KairaSilvermist Posted December 11, 2014 Share Posted December 11, 2014 (edited) Lotus, I appreciate you contacting me in regards to the Scorpions using toxin injectors in their whips and blades now, but next time, please tell us that it is not just the Scorpions, but EVERY Grineer that are using Toxin-laced weaponry. Bullets have been loaded with Toxin Rounds, and all the Grineer are set to cause some major damage to anything they see. You mention having all of this information, so can you give it all to us net time? I get that the Scorpions are a threat, with this new Injection-based system they're using in their whips, but when every Lancer's bullets have the same injection system, I begin to wonder if that is, indeed, the actual issue, and you're not covering up something. EDIT: for all of you lrn2play braggarts out there, I had no actual issues dealing with the mission, I merely found it odd that my Valkyr was taking health damage from regular gunfire with her shields still up and active. Lotus *ONLY* said that the *SCORPIONS* and their *WHIPS* had the toxins in them, she said nothing about the Grineer in these locations coating all of their weaponry in the same venom. Stop being an elitist bellend, and read the entire post before passing judgement upon someone for pointing out information that the Lotus held back from anyone else before they ran the mission. Edited December 12, 2014 by Mewfan Link to comment Share on other sites More sharing options...
izzatuw Posted December 11, 2014 Share Posted December 11, 2014 inb4 lrn2play Link to comment Share on other sites More sharing options...
TheErebus. Posted December 11, 2014 Share Posted December 11, 2014 Or you know... it's a bug that DE is gonna fix in the next update? Link to comment Share on other sites More sharing options...
Liminal Posted December 11, 2014 Share Posted December 11, 2014 If it was intended DE really needs to work on better communication when it comes to events. We were not told about the insane energy drain from the last one, and when the enemy gets ultra damage buffs we are not told either. Link to comment Share on other sites More sharing options...
HollowExistence Posted December 11, 2014 Share Posted December 11, 2014 Lrn2play! Link to comment Share on other sites More sharing options...
[DE]Saske Posted December 11, 2014 Share Posted December 11, 2014 If it was intended DE really needs to work on better communication when it comes to events. We were not told about the insane energy drain from the last one, and when the enemy gets ultra damage buffs we are not told either. That is the purpose of the tactical alerts.. you get enemies with a certain buff or you get a debuff on yourself. In real life you do not get told everything, some thing you have to figure out yourself, same with this alerts. Go in find out what the deal is and mod for it in the next round, otherwise this would be realy boring. Link to comment Share on other sites More sharing options...
Jag272 Posted December 11, 2014 Share Posted December 11, 2014 Agreed, it seems like damage on a whole is on some sort of toxin modifier for enemies and then scorpion damage was just ramped up massively rather than making it scorpion specific. Perhaps not the case, it seems to be quite an intermittent little bug, sometimes I get shot and it does shield damage too, unless perhaps the guns are doing both base stats and then toxin on top of that but keeping their low damage count. Link to comment Share on other sites More sharing options...
izzatuw Posted December 11, 2014 Share Posted December 11, 2014 That is the purpose of the tactical alerts.. you get enemies with a certain buff or you get a debuff on yourself. In real life you do not get told everything, some thing you have to figure out yourself, same with this alerts. Go in find out what the deal is and mod for it in the next round, otherwise this would be realy boring. They should at least leave context that makes it seem intended, if not, it just seems bad for DE. Like after getting 50 Lotus would send you a message saying that their capabilities go beyond the scorpions and have been capable of allowing normal Grineer to use the poison etc. Link to comment Share on other sites More sharing options...
Liminal Posted December 11, 2014 Share Posted December 11, 2014 Go in find out what the deal is and mod for it in the next round, otherwise this would be realy boring. No. All you do is add an unnecessary step. Go in, find what the catch it is, get frustrated, go back in and demolish the event with the most OP gear you have. Go in, demolish the event with the most OP gear you have. I don't consider getting players frustrated a good move. It could be an acceptable mechanic if you only had one shot. The way tactical alerts work? It's nothing but an inconvenience that wastes the player's time. Link to comment Share on other sites More sharing options...
Clawtank96 Posted December 11, 2014 Share Posted December 11, 2014 No they did this on purpose to make you suffer..(its a bug just wait for a fix) Link to comment Share on other sites More sharing options...
