Valiant Posted April 8, 2014 Share Posted April 8, 2014 (edited) Can anyone tells me which source that proofs DE will removed Charge attack, and why. Edit: Because I thought charge attack is still available when Melee 2.0 comes out. Think they referred to it being replaced with the channelling attack(s) or something. Again to make melee more interesting and diverse, but to also try and move away from too much DmC similarities. Edited April 8, 2014 by Naith Link to comment Share on other sites More sharing options...
Doommarine654 Posted April 8, 2014 Share Posted April 8, 2014 You are off-topic now. Warframe abilities are not the topic nor are guns. But I understand where you are coming from. You want to use Skana passed Pluto. That just not viable bro. Who ever heard of starter weapon doing end game damage, and starting skills for that matter, Slash Dash is a poor example. There are plenty of great end game weapons right now other than Orthos Prime, and Galatine. I will mention a few Fang Prime Jat Kittag Dual Ichors Glaive Prime ( if you mod it right ) Skindo Fragor Dual Cleavers Dual Kamas Dual Zoren Fang These are decent but may need a slight upgraade Dakra Prime Dual Ether Ether Reaper Dual Heat Swords and you just proved my point. i know all those weapons fairly well. in fact i own most of them. but back to my point a great portion of those and all the ones you did not list when melee 2.0 comes out will turn them into magical +10 weapons of awesomeness. my point of my post you so quoted was to show you that there is actually no reason to use melee at all and that when compared to melee 2.0 there is now a reason to use melee. Link to comment Share on other sites More sharing options...
Oriviagene Posted April 8, 2014 Share Posted April 8, 2014 Can anyone tells me which source that proofs DE will removed Charge attack, and why. Edit: Because I thought charge attack is still available when Melee 2.0 comes out. I saw scott throwing charged glaive during the last devstream,probably on melee 2.0 charged is for throwing melee only? Link to comment Share on other sites More sharing options...
SpilockT_T Posted April 8, 2014 Share Posted April 8, 2014 it's in the latest livestream. That's all I can say. Not sure where exactly. Someone posted up a link a couple days ago, but can't find it. I know Geoff and Steve said that it's not coming back, but that melee channeling (which channels into the entire frame) replaces it and affects more than just the melee damage. Think they referred to it being replaced with the channelling attack(s) or something. Again to make melee more interesting and diverse, but to also try and move away from too much DmC similarities. RIP Jat Kittag's awesome charge tornado attack :( Link to comment Share on other sites More sharing options...
OniDax Posted April 8, 2014 Share Posted April 8, 2014 I saw scott throwing charged glaive during the last devstream,probably on melee 2.0 charged is for throwing melee only? Yes. Link to comment Share on other sites More sharing options...
kill3r_furby Posted April 8, 2014 Share Posted April 8, 2014 RIP Jat Kittag's awesome charge tornado attack :( It'll most likely be part of the combo now, no need to fret. Link to comment Share on other sites More sharing options...
OniDax Posted April 8, 2014 Share Posted April 8, 2014 RIP Jat Kittag's awesome charge tornado attack :( It'll probably have more awesome animations and combos. Link to comment Share on other sites More sharing options...
Valiant Posted April 8, 2014 Share Posted April 8, 2014 RIP Jat Kittag's awesome charge tornado attack :( Nah I'm pretty sure it's in there somewhere. In the stream I definitely saw reused(but slightly reworked?) animations so I doubt they'd ditch that one. Admittedly I was disappointed by the fragors melee attacks. They were the stock animations we have now. I imagine scindo will be the same. Hope the stat changes make up for the animations... Link to comment Share on other sites More sharing options...
LunarTemplar Posted April 8, 2014 Share Posted April 8, 2014 Because the current melee system is crap, that's why. There's no real reason to use a melee weapon currently as all the real damage is in the Warframe ability's or the guns, with only a very small number of weapons actually worth a damn for killing things quickly. We WANT viable melee because we're SUPPOSED to be Ninja's for Freyja's sake, if its not gonna be viable it shouldn't be in the game, this looks to fix that. Link to comment Share on other sites More sharing options...
fatpig84 Posted April 8, 2014 Share Posted April 8, 2014 If you have to revive, you are doing it wrong. But yes Melee 2.0 for everyone. So DE can move on to AI 2.0 and ammo 2.0 :p Link to comment Share on other sites More sharing options...
