Azawarau Posted September 21, 2014 Share Posted September 21, 2014 (edited) Not even shooting or putting much effort into avoiding Theyre terribly inaccurate EDIT Original video with the actual song i had on here because youtube didnt like my taste in music >:/ https://vimeo.com/106749984 Edited September 21, 2014 by Azawarau Link to comment Share on other sites More sharing options...
DarkLordX2 Posted September 21, 2014 Share Posted September 21, 2014 Try doing https://www.youtube....MYAoxKGw Link to comment Share on other sites More sharing options...
Smooth00 Posted September 21, 2014 Share Posted September 21, 2014 They like to watch you suffer, like a rat in a cage. Link to comment Share on other sites More sharing options...
OverlordMcGeek Posted September 21, 2014 Share Posted September 21, 2014 yeah thats common in games where the models can "bleed" through walls, and no they are not grineer but corrupted. Link to comment Share on other sites More sharing options...
Rakshal Posted September 21, 2014 Share Posted September 21, 2014 (edited) lol To clarify, I was loling at the first video. :P Edited September 21, 2014 by Rakshal Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 Curse you Wrong video Fixing it now QQ Link to comment Share on other sites More sharing options...
Chaosdreamer Posted September 21, 2014 Share Posted September 21, 2014 Now you do this again but withouth sliding oh and against stronger one ;/ Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 (edited) Now you do this again but withouth sliding oh and against stronger one ;/ I do all the time This is without powers or CC of any kind and with low shields on an average speed frame and half trying Just to show how often they miss Edited September 21, 2014 by Azawarau Link to comment Share on other sites More sharing options...
--FORMA-- Posted September 21, 2014 Share Posted September 21, 2014 I can't post "Song Name," because I know what people will say. So I'll say: Tell me what the song is! Link to comment Share on other sites More sharing options...
Voidcrash Posted September 21, 2014 Share Posted September 21, 2014 Well, yeah, Grineer weapons are innately imprecise, they're not CS bots ramped over the difficulty slider that aim at you head constantly and shoot at the exact moment you get out of cover. And you were getting constantly hit by those Grineer. Not enough to kill you, but you weren't even aiming at them, just focusing on "dodging". Fact is, players can't dodge the Grineer's bullets (Unless they use the roll, which has invincibility frames, if I recall correctly.), they can simply move from cover to cover and hope that the talking space calculator clone army doesn't get lucky. Moving probably lowers the bot accuracy a bit (I think, I don't have any proof), but the best defence a player has against Grineer is CC, taking cover, or just killing them. Honestly I don't understand what's up with all this. Why would anyone attempt to "dodge" hitscan weapons? You can dodge Corpus weapons, if dodging is what you want Link to comment Share on other sites More sharing options...
Sebastianx Posted September 21, 2014 Share Posted September 21, 2014 0:18, 0:38 would have been certain death if they were level 120+ ...that's what people mean, you can't dodge them since even if the weapon itself isn't accurate, since it's hitscan, it's bound to hit you. Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 (edited) I can't post "Song Name," because I know what people will say. So I'll say: Tell me what the song is! I was listening to Amai wanna paint it black by Hikaru Utada but got hit by copyright I think the song in the video is called Pedro vs the world Well, yeah, Grineer weapons are innately imprecise, they're not CS bots ramped over the difficulty slider that aim at you head constantly and shoot at the exact moment you get out of cover. And you were getting constantly hit by those Grineer. Not enough to kill you, but you weren't even aiming at them, just focusing on "dodging". Fact is, players can't dodge the Grineer's bullets (Unless they use the roll, which has invincibility frames, if I recall correctly.), they can simply move from cover to cover and hope that the talking space calculator clone army doesn't get lucky. Moving probably lowers the bot accuracy a bit (I think, I don't have any proof), but the best defence a player has against Grineer is CC, taking cover, or just killing them. Honestly I don't understand what's up with all this. Why would anyone attempt to "dodge" hitscan weapons? You can dodge Corpus weapons, if dodging is what you want I didn't aim and shoot or put much effort into avoiding because I simply didn't want toMy shields even have time to regen at times and this is without CC of any kind I'm more than able to aim and shoot while fighting but chose not to If you don't believe me then that's on you As far as I'm concerned grineer hitscan is a non issue Also compare the amount of shots to the amount of times I get hit Edited September 21, 2014 by Azawarau Link to comment Share on other sites More sharing options...
