JohnMarkLee Posted April 14, 2014 Share Posted April 14, 2014 (edited) I fought them and was like eh... Way too easy! What if we had a feature like we had to upgrade the specters? However each clan/alliance member has to upgrade their own specter. Here me upgrade list: Rank 0/3 - No Fee - Only can use 1st ability once - Has poor aim & accuracy - Poor melee skill - Stands still & sometimes walks and shoot - Kind of how they are now Rank 1/3 - 10000 Credits - Can use 1st ability 2 times & 2nd ability once - + 10% aim & accuracy - Basic melee skill - Now moves around & jumps more Rank 2/3 - 30000 Credits - Can use 1st ability 3 times & 2nd ability 2 times & 3rd ability once - + 15% aim & accuracy - Average/moderate melee skill - Runs when you get out of sight or 50 meters away Rank 3/3 - 50000 Credits - Can use 1st ability 4 times & 2nd ability 3 times & 3rd ability 2 times & 4th ability once - + 20% aim & accuracy - Advance melee skill - Free running on rare occasions Notes: - Mods on equipment, warframe & abilities not affected - Ability will do the exact thing it does in conclave or in missions - Parry or blocking will not be affected - If you lose, you will have to re-upgrade your specter Redit: Got complaints of cheap prices so.... Also about damage and health they are determined by the mods the player has on the Warframe. So its really the player's fault their AI is weak. >_> Some people say they aren't player specters... They have names if you look at their health bar. Edited April 15, 2014 by JohnMarkLee Link to comment Share on other sites More sharing options...
immolator1001 Posted April 14, 2014 Share Posted April 14, 2014 (edited) The problem is they are glass cannons. Need more health with less damage. (At least less damage on the soma ones) Edited April 14, 2014 by immolator1001 Link to comment Share on other sites More sharing options...
SleepyPip Posted April 14, 2014 Share Posted April 14, 2014 Those things seem cheap, even I could afford a big amount of them Link to comment Share on other sites More sharing options...
Palor0 Posted April 14, 2014 Share Posted April 14, 2014 Imagine a team of tenno getting taken out by a specter nova :) Link to comment Share on other sites More sharing options...
Zhoyzu Posted April 14, 2014 Share Posted April 14, 2014 nope. best thing would to remove it all and go back to the drawing board Link to comment Share on other sites More sharing options...
DocHolliday13 Posted April 15, 2014 Share Posted April 15, 2014 The problem is they are glass cannons. Need more health with less damage. (At least less damage on the soma ones) What do you expect? That's exactly what Tenno are. Don't believe me? Go try a duel with someone in a dojo. Link to comment Share on other sites More sharing options...
fatpig84 Posted April 15, 2014 Share Posted April 15, 2014 Huh, they can still take like 2 hits from my non-optimal Latron Prime (Magnetic toxin). That is pretty much sufficient. If anything they need way more damage. Link to comment Share on other sites More sharing options...
notionphil Posted April 15, 2014 Share Posted April 15, 2014 it would also be nice if they, you know, moved occasionally. Especially when you're shooting them in the face. Link to comment Share on other sites More sharing options...
low1991 Posted April 15, 2014 Share Posted April 15, 2014 I fought them and was like eh... Way too easy! What if we had a feature like we had to upgrade the specters? However each clan/alliance member has to upgrade their own specter. err. those specter doesnt belong to anyone... those are AI spawned in conflict Dark sector maps. there will never be a specter with your name on it. on-topic: those upgrade cost is dirt cheap... i say players with millions will spam upgrading them till they are OP... unless there's an upgrade cooldown. how would you like a 1-hit kill from orgis-specter (fully upgraded)? ^that IF the specter follows a REAL-players' loadout. Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted April 15, 2014 Share Posted April 15, 2014 Taking evasive maneuvers would be immensely helpful. Also, bear in mind that you'll need to be increasing those prices by an order of magnitude for them to be reasonably on par with repair costs. Link to comment Share on other sites More sharing options...
JohnMarkLee Posted April 15, 2014 Author Share Posted April 15, 2014 err. those specter doesnt belong to anyone... those are AI spawned in conflict Dark sector maps. there will never be a specter with your name on it. on-topic: those upgrade cost is dirt cheap... i say players with millions will spam upgrading them till they are OP... unless there's an upgrade cooldown. how would you like a 1-hit kill from orgis-specter (fully upgraded)? ^that IF the specter follows a REAL-players' loadout. Explain why they have names then? Link to comment Share on other sites More sharing options...
AureusVulpes Posted April 15, 2014 Share Posted April 15, 2014 I find this topic hilarious. Apparently you've never fought a specter alone who has a maxed auto-parry mod rocking a shotgun in CQ. My 6-Forma Frost got downed so quickly. Link to comment Share on other sites More sharing options...
JohnMarkLee Posted April 15, 2014 Author Share Posted April 15, 2014 I find this topic hilarious. Apparently you've never fought a specter alone who has a maxed auto-parry mod rocking a shotgun in CQ. My 6-Forma Frost got downed so quickly. Specters are suppose to be just like fighting players in conclave. People wanted PvP but this is what they went with instead. Just be happy they aren't as smart as humans. Link to comment Share on other sites More sharing options...
FoxFX Posted April 15, 2014 Share Posted April 15, 2014 I don't think the real problem is that Tenno Specters are too easy, I think the Dark Sector conflict as a whole needs a great rework. I have made a suggestion on one way to remedy this: https://forums.warframe.com/index.php?/topic/214493-expanding-on-dark-sectors/ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now