KingTaro Posted August 19, 2015 Share Posted August 19, 2015 (edited) Back in Parcour 1.0, when the Aerial Melee could be used to sling yourself all over the place, it made sense to have a cooldown on that move. But now that it doesn't launch you, the cooldown can be removed. Would be nice to be able to swing a few times as you fly through the air. (Aerial combo's). What other reason could there be to have a cooldown on it? EDIT: Adding a video for those that aren't quite sure what the topic is about. In this video, I'm spamming melee key right after the Aerial attack, but not much is happening. Edited August 21, 2015 by KingTaro Link to comment Share on other sites More sharing options...
DrewEcho Posted August 19, 2015 Share Posted August 19, 2015 I wasn't even aware of this. Hmm, testing must be done...Interesting though... Link to comment Share on other sites More sharing options...
smokednin Posted August 19, 2015 Share Posted August 19, 2015 Another reason it needs to go is because it seems to occasionally remain in effect even after you land for a brief moment (if you used your aerial melee attack just before touching the ground), which doesn't really make any sense and can get pretty annoying. Link to comment Share on other sites More sharing options...
(PSN)theelix Posted August 19, 2015 Share Posted August 19, 2015 I wasn't even aware of this. Hmm, testing must be done...Interesting though... It's just a delay between swings, ain't it? Link to comment Share on other sites More sharing options...
Kcham375 Posted August 20, 2015 Share Posted August 20, 2015 I mainly melee and this is one of my pet peeves, just another one of those things in the way of the flow of combat. Link to comment Share on other sites More sharing options...
4G3NT_0R4NG3 Posted August 20, 2015 Share Posted August 20, 2015 I would accept this if Tail Wind's cooldown was removed as well. Link to comment Share on other sites More sharing options...
Epicagemo Posted August 20, 2015 Share Posted August 20, 2015 is it cool down or is it an animation lockup? Link to comment Share on other sites More sharing options...
Khalixxa Posted August 20, 2015 Share Posted August 20, 2015 It does appear to be an actual cooldown. Try jumping really high and spamming your melee attack. It lets you do it more than once, but only after a certain time. I agree that it makes sense to be able to swing more in the air, but the hit detection on melee attacks is also horrible right now. Is the ability to swing more times really what we need? Link to comment Share on other sites More sharing options...
Thaumatos Posted August 21, 2015 Share Posted August 21, 2015 (edited) It does appear to be an actual cooldown. Try jumping really high and spamming your melee attack. It lets you do it more than once, but only after a certain time. Whu? Thats exactly what a cooldown is....regardless of weapon speed, you have to wait a duration of time before performing the same action over again. Yes you can do it more than once in the air, but it also forces you to wait regardless of being in the air. I agree that it makes sense to be able to swing more in the air, but the hit detection on melee attacks is also horrible right now. Is the ability to swing more times really what we need? What we need is that cooldown of ~2 seconds to go away so you can swing immediately after an aerial attack. I can't stand doing mid-air attacks and then being forced to wait before I can melee the enemies right next to me...on the ground. Its very off-putting. Edited August 21, 2015 by Thaumatos Link to comment Share on other sites More sharing options...
EinheriarJudith Posted August 21, 2015 Share Posted August 21, 2015 or they can just add directional melee to ground(aim up and hitting E will make you melee air units, aiming down will let you melee floor/smaller units)only being able to melee horizontally on the ground is just.... no. Link to comment Share on other sites More sharing options...
KingTaro Posted August 21, 2015 Author Share Posted August 21, 2015 is it cool down or is it an animation lockup? It is an actual cooldown. And it used to be much worse. Made a video right after the Aerial Attacks got implemented: In this video, I'm spamming the melee button after performing an Aerial Attack, but not much is happening. After a few weeks (still during Parcour 1.0) they did reduce its cooldown. But now with Parcour 2.0, the cooldown is really no longer necessary, if you ask me. Link to comment Share on other sites More sharing options...
ShortCat Posted August 21, 2015 Share Posted August 21, 2015 Finally someone else noticed it. This issue bugged me from the begginig of U17. It hurts melee only a lot if you can't attack for 0.5 seconds after you land. A change is certainly needed. +1 Link to comment Share on other sites More sharing options...
Naftal Posted August 21, 2015 Share Posted August 21, 2015 I wouldn't even need to be able to spam air melee but it disabling ALL melee attacks for a while shouldn't have been in the game even in pk1.0. Link to comment Share on other sites More sharing options...
blazinvire Posted August 21, 2015 Share Posted August 21, 2015 T'would certainly make hitting aerial targets infinitely more viable, it's kind of annoying having to tediously swap back to a ranged weap just so I can kill a pesky drone since I know it'll take me 10mins just to melee it dead successfully. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted August 21, 2015 Share Posted August 21, 2015 It is an actual cooldown. And it used to be much worse. Made a video right after the Aerial Attacks got implemented: In this video, I'm spamming the melee button after performing an Aerial Attack, but not much is happening. After a few weeks (still during Parcour 1.0) they did reduce its cooldown. But now with Parcour 2.0, the cooldown is really no longer necessary, if you ask me. oh now i get what people are talking about. there is no cooldown you are only allowed one aerial attack just ask DE to add an aerial combo. that would solve your issue. Link to comment Share on other sites More sharing options...
MopUpCrewman Posted August 21, 2015 Share Posted August 21, 2015 You sure it's a cooldown and not that you can only swing once in the air? Link to comment Share on other sites More sharing options...
Naftal Posted August 21, 2015 Share Posted August 21, 2015 You sure it's a cooldown and not that you can only swing once in the air? I am sure. You can test this by doing an air melee just as you fall to ground and try to use any melee attack. There's about 2 second cooldown I think. Link to comment Share on other sites More sharing options...
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