Naftal Posted September 21, 2014 Share Posted September 21, 2014 0:18, 0:38 would have been certain death if they were level 120+ ...that's what people mean, you can't dodge them since even if the weapon itself isn't accurate, since it's hitscan, it's bound to hit you. This video is without using powers or anything to interrupt enemies. Some spin attacks and paralysis for example would've prevented them from hitting at all. If you run like this among corpus, you're bound to get hit a few times as well. On high enough level that kills you just as easily as hitscan hits. But some people think that moving around fast doesn't make the enemies miss and they're wrong about that. Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 0:18, 0:38 would have been certain death if they were level 120+ ...that's what people mean, you can't dodge them since even if the weapon itself isn't accurate, since it's hitscan, it's bound to hit you. Because were meant to survive for long periods of time against Lvl 120 enemies that can kill even Valkyr in less than a second Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted September 21, 2014 Share Posted September 21, 2014 There are like... 2 or 3 Lancers firing at him. Level 20's at that. Try this against a real horde without a ton of LoS breaks. Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 There are like... 2 or 3 Lancers firing at him. Level 20's at that. Try this against a real horde without a ton of LoS breaks. Been there done that They have low damage and miss a lot The bleed procs don't hurt much either compared to other factions Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted September 21, 2014 Share Posted September 21, 2014 Been there done that They have low damage and miss a lot The bleed procs don't hurt much either compared to other factions And there's nothing left to discuss. Liars are liars. Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 And there's nothing left to discuss. Liars are liars. I couldn't agree about you more Link to comment Share on other sites More sharing options...
Nayru Posted September 21, 2014 Share Posted September 21, 2014 Enemy accuracy scales with level, if 60m tier 4 survival is any indication.If up against high level grineer, it wouldn't be the lancers killing you, it'd be a one-shot from a seeker or ballista. Link to comment Share on other sites More sharing options...
bl4ckhunter Posted September 21, 2014 Share Posted September 21, 2014 (edited) besides the fact that you're against low level grinners with a frame with high armour you're against assault rifle using units, the problem are their accurate(isch) hitscan shotguns/ignis with no damage falloff that they can snipe you with not the ones with the grakata Edited September 21, 2014 by bl4ckhunter Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 Enemy accuracy scales with level, if 60m tier 4 survival is any indication. If up against high level grineer, it wouldn't be the lancers killing you, it'd be a one-shot from a seeker or ballista. Let's say enemy accuracy becomes 100% headshot at Lvl 100 What does that have to do with the Lvl 45-50 enemies that you should be facing instead? Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 besides the fact that you're against low level grinners with a frame with high armour you're against assault rifle using units, the problem are their accurate(isch) hitscan shotguns/ignis with no damage falloff that they can snipe you with not the ones with the grakata They never broke my shield so armor is irrelevant in this case And the point is to show that they can be evaded even with hitscan Link to comment Share on other sites More sharing options...
Agullimux Posted September 21, 2014 Share Posted September 21, 2014 If you go solo their aim suddenly rises. Also bleed stacks appear 10 times more often when solo. Link to comment Share on other sites More sharing options...
bl4ckhunter Posted September 21, 2014 Share Posted September 21, 2014 (edited) They never broke my shield so armor is irrelevant in this case And the point is to show that they can be evaded even with hitscan there is a difference between them missing and you evading you know? simply put hitscan enemys have a delay of x ticks (ms) between getting the coordinates of your position plus a chance of the bullet impact point being off the original coordinates by some degree and requiring a small amount of time to acquire targets, they're programmated in a way that they're going miss anything going faster than around 1.3-1.5 m/s (relative to them, run straight to them or straight away from them and they'll hit you 100% of the time), that by no means involves you dodging bullets as an hitscan bullet cannot be dodged nor evaded by definition, if it's going to hit you it will hit you period. If you go solo their aim suddenly rises. Also bleed stacks appear 10 times more often when solo. you get aggroed by more enemys, get hit more times and get more bleed procs so it's only natural Edited September 21, 2014 by bl4ckhunter Link to comment Share on other sites More sharing options...
Azawarau Posted September 21, 2014 Author Share Posted September 21, 2014 there is a difference between them missing and you evading you know? simply put hitscan enemys have a delay of x ticks (ms) between getting the coordinates of your position plus a chance of the bullet impact point being off the original coordinates by some degree and requiring a small amount of time to acquire targets, they're programmated in a way that they're going miss anything going faster than around 1.3-1.5 m/s (relative to them, run straight to them or straight away from them and they'll hit you 100% of the time), that by no means involves you dodging bullets as an hitscan bullet cannot be dodged nor evaded by definition, if it's going to hit you it will hit you period. you get aggroed by more enemys, get hit more times and get more bleed procs so it's only natural Funny that the more you move the less often you get hit Sounds alot like evading to me Link to comment Share on other sites More sharing options...
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