Deidaku Posted September 6, 2014 Share Posted September 6, 2014 Well after watching the stream I was a little dissapointed that the frame you choose will have little to no effect on the arcchwing battlefield. Wouldn't it be fun if at least we could get 1 warframe "space battle power" that goes with their theme? I mean excal would either have Radial Blind in space.. Nyx something like , chaos or absorb Rhino : Welp iron skin or roar could work nice Zephyr : Maybe some kind of passive allowing faster movement ( like her floatiness) Frost , Nekros , Ember , / Fireball sould punch or snowball the list goes on and you get the idea. Thoughts? Please correct me if i'm missing something I haven't been able to watch the stream in its integrity Link to comment Share on other sites More sharing options...
Shion963 Posted September 6, 2014 Share Posted September 6, 2014 Will they said that all of the warframe energy is pretty much powering the birdlifter. And we've only seen the dragonfly birdlifter, which has a more tactical power layout. Maybe stealth lifter would be nice with a blind/disable power. Link to comment Share on other sites More sharing options...
Deidaku Posted September 6, 2014 Author Share Posted September 6, 2014 Will they said that all of the warframe energy is pretty much powering the birdlifter. And we've only seen the dragonfly birdlifter, which has a more tactical power layout. Maybe stealth lifter would be nice with a blind/disable power. oh that's too bad :/ Because Then I would have litterally no reason to pick a frame over another in archwing combat. It doesn't help diversity at all imo Link to comment Share on other sites More sharing options...
Frostosti Posted September 6, 2014 Share Posted September 6, 2014 just see the archwing as a new frame, also the only frame that can fly in space. Link to comment Share on other sites More sharing options...
vaugahn Posted September 6, 2014 Share Posted September 6, 2014 Think of the Arcwings more as an extra weapon system than a warframe. Link to comment Share on other sites More sharing options...
SaiyanRatchet Posted September 6, 2014 Share Posted September 6, 2014 i prefer the Archwing the way it is now,it gives something new etc,i wouldnt bother with it if we kept using our main powers Besides an ArchWinged Rhino with Iron Skin would be broken e_e Link to comment Share on other sites More sharing options...
Retrikaethan Posted September 6, 2014 Share Posted September 6, 2014 oh that's too bad :/ Because Then I would have litterally no reason to pick a frame over another in archwing combat. It doesn't help diversity at all imo still gotta get to the archwing combat. Link to comment Share on other sites More sharing options...
SaiyanRatchet Posted September 6, 2014 Share Posted September 6, 2014 Think of the Arcwings more as an extra weapon system than a warframe. oooo btw GRATZ on ur 5000th post :3 Link to comment Share on other sites More sharing options...
Hueminator Posted September 6, 2014 Share Posted September 6, 2014 HP/Shield still belong to the warframe I think Link to comment Share on other sites More sharing options...
Deidaku Posted September 6, 2014 Author Share Posted September 6, 2014 HP/Shield still belong to the warframe I think Well this is even worse. Everyone would pick frosts or Rhinos or Valkyrs for super high armor shields and health. Link to comment Share on other sites More sharing options...
Kaian-a-coel Posted September 6, 2014 Share Posted September 6, 2014 If the only difference between frames in archwing mode is shields and HP, I'll be very much disappointed. Link to comment Share on other sites More sharing options...
Frostosti Posted September 6, 2014 Share Posted September 6, 2014 only rumours just wait man pointless to complain now they are not going to change it now anyways Link to comment Share on other sites More sharing options...
Kilobotto Posted September 8, 2014 Share Posted September 8, 2014 Didn't they mention it would have basic warframe power functions? Link to comment Share on other sites More sharing options...
Eric1738 Posted September 8, 2014 Share Posted September 8, 2014 tbh, in the space abilities with limited range will probably suck. and since we havent played archwing yet, i'm not really sure if we need more abilities. Link to comment Share on other sites More sharing options...