Freezing-Dragon Posted December 11, 2014 Share Posted December 11, 2014 When I played few rounds,dem grinners shot me few time! Why DE why!!11 Why make us suffer!111 What we even did to youuuuuuuuu! Link to comment Share on other sites More sharing options...
Sifu Posted December 11, 2014 Share Posted December 11, 2014 Wut are you talking about? I ran through 2 missions and killed everything with no problems... Link to comment Share on other sites More sharing options...
Liminal Posted December 11, 2014 Share Posted December 11, 2014 So many l2p replies even though the OP hasn't posted anything indicating a problem with difficulty. Link to comment Share on other sites More sharing options...
Tali Posted December 11, 2014 Share Posted December 11, 2014 Optional: Link to comment Share on other sites More sharing options...
Somedude1000 Posted December 11, 2014 Share Posted December 11, 2014 Antitoxin helped me a little, along with quick thinking and a weapon with an energy syndicate augment / life strike >.< Link to comment Share on other sites More sharing options...
Tali Posted December 11, 2014 Share Posted December 11, 2014 Antitoxin helped me a little, along with quick thinking and a weapon with an energy syndicate augment / life strike >.< Rejuvenation with Rage helped me quite a bit Link to comment Share on other sites More sharing options...
Somedude1000 Posted December 11, 2014 Share Posted December 11, 2014 (edited) Rejuvenation with Rage helped me quite a bit Ermehgerd I wish I thought of that Q.Q. It would have been arguably a lot more helpful than loot detector, of all the things I could have brought ~ I am not a smart man Edited December 11, 2014 by Somedude1000 Link to comment Share on other sites More sharing options...
Marthrym Posted December 11, 2014 Share Posted December 11, 2014 That is the purpose of the tactical alerts.. you get enemies with a certain buff or you get a debuff on yourself. In real life you do not get told everything, some thing you have to figure out yourself, same with this alerts. Go in find out what the deal is and mod for it in the next round, otherwise this would be realy boring. That's... stupid.^^' No. All you do is add an unnecessary step. Go in, find what the catch it is, get frustrated, go back in and demolish the event with the most OP gear you have. Go in, demolish the event with the most OP gear you have. I don't consider getting players frustrated a good move. It could be an acceptable mechanic if you only had one shot. The way tactical alerts work? It's nothing but an inconvenience that wastes the player's time. This, on the contrary, is a very smart observation. Link to comment Share on other sites More sharing options...
Innocent_Flower Posted December 11, 2014 Share Posted December 11, 2014 Even the kubrows do poison damage Link to comment Share on other sites More sharing options...
Omnimorph Posted December 11, 2014 Share Posted December 11, 2014 As always, I can never understand what the fuss is about these things. So you die the first time you do it, so "oh, toxins", so you switch aroudn mods on your WF, or use another WF, smash, profit. Why do people get their panties in a bunch when things get tricksy for a moment or two - are Revives that precious that it matters if you derp a few times till you get the hang of it? Link to comment Share on other sites More sharing options...
Renegade343 Posted December 11, 2014 Share Posted December 11, 2014 To be honest though, the Lotus is always a bit late on delivering information, like telling that the ship is on fire while we have been burned by patches of fire multiple times. Then again, while it may help to reinforce the character of the Lotus, I do agree that she should at least give us a more whole image of what to expect. Link to comment Share on other sites More sharing options...
Mudkiz Posted December 11, 2014 Share Posted December 11, 2014 (edited) i just grabbed limbo and banished everyone it made the missions quite easy but yeah it would have been nice to know that the heavy gunners had poison procs too D: that was scary Edited December 11, 2014 by Mudkiz Link to comment Share on other sites More sharing options...
Liminal Posted December 11, 2014 Share Posted December 11, 2014 As always, I can never understand what the fuss is about these things. So you die the first time you do it, so "oh, toxins", so you switch aroudn mods on your WF, or use another WF, smash, profit. Personally, I don't like wasting my time. Link to comment Share on other sites More sharing options...
Nox-Lamina Posted December 11, 2014 Share Posted December 11, 2014 In this thread: People being mad at OP for wanting to be properly informed. Way to be reasonable WF forums Link to comment Share on other sites More sharing options...
ReesTheWolf Posted December 11, 2014 Share Posted December 11, 2014 I think its not some toxin bonus everything is getting except for the scorpion units, but to me it seems that my shields show that they are active, but they simply do not do anything, and all damage goes straight to health. Link to comment Share on other sites More sharing options...
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