a noob has a good weapon. noobs should only have bad weapons' . If we realy, realy, truly have to be complete arseholes about weapons; make formas or perhaps the original weapons (paris, kunai, ether scyth) craft ingredients. Good weapons should require effort to get, if you get good weapons right away it ruins difficulty and progress curve, there is no motivation to try to get other weapons. All the loot-driven games (and Warframe is primary a loot game) have you start with weak weapons and dont grant you top weapons out of the blue, you need to play more to get it. I know many people want everything and now, but they dont realise it only makes an easy short-lived game. On the other hand getting nothing for all your tries is frustrating as well (see void drops, G3 no-parts drops, Stalker no-drops etc). Guaranteed part drop is a proper compromise solution (ofcourse part chance have to be equaly balanced, not 2% chance like some void drops). Link to comment Share on other sites More sharing options...
(NSW)Omgwtfl9lbbl Posted March 23, 2014 Share Posted March 23, 2014 I'm mastery 3 with 5 primary weapons that I would feel confident taking into pretty much any high level defense/survival for an hour or more. If DE wants mastery rank to actually mean something in terms of weapon progression, they need to start actually evaluating what appropriate levels of power should be attached to what mastery. If DE doesn't want to tie power to mastery rank (which I prefer they don't do so, obviously with my rank), then they really should make it so that you cannot freaking trade right off the bat as a newbie and use some of the best weapons in the game with virtually no in game effort other than WTB ____. Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted March 23, 2014 Share Posted March 23, 2014 this idea will probadly piss alot of people (more RND) Link to comment Share on other sites More sharing options...
GeneralArmchair Posted March 25, 2014 Share Posted March 25, 2014 Good weapons should require effort to get, if you get good weapons right away it ruins difficulty and progress curve, there is no motivation to try to get other weapons. All the loot-driven games (and Warframe is primary a loot game) have you start with weak weapons and dont grant you top weapons out of the blue, you need to play more to get it. I know many people want everything and now, but they dont realise it only makes an easy short-lived game. On the other hand getting nothing for all your tries is frustrating as well (see void drops, G3 no-parts drops, Stalker no-drops etc). Guaranteed part drop is a proper compromise solution (ofcourse part chance have to be equaly balanced, not 2% chance like some void drops). You seem to be confusing effort with luck. It is entirely possible for a new player to receive a dread with zero effort whatsoever by simply being in the right place at the right time to loot a stalker corpse after his teammates killed it and continued on towards the extraction point at mach 10. Link to comment Share on other sites More sharing options...
GeoffFromAccounting Posted March 26, 2014 Share Posted March 26, 2014 Good weapons should require effort to get, if you get good weapons right away it ruins difficulty and progress curve, there is no motivation to try to get other weapons. All the loot-driven games (and Warframe is primary a loot game) have you start with weak weapons and dont grant you top weapons out of the blue, you need to play more to get it. I know many people want everything and now, but they dont realise it only makes an easy short-lived game. On the other hand getting nothing for all your tries is frustrating as well (see void drops, G3 no-parts drops, Stalker no-drops etc). Guaranteed part drop is a proper compromise solution (ofcourse part chance have to be equaly balanced, not 2% chance like some void drops). the only 'effort' is that you have to get RNG to like you, that is all the 'effort' you need. Like I said before, Stalker only spawns for me once every two months and I don't want any crap I don't need cluttering my inventory when I just want one specific thing (Hate in my case) that he never drops, so please, DO NOT increase the already crappy RNG Link to comment Share on other sites More sharing options...
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