(PSN)JoeyTwoShoes Posted September 8, 2014 Share Posted September 8, 2014 Looks like the image in my head of Valkyr flying through space destroying everything with her claws and fitting the Valkyrie theme will remain just that, an image, oh well. Though I don't like how it takes away your warframe powers but doesn't affect shields or health, meaning there would be little reason to use any frame that doesn't have increased shields like Zephyr, Rhino, Volt, Frost, etc. I hope they take a look at that. Link to comment Share on other sites More sharing options...
Azawarau Posted September 8, 2014 Share Posted September 8, 2014 I dont think powers would work but itd be nice if each frame had a X factor to it Link to comment Share on other sites More sharing options...
Wargasm_v2.X Posted September 8, 2014 Share Posted September 8, 2014 I'm glad they don't have frame powers in space. I'm sure this was intentional as a way to distance the game from the broken, "press 4 to win" state the core game is currently in (See Nova and Vauban). But Archwing is such a departure from Warframe that I worry players will just dismiss it out of hand or the casuals will decry having to actually be strategic instead of pressing one button and having the whole map freeze in place or get sucked up into a vortex. Time will tell. Link to comment Share on other sites More sharing options...
Crewell Posted September 8, 2014 Share Posted September 8, 2014 The final U15 isn't released yet. Even when it is, it probably can be built upon. Link to comment Share on other sites More sharing options...
MeduSalem Posted September 11, 2014 Share Posted September 11, 2014 (edited) Well I thought about Archwing and abilities for a bit... Then I searched for similar topics to what came up in my mind and found yours Deidaku; which is basically what I thought as well. We won't be able to use our Warframe skills when we have those wings equipped right? Instead we get a set of 4 new abilities. I think that feels somehow wrong because: That drastically reduces the variety of usable skills and the Warframe attached to it literally becomes irrelevant beyond his/her basic HP/Shield/Energy stats. It also becomes quite unfair for certain Warframes because they have much less of an energy pool than other frames... for example some have 150 energy and some have 225. That's quite unfair because the later ones will be able to spam their Archwing abilities while the other frames can't and have to rely much more on gunplay even they have basically the same abilities equipped as the other frames. It shouldn't be totally this way. I'm fine with the idea that each Archwing provides 3 unique abililities which override abilitiies 1, 2 and 3. BUT I think what each Archwing should do is maintain the unique theme of each Warframe rather of completely nullifying it. Therefore I'm suggesting to buff/boost your unique 4th/ultimate Warframe abillity while in space but maybe with alternative effects to overcome the fact that there's no air/ground and some abilities not making sense there otherwise. It might matter which Archwing you take with you because a different Archwing might boost your Warframes differently... so not all of them feel the same when spaming your abilities. Some might increase damage, some might increase the radius, others the duration and so on, much like Warframe Powermods do. That adds at least a virtual layer of decision and optimizing your build for space combat. Also with boost I mean BOOST both in actual impact and visual effects. Like Ember's World on Fire being like a substance similar to napalm spreading out and sticking to everything and then being incinerated in a large fire blast similar to the Eximus one but in 3D and with a much larger radius. (Yeah I just like to watch the world burn. I'm one of those people.) Vauban's Vortex becoming like a tiny instable black hole in space and attracting debris and other stuff nearby that might hit enemies on the path. ... and other "space magic" like that. xD That way each Warframe will still have his/her unique role, even when in space combat and DE won't have to create a vast array of new independent abilities AND mods (which will probably become another grindfest) just to add more variety to the Archwing-Gameplay which otherwise might be quite boring if there's not enough varying abilities around. It will just boil down to everybody equipping the same few available abilities then - especially if one proves to be king to all others. It might even be worth thinking about having a choice which Warframe ability you want to be carried over and that you can select which one you want to be buffed by your Archwing. So some Warframes like Frost might instead use their Frost Bubble for a support role while in space for example even it's not his ultimate. That would make for some interesting mission types as well because then again it matters which Warframe people take with them for varying missions. I'd have created my own thread for that but somehow I had the feeling someone already came up with a similar idea. But what I fear the most is that DE won't consider that anyways and then when Archwing comes the Warframes will be reduced to cosmetic items during space combat, which kind of misses out on a great opportunity to further manifest the roles of each Warframe in companion with specific Archwings. Edited September 11, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
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