Azawarau Posted September 4, 2014 Share Posted September 4, 2014 No, they need to start taking a serious look at those levels. Level 30 and below enemies are boring as hell to play against. Not every one wants to play against higher level enemies, but the game should be balanced in such a way that you can if you like. The only reason not to balance against them or remove them from the game is pure laziness. I can easily come up with ways to make characters balanced against high level enemies, without them being OP in low levels, and keep higher leveled stuff extremely tough. So you cant play against enemies higher than the target level range now? Link to comment Share on other sites More sharing options...
SolarDwagon Posted September 5, 2014 Share Posted September 5, 2014 (edited) Indeed. I've been playing Nyx in the Cryotic event, so a nice endless test. At about level 30-50 I notice a slow decline depending on how much I need to Chaos (the more of a carry I have to be the earlier this point is, and more E-Siphons can help), and at 55 Absorb is far too resource intensive to use without energy restores-and this is against Corpus, the best faction to use it on since they have a significant amount of health that doesn't resist magnetic. Other factions have lower points because the damage required is higher.This is a max eff build (maxed FE, Vespa). For anyone who says "Just use Chaos"-there's still the chance they target you, and Nyx has very little survivability outside her abilities at all. End of story is still the same, the nerf was inappropriate-and in my opinion unneccessary. Edited September 5, 2014 by SolarDwagon Link to comment Share on other sites More sharing options...
Saiyanjin1 Posted September 5, 2014 Share Posted September 5, 2014 (edited) No, they need to start taking a serious look at those levels. Level 30 and below enemies are boring as hell to play against. Not every one wants to play against higher level enemies, but the game should be balanced in such a way that you can if you like. The only reason not to balance against them or remove them from the game is pure laziness. I can easily come up with ways to make characters balanced against high level enemies, without them being OP in low levels, and keep higher leveled stuff extremely tough. I just said that they don't intent to. The hell, reading isn't that hard? Lazy, not willing, don't care, what have you. The point is DE doesn't look twice at the over end game stuff because they DON'T WANT TO. Edited September 5, 2014 by Saiyanjin1 Link to comment Share on other sites More sharing options...
Angelus_de_Mortiel Posted September 5, 2014 Share Posted September 5, 2014 (edited) Indeed. I've been playing Nyx in the Cryotic event, so a nice endless test. At about level 30-50 I notice a slow decline depending on how much I need to Chaos (the more of a carry I have to be the earlier this point is, and more E-Siphons can help), and at 55 Absorb is far too resource intensive to use without energy restores-and this is against Corpus, the best faction to use it on since they have a significant amount of health that doesn't resist magnetic. Other factions have lower points because the damage required is higher. This is a max eff build (maxed FE, Vespa). For anyone who says "Just use Chaos"-there's still the chance they target you, and Nyx has very little survivability outside her abilities at all. End of story is still the same, the nerf was inappropriate-and in my opinion unneccessary. Yeah, Chaos is not perfect. When I was making a Youtube video about doing the 3,000 Cryotic run on Earth, there were a couple of points when Ballistica's one-shot me with full (or nearly full) health and shields, while they were under the effects of Chaos. Mind you, that was level 50+ enemies, but it still felt futile at some point when the enemies were level 60+ and we had only acquired 1,800 Cryotic. Now, Absorb can only to so much, but it can do a whole lot less when I need to keep constant Chaos up and I don't want to use Absorb for fear of enemies draining my energy up too quickly with tons of damage. That is not balanced. Video for reference: http://youtu.be/Lo1IoBi1XL4 Edited September 5, 2014 by Angelus_de_Mortiel Link to comment Share on other sites More sharing options...
Demon-King-Lamb Posted September 5, 2014 Share Posted September 5, 2014 Isn't the 8 per 1000 affected by power efficiency? Have you actually played Nyx since the change? I didn't see any difference when it comes down to the numbers. The energy is still sapped just as fast with power efficiently. It could be bugged if it was supposed to be affected by it. Link to comment Share on other sites More sharing options...
Varja99 Posted September 5, 2014 Share Posted September 5, 2014 And this is why I stopped playing warframe Link to comment Share on other sites More sharing options...
low1991 Posted September 5, 2014 Share Posted September 5, 2014 Hight - End game is level 30 (Pluto) and its stated by DE so the game will never be balanced around lvl 150 enemies, dealt with it. To me, Level 25 is endgame. like real... The only endgame is when, all weapon' dps are equalized And this is why I stopped playing warframe ^agree. If only enemies' level scale by 50% less effective than current... on both health & damage Link to comment Share on other sites More sharing options...
(PSN)MoriartyHaaaiii Posted September 5, 2014 Share Posted September 5, 2014 Check out a proposed solution here: https://forums.warframe.com/index.php?/topic/304831-an-actual-fix-for-absorb/ Link to comment Share on other sites More sharing options...
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