Llyssa Posted November 14, 2014 Share Posted November 14, 2014 (edited) So, on the one hand, Hubs are pretty well fleshed out now. On the other hand, having a single full hub worth of tenno apparently dumps most people's FPS to ~4. I'm not sure about anyone else, but I'm quite worried that hubs will end up being bad for most lower end computers, particularly if they become a central gameplay feature. Any positive insights, or hopeful/helpful input ideas? EDIT: FYI: The reason this comes to mind is because Rebecca's mustache dojo party guests reported getting single digit FPS. If it was a host-only issue, then I'd agree that serverhost should fix everything, but as it was the clients connecting to the host as well, I'm not so optimistic. =/ Edited November 14, 2014 by Llyssa Link to comment Share on other sites More sharing options...
Kestral9999 Posted November 14, 2014 Share Posted November 14, 2014 I doubt there will be much you can do in HUBs that you can't do outside of them, as they are going to be fairly system intensive. Link to comment Share on other sites More sharing options...
Imaru Posted November 14, 2014 Share Posted November 14, 2014 I think I'm on the same page as you. I am very excited for them to be added as it will make the game that much more social, but like you said, watching Rebecca in the dojo with what, 75-100 people at once, makes me a bit worried. I have no doubt that her framerate issues had something to do with everyone staying in the same room, but even so, it is food for thought. Link to comment Share on other sites More sharing options...
Kalenath Posted November 14, 2014 Share Posted November 14, 2014 (edited) I dunno. On one hand, kind of pumped for them. On the other, as you say, if my FPS is 4 or so, its going to suck. We shall see. Edited November 14, 2014 by Kalenath Link to comment Share on other sites More sharing options...
MichaelSD Posted November 14, 2014 Share Posted November 14, 2014 (edited) I fear the Hubs. If they come in the same quality and with the same innovation as The Archwing came, I dreading, I am despaired and full of hate... :) Edited November 14, 2014 by MichaelSD Link to comment Share on other sites More sharing options...
VKhaun Posted November 14, 2014 Share Posted November 14, 2014 I'm ASSuming that we don't have hubs because they're working on those technical hurdles. If they were willing to throw hubs into the game with that low level of performance then I would think we'd have them by now. When they're live I guess they could always have an option to 'solo' the hub and go into your own instance alone/friends only/invite only just for non-multiplayer things like interacting with special NPC's. Link to comment Share on other sites More sharing options...
direcyphre Posted November 14, 2014 Share Posted November 14, 2014 It's a good thing I don't run warframe on a toaster... Link to comment Share on other sites More sharing options...
s7n7a7k7e Posted November 14, 2014 Share Posted November 14, 2014 I doubt there will be much you can do in HUBs that you can't do outside of them, as they are going to be fairly system intensive. Agreed. I think it will mostly be more of a choice, than a requirement. Even now there are players like me who only play with a select few players. We use our dojo as our "hub" currently. Other than trading with players I don't know, if there isn't any significant advantage to going to Hubs I probably won't go to them often. I do want to check out games that they were mentioning for hubs though. Link to comment Share on other sites More sharing options...
ra9una Posted November 14, 2014 Share Posted November 14, 2014 FPS doesn't really matter if you're only gonna talk to the void trader and your syndicate dude/dudette, as long as the whole thing doesn't make my GPU melt. Link to comment Share on other sites More sharing options...
NevanChambers Posted November 14, 2014 Share Posted November 14, 2014 I fear the Hubs. If they come in the same quality and with the same innovation as The Archwing came, I dreading, I am despaired and full of hate... :) Ah but they will matter waaaaaaaaay less than archwing. It's a given when they are released they will be feature poor, barely working, and an all around mess. It's also a given that all of those problems will be fixed. Just like everything has always worked. FTR I don't think the game has anything long standing that is more than annoyance. Link to comment Share on other sites More sharing options...
d1sc1p1e Posted November 14, 2014 Share Posted November 14, 2014 i don't like anything about them so far. Link to comment Share on other sites More sharing options...
Llyssa Posted November 14, 2014 Author Share Posted November 14, 2014 I'm ASSuming that we don't have hubs because they're working on those technical hurdles. If they were willing to throw hubs into the game with that low level of performance then I would think we'd have them by now. When they're live I guess they could always have an option to 'solo' the hub and go into your own instance alone/friends only/invite only just for non-multiplayer things like interacting with special NPC's. Well, they're currently scheduled for 15.5. Barring some incredibly weird scheduling change, that means under 3 weeks from right now. Dedicated server vs Peer to Peer? :) Maybe, but the other peeps in the PT dojo(the clients) were having the single digit FPS. The host comp it could be expected, and the dedicated servers would be stronger, yes. However, if the clients were getting single digits, it doesn't seem like that will matter. Link to comment Share on other sites More sharing options...
CrazyCatLad Posted November 14, 2014 Share Posted November 14, 2014 Thought they would be hosted on servers, no? Link to comment Share on other sites More sharing options...