(PSN)PD_33 Posted April 8, 2014 Author Share Posted April 8, 2014 and you just proved my point. i know all those weapons fairly well. in fact i own most of them. but back to my point a great portion of those and all the ones you did not list when melee 2.0 comes out will turn them into magical +10 weapons of awesomeness. my point of my post you so quoted was to show you that there is actually no reason to use melee at all and that when compared to melee 2.0 there is now a reason to use melee. It's like using Karate vs jiu jitsu/muay thai. Karate looks cool, but its weak against a real style. Why swing your weapon to get 10+ combo, when you can cut through the body, I am just not seeing the fun in it. Maybe it is better than I think, only time will tell. Link to comment Share on other sites More sharing options...
OniDax Posted April 8, 2014 Share Posted April 8, 2014 Nah I'm pretty sure it's in there somewhere. In the stream I definitely saw reused(but slightly reworked?) animations so I doubt they'd ditch that one. Admittedly I was disappointed by the fragors melee attacks. They were the stock animations we have now. I imagine scindo will be the same. Hope the stat changes make up for the animations... I hope the Skana/Skana Prime's animations are reworked. Link to comment Share on other sites More sharing options...
-CM-Crazy Posted April 8, 2014 Share Posted April 8, 2014 You are off-topic now. Warframe abilities are not the topic nor are guns. But I understand where you are coming from. You want to use Skana passed Pluto. That just not viable bro. Who ever heard of starter weapon doing end game damage, and starting skills for that matter, Slash Dash is a poor example. There are plenty of great end game weapons right now other than Orthos Prime, and Galatine. I will mention a few Fang Prime Jat Kittag Dual Ichors Glaive Prime ( if you mod it right ) Skindo Fragor Dual Cleavers Dual Kamas Dual Zoren Fang Magistar These are decent but may need a slight upgraade Dakra Prime Dual Ether Ether Reaper Dual Heat Swords So by endgame you mean Jupiter right? None of these weapons could ever be pulled into a 40+ wave defense on their own. Link to comment Share on other sites More sharing options...
Doommarine654 Posted April 8, 2014 Share Posted April 8, 2014 It's like using Karate vs jiu jitsu/muay thai. Karate looks cool, but its weak against a real style. Why swing your weapon to get 10+ combo, when you can cut through the body, I am just not seeing the fun in it. Maybe it is better than I think, only time will tell. Karate is base line and also more about self defense. while the other two are full on fighting styles. so thats really a bad comparison. and when you atleast get 5 hits in you get a 1.5 times damage multiplyer. basically you take weapon dmg and add half on top. and as you hit more the multiplier goes up. meaning more damage. so while wacking that really tough enemy, think of it like chipping away at its armor, beating down the opponent and making it more vulnerable to your attacks. so yes, wait and see and try it out first. its always better to try new things and then not like it then to see it and write it off as horrible. Link to comment Share on other sites More sharing options...
Valiant Posted April 8, 2014 Share Posted April 8, 2014 (edited) I hope the Skana/Skana Prime's animations are reworked. Trying to recall the Cronus anims and I can't remember if they had a massive rework. Something tells me they don't and that's likely what Skana/P will be using :/ maybe with the different stances and further combos they'll be new additions which will be very decent. Edited April 8, 2014 by Naith Link to comment Share on other sites More sharing options...
Babellon Posted April 8, 2014 Share Posted April 8, 2014 Ok, I stopped reading after a minute, I have a question, why are you worried about melee in a defense mission or a survival mission? Obviously when in those missions the average player is going to stick to their guns. you're arguing as though the gunplay aspect of the game is going away with this update, it is not. Everyone has stated multiple times to you, melee will be better. You sound like that guy who runs around trying to slash everything in every mission. If that is so, then melee 2.0 will be good for you. but,, the thing you need to realize is that this game isn't built just for you. I personally find melee as it is now boring, pointless, and of no real purpose. Why should i pull out my sword now, all i can do with it is press E really fast. with melee 2.0 I will be able to do a lot more, meaning, melee will be more fun, more interesting, and more enjoyable. On another note, you keep commenting about only 4 lives per day...yes, and? I play this game almost exclusively solo, I almost never die, unless i stop paying attention to what im doing. How are you dying so often that this matters so much to you? perhaps all that useless melee you're trying to do under the current system is the problem. Link to comment Share on other sites More sharing options...
