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The Mercy Of Rng - Performance Is Useless In Reward Generation, Only Frequency Of Play


ligonare
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I have played over 50 games of annihilation and team annihilation. Yet, i have not seen a rare gun mod. Those useless common rifle and pistol mods are frequent enough, like 40 to 50 of them collected so far.

 

This is disappointing in all aspects. Stabilizers and steady hands were quite common in the old system, yet this new one is so stingy in its rewards.

 

Pls adjust your allocation of mods, 2 loose hatches for like 70% of all matches is frustrating.

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Teshin should just sell those mods. Like commons being 1k rep, uncommons are 5k rep, and rares are 10k rep.

I like this idea or maybe a pack guaranteeing 1 rare would be fun as well (possibly costing 10k-15k rep). I know there arent many pvp mods at the moment but this could be an alternative way to get them if more useful mods were added.

Edited by xxaaron5515xx
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