Hammerspace Posted April 13, 2013 Share Posted April 13, 2013 I have to admit, all I have been doing is looking at code and server logs all week - what change is the problem? The new tileset isn't as fun for that location? The spawn rate of enemies is just very slow. Two enemies show up, and then it takes 10-20 seconds before the next enemy shows up. We stopped at wave 3, so no idea when it's going to be faster. Link to comment Share on other sites More sharing options...
Skytt Posted April 13, 2013 Share Posted April 13, 2013 (facepalm) Thanks for the heads up. No problem. Glad you saw it. :) It doesn't work everywhere, seems it can only grab attention if it's within a certain elevation above the ground so you can't like put it way up near the ceiling (or really above the height of your warframe), but that still leaves plenty of space to drop one that's nearly impossible for them to kill. Link to comment Share on other sites More sharing options...
Wynn Posted April 13, 2013 Share Posted April 13, 2013 new venom + shotgun = <3 Link to comment Share on other sites More sharing options...
J-Pax Posted April 13, 2013 Share Posted April 13, 2013 It appears as though there was a buff to the base crit chances of weapons, but also to weapon mods. Just a gut feeling though on the first part, from playing a while and the fact melee didn't get a crit buff to it's mods. Link to comment Share on other sites More sharing options...
Kingx Posted April 13, 2013 Share Posted April 13, 2013 when sentinel dies it still wont respawn with regen Link to comment Share on other sites More sharing options...
StraySh3ep_TH Posted April 13, 2013 Share Posted April 13, 2013 Nicely done! Link to comment Share on other sites More sharing options...
Wynn Posted April 13, 2013 Share Posted April 13, 2013 (facepalm) Thanks for the heads up. Just did more testing the Moult decoy what making it so powerful, is it heals really really fast and has shields. Remove the shields on it and it should be more in line with decoy. Link to comment Share on other sites More sharing options...
Bloodywing Posted April 13, 2013 Share Posted April 13, 2013 LMFAO!!!!they picked up a few fire rate mods. Its fun toying with them using Nyx' chaos. LMAO! Link to comment Share on other sites More sharing options...
ZangYi Posted April 13, 2013 Share Posted April 13, 2013 Chinese looking for group bug when repair ah Link to comment Share on other sites More sharing options...
LIGHTandDARK20002 Posted April 13, 2013 Share Posted April 13, 2013 I want free weapons Link to comment Share on other sites More sharing options...
PlayerOne Posted April 13, 2013 Share Posted April 13, 2013 thats alot of tweeks.. how about the Sentinel skill "Regen" ? is it still unworkable or .. ? Link to comment Share on other sites More sharing options...
jnka Posted April 13, 2013 Share Posted April 13, 2013 happy about the ember buff Link to comment Share on other sites More sharing options...
stre_LKnight Posted April 13, 2013 Share Posted April 13, 2013 I wish I could just update this off of steam. Taking too long. Link to comment Share on other sites More sharing options...
SR133 Posted April 13, 2013 Share Posted April 13, 2013 Don't know if anyone else is experiencing this but with the crit chance buff for rifles rasied im now sittin at 100% cc with the mod and I can still upgrade it 2 more times. This is very cool to be at 100% but as I have been playing I am actually getting critical hits more like 20-30% of the time, not every hit... I did however see a red set of numbers fly off of a head shot with my burston at something like 191 dmg which was very cool. Link to comment Share on other sites More sharing options...
Screpted Posted April 13, 2013 Share Posted April 13, 2013 Thank you that you fixed the market/foundry you care about comminity unlike other games Link to comment Share on other sites More sharing options...
LOYALTOTHEGANK Posted April 13, 2013 Share Posted April 13, 2013 "Shade sentinel will now cloak as well when casting Ghost" Thank you, thank you... Thank you. Link to comment Share on other sites More sharing options...
Helldiver Posted April 13, 2013 Share Posted April 13, 2013 Awesome updates DE. Looking forward to twin vipers and gameplay changes. Keep at it :) Link to comment Share on other sites More sharing options...
DAOWAce Posted April 13, 2013 Share Posted April 13, 2013 - Fixed an issue with Sgt Nef Anyo remaining in cloak mode permanently I am both proud and sad to have killed him after this happened in my solo game. Really tested my abilities! (and showed how terrible hitscan is) Link to comment Share on other sites More sharing options...
Norouh Posted April 13, 2013 Share Posted April 13, 2013 (edited) Now think about what you just did. Love the update. So much added. New tiles are gorgeous. Loved to run around them, especially Corpus tiles. Nice to see more personality among Grineers with all those helmets. New weapon - nice, really nice. Althought Ether daggers could have some speed tweaks. Dual dagger attack pattern is kind of too long for it's speed. It's happend 2 or 3 times to being hit while i tried to retreat because slash animations take a while to release. Most of things - noticible instantly and i don't know since when (i didn't really payed attention to game last week), but i noticed new sounds on asteroid base and also Grineers become smarter. Their fire rate increased and they take covers more actively. Lovely update. All of my love, DE. Edited April 13, 2013 by Norouh Link to comment Share on other sites More sharing options...
Shwoooop Posted April 13, 2013 Share Posted April 13, 2013 (edited) Some great stuff in this patch. Just some things. Shade sentinel will now cloak as well when casting Ghost Thats great. Would be cool if wyrm got a better stun now to balance it. Increased weapon critical chance for all weapons Please actually share the numbers. People shouldn't have to dive into files just to get accurate numbers. Buffed Rifle mods to bring them closer to Pistol and Shotgun mods Thats great. While shotties and certain pistols outperforms rifles they are a lot closer now. Increased the spread range of Saryn's Venom power Its still a poorly designed power. Trash mobs die too fast for it to be effective and damage ticks of 1 on bullet sponges is not that great. Fixed an issue with AI becoming inactive after a host migration I had a host migration after patch and all mobs disappeared. Nothing spawned. RE: Half the team to extraction. Why not let everyone have the credit reward if they actually participated in the mission? That way everyone gets rewarded even if someone is in a rush. Or gets stuck with bugged elevators or similar. EDIT: How do you do proper formating with this bad forum software? Edited April 13, 2013 by TRTerror Link to comment Share on other sites More sharing options...
VerumDeus Posted April 13, 2013 Share Posted April 13, 2013 best devs ever. Please actually share the numbers. People shouldn't have to dive into files just to get accurate numbers. post actual numbers please!! Link to comment Share on other sites More sharing options...
Darzk Posted April 13, 2013 Share Posted April 13, 2013 Oh, in regards to the Twitter Alert Feed PLEASE add in the system the mission is in. I've never unlocked Pluto or Eris given the difficulty of soloing it (and lack of reward for that difficulty) and the unavailability of groups, so I need to know to ignore alerts when they're from these systems. Link to comment Share on other sites More sharing options...
derjar Posted April 13, 2013 Share Posted April 13, 2013 My biggest enemy during solo runs laser doors finally defeated by patch :-). Link to comment Share on other sites More sharing options...
ZephyrFlow Posted April 13, 2013 Share Posted April 13, 2013 DAT EMBER UPDATE. Kudos to you guys. I'm off to make love with mah Ember. Link to comment Share on other sites More sharing options...
Tsoe Posted April 13, 2013 Share Posted April 13, 2013 Great patch as usual sad they remooved the prezet option i had allready created 3 set up for diferent char XD any coloring option for Vandal braton, lato prime and prime skana? Link to comment Share on other sites More sharing options...
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