LGear Posted April 8, 2014 Share Posted April 8, 2014 (edited) It's like using Karate vs jiu jitsu/muay thai. Karate looks cool, but its weak against a real style. Why swing your weapon to get 10+ combo, when you can cut through the body, I am just not seeing the fun in it. Maybe it is better than I think, only time will tell. You only need the +10 Combo if you're going up against a heavy unit, otherwise you only need 1-3 hits against enemies as shown in the Devstream... which is no different than the system we have right now. The difference is that the Cronus was shown to be highly effective despite only having a Stance Mod equipped with no other mods, whereas doing the same with the Cronus right now would be suicide. A fully modded Cronus in Melee 2.0 would likely slice through enemies quite quickly in a single hit. And if you want massive damage output with a single hit on an unmodded weapon, just activate melee channeling. And unlike trying to use charge attacks, the large damage outputs in Melee 2.0 can be used without having to worry about being staggered unless the enemy heavy uses a radial slam or such. Edited April 8, 2014 by LGear Link to comment Share on other sites More sharing options...
xoxcloudxox Posted April 8, 2014 Share Posted April 8, 2014 Melee we have now is so bad 90% use it for getting around faster. Link to comment Share on other sites More sharing options...
Sparrohawk Posted April 8, 2014 Share Posted April 8, 2014 It's like using Karate vs jiu jitsu/muay thai. Karate looks cool, but its weak against a real style. Why swing your weapon to get 10+ combo, when you can cut through the body, I am just not seeing the fun in it. Maybe it is better than I think, only time will tell. You're not really reading the replies to your comments very well. Getting a 10+ combo on any one enemy implies that that enemy is waaaaaay strong and tough. Probably a boss. However, consider a Defence scenario. You have a small horde of (say) infested coming your way. Now, individually, you'll be able to cut each one in half with a single blow. Or decapitate them. Or somesuch. Either way, they'll die quickly. However, in aggregate, you'll get a combo of 10+ because you'll have been killing them in rapid succession. Planned correctly, the Infested Ancients that will no doubt trouble your melee-happy self will cop a combo-charged weapon to various vital organs/tentacle-y bits and will be considerably less animate very very quickly. Long and (unnecessarily) verbose story short, the 10+ combo will help you cut through bodies in a single hit. One state of affairs does not contradict the other. On another note, you say you've only been around the forums for a few months. There have been requests for a melee revamp since before Update 7.0, which is when I joined this game. The links that the mods provided are but the most commonly cited articles in a whole literature and litany of requests for Melee 2.0. Link to comment Share on other sites More sharing options...
ActualDruzy Posted April 8, 2014 Share Posted April 8, 2014 What I gather from this thread: Warframes only have 4 lives and they only have 4 lives. Melee will be too complicated, holding E is easier and better and warframes only have 4 lives The game will have less gore and be PG-13 (converted into a movie) and won't even make a dvd release cause it will be bad but only have 4 lives Trolling the entire time but remember that warframes only have 4 lives. I've basically gained nothing. Link to comment Share on other sites More sharing options...
OniDax Posted April 8, 2014 Share Posted April 8, 2014 Melee we have now is so bad 90% use it for getting around faster. Unless you're using the Orthos Prime. Link to comment Share on other sites More sharing options...
Busok Posted April 8, 2014 Share Posted April 8, 2014 i want this melee 2.0 update Link to comment Share on other sites More sharing options...
OniDax Posted April 8, 2014 Share Posted April 8, 2014 Can't wait for this. Comes in 1.5 - 2 days guys! (hopefully, unless DE sticks to their delaying track record...) Link to comment Share on other sites More sharing options...
CrimsonMOON Posted April 8, 2014 Share Posted April 8, 2014 this guy....dude... Go play a "spunkgargleweewee" (Yahtzee) game. Link to comment Share on other sites More sharing options...
ActualDruzy Posted April 8, 2014 Share Posted April 8, 2014 Insanely excited for it, hopefully things go as planned on Wednesday so we can start chopping and beating and stabbing until all of our beautiful little Tenno hearts can take it. That or grind for stance mods. Choo choo! Link to comment Share on other sites More sharing options...
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