Llyssa Posted November 14, 2014 Author Share Posted November 14, 2014 FPS doesn't really matter if you're only gonna talk to the void trader and your syndicate dude/dudette, as long as the whole thing doesn't make my GPU melt. I hit 2 mustache dojo parties and then BSoDed, so, uh, yeah, that last part is kind of on the high end of freaking me out. Link to comment Share on other sites More sharing options...
inthephonebox Posted November 14, 2014 Share Posted November 14, 2014 If DE is smart they will make multiple instances of hubs and distribute players between them. But that would likely require DE having host servers. I know noone would want my crappy internet trying to host a hub. But aside from the technical concerns, I just question how much sense they make. Why would all of these Syndicates that don't exactly get along all congregate in a single station, along with an ancient Orokin scrap shop? I'd rather each Syndicate have its own space. Link to comment Share on other sites More sharing options...
MM209 Posted November 14, 2014 Share Posted November 14, 2014 If hubs are hosted peer to peer then it will be awful, this is the reason dojo with so many people in it runs crappy. If they have dedicated servers for hubs then it won't be a problem. Link to comment Share on other sites More sharing options...
Llyssa Posted November 14, 2014 Author Share Posted November 14, 2014 If DE is smart they will make multiple instances of hubs and distribute players between them. But that would likely require DE having host servers. I know noone would want my crappy internet trying to host a hub. But aside from the technical concerns, I just question how much sense they make. Why would all of these Syndicates that don't exactly get along all congregate in a single station, along with an ancient Orokin scrap shop? I'd rather each Syndicate have its own space. The sense thing is a good point. They should probably each have their own planet(s)--with 14 planetoids, they could each have 2(although, New Loka don't make sense anywhere but earth).. Link to comment Share on other sites More sharing options...
Coratha Posted November 14, 2014 Share Posted November 14, 2014 (edited) DE has already said that hubs will have dedicated servers. The issues on stream were from trying to host that many people on an average-joe computer while streaming at the same. I'm actually impressed they managed that. Edited November 14, 2014 by Xanesh Link to comment Share on other sites More sharing options...
MichaelSD Posted November 14, 2014 Share Posted November 14, 2014 Ah but they will matter waaaaaaaaay less than archwing. It's a given when they are released they will be feature poor, barely working, and an all around mess. It's also a given that all of those problems will be fixed. Just like everything has always worked. FTR I don't think the game has anything long standing that is more than annoyance. They introduce new bugs with it! :) That was evil I know. Link to comment Share on other sites More sharing options...
Deidaku Posted November 14, 2014 Share Posted November 14, 2014 Peer to peer hubs would be ridiculous given the lag that some get with 4 players....would it make any sense to create hubs and leaving peple with bad connections hosting for 200+ tenno ? no it's gonna be dedicated Link to comment Share on other sites More sharing options...
Brandr_ Posted November 14, 2014 Share Posted November 14, 2014 So long as we can choose whether or not tho visit them I don't care. Link to comment Share on other sites More sharing options...
inthephonebox Posted November 14, 2014 Share Posted November 14, 2014 The sense thing is a good point. They should probably each have their own planet(s)--with 14 planetoids, they could each have 2(although, New Loka don't make sense anywhere but earth).. I think giving each Syndicate its own planet might be a bit much. I was thinking they could just each have their own dojo, decked out with Syndicate specific training rooms, research stations, and general gathering trading rooms. I actually touch on this in my U15 review, found here: https://forums.warframe.com/index.php?/topic/345097-u15-complete-review/?p=3854248 Link to comment Share on other sites More sharing options...
Toppien Posted November 14, 2014 Share Posted November 14, 2014 (edited) hubs aren't even more bigger than my dojo...i think steve will be disappointed no one its going to stay there for long. also i want the hangar in my dojo and dojos in general, since they can maintain a bigger population of tenno XD Edited November 14, 2014 by Toppien Link to comment Share on other sites More sharing options...
Neocyberman Posted November 14, 2014 Share Posted November 14, 2014 My big issue is, how in the hell are all these faction leaders in a place where their opposing factions can just walk over and assassinate them? Why arent they using holograms or proxies or troops or something. Its just them out in the open. Anyone else see how this seems out of place? Link to comment Share on other sites More sharing options...
Jinryusai Posted November 14, 2014 Share Posted November 14, 2014 (edited) Multi-Process Hosting A recently added game feature called Multi-Process Hosting has improved connection speeds for our mercenaries. Now, party leaders aren't saddled with the brunt of the computing process, which is instead spread out across all party members. This means if your party leader has a poorer connection than you, they won't bring you down. Note that the Multi-Process Hosting is still currently in beta, so please let us know your experience in our forums so that we can further improve this system! This may or may not help... This is a Vindictus update... Edited November 14, 2014 by Jinryusai Link to comment Share on other sites More sharing options...
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