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Do We Need Colossal Enemies?


MechaTails
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Honestly? We've got the parkour systems IN PLACE right now for awesome Shadow of the Colossus type boss fights. It's just all around a pretty shabby system that could use some serious work in some places...

 

If we tone up the effectiveness of parkour, make bosses with immunity in all places -but the one you need to reach by parkouring them-, and then make it in phases... well, we'd have a pretty stellar boss fight, at least one. We don't need ALL boss fights of huge size to be SotC fights, but one or two couldn't hurt.

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The answer is clearly yes, because giant enemies are awesome, but I'm sure some totally lame and cowardly Tenno may disagree. B)

 

I can't help but notice some of the levels are perfect for fighting a giant boss-type enemy. This for example:

 

EXT0Nhx.jpg

 

I want to put a Torid or Penta pellet in it's face

 

DE pls

Edited by iamah
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