Captkiro Posted October 26, 2015 Share Posted October 26, 2015 (edited) Gonna start a new thread because this is taking up all my free time lol...well this and playing warframe. Edit: now available for voting in workshop! This is a resculpt of Volt's default helmet. it's supposed to look demon like. Feedback is welcome and appreciated! update #2 upadte #3 tint mask test new tint mask and pretty much final "look" Edited October 27, 2015 by Captkiro Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted October 26, 2015 Share Posted October 26, 2015 could use a couple color scheme examples to see how it really looks when customized but so far so good. Link to comment Share on other sites More sharing options...
Cyriann Posted October 26, 2015 Share Posted October 26, 2015 I like the... Jaw-like sculpt on the supposed location of the mouth, well integrated into the design. Link to comment Share on other sites More sharing options...
JustOR1G1N Posted October 26, 2015 Share Posted October 26, 2015 It looks so badass, far better than Volt's default helmet Link to comment Share on other sites More sharing options...
Athros Posted October 26, 2015 Share Posted October 26, 2015 Dat jaw. I dig it. It reminds me of Linebarrel. Link to comment Share on other sites More sharing options...
Stratego89 Posted October 26, 2015 Share Posted October 26, 2015 *heavy breathing intensifies* You nailed the demon look while still keeping his exact helmet shape. I'm impressed. +1. Link to comment Share on other sites More sharing options...
Captkiro Posted October 26, 2015 Author Share Posted October 26, 2015 *heavy breathing intensifies* You nailed the demon look while still keeping his exact helmet shape. I'm impressed. +1. that's because it is the helmet. I'm just sculpting on top of it. I'm still using the base helmet as a guide. Link to comment Share on other sites More sharing options...
Captkiro Posted October 26, 2015 Author Share Posted October 26, 2015 update. basic texture still working on it! Link to comment Share on other sites More sharing options...
KaiyenX Posted October 26, 2015 Share Posted October 26, 2015 Loving this so far, can't wait to buy the finished product ;) Link to comment Share on other sites More sharing options...
Captkiro Posted October 26, 2015 Author Share Posted October 26, 2015 yoooo tint mask working! Loving this so far, can't wait to buy the finished product ;) I hope i finish this soon so i can post it on the workshop! gotta get those votes Link to comment Share on other sites More sharing options...
Cyriann Posted October 26, 2015 Share Posted October 26, 2015 Before you upload, did you went to the FAQ thread of the workshop ? I just saw in it that custom helmets are not yet allowed. I'll link you the post https://forums.warframe.com/index.php?/topic/541012-steam-workshop-questions-answers-bug-reports/#entry6184633 Link to comment Share on other sites More sharing options...
Captkiro Posted October 26, 2015 Author Share Posted October 26, 2015 (edited) Before you upload, did you went to the FAQ thread of the workshop ? I just saw in it that custom helmets are not yet allowed. I'll link you the post https://forums.warframe.com/index.php?/topic/541012-steam-workshop-questions-answers-bug-reports/#entry6184633 Oh yeah i read that. This is a sculpt over the existing model. So im only replacing textures. No modifications to the geometry. This is done with normal maps which fake detail. Basically i transfered my sculpt down to the model and all im doing is swapping out textures. Edited October 26, 2015 by Captkiro Link to comment Share on other sites More sharing options...
Cyriann Posted October 26, 2015 Share Posted October 26, 2015 I was just worried you could have problems, but it seems you handle it. Link to comment Share on other sites More sharing options...
AlienOvermind Posted October 26, 2015 Share Posted October 26, 2015 If Stalker was based on Volt, this would be a perfect helmet for him. Link to comment Share on other sites More sharing options...
Captkiro Posted October 26, 2015 Author Share Posted October 26, 2015 If Stalker was based on Volt, this would be a perfect helmet for him. Yeah bro! Link to comment Share on other sites More sharing options...
TheJadrimian Posted October 26, 2015 Share Posted October 26, 2015 Looking great! I really want to try my hand at something like this, and I've got a Zbrush trial at my fingertips right now, but I'm still in the dark about a few things. I'd be really interested to know how you turned the normal map into geometry that you can sculpt, and what you then did to turn it back into a normal map that works as a substitute for the original. Link to comment Share on other sites More sharing options...
Brynslustafir Posted October 26, 2015 Share Posted October 26, 2015 (edited) It reminds me of the shark teeth paint you sometimes see on the noses of WW2 aircraft. I like it. Edited October 26, 2015 by Plasmaface Link to comment Share on other sites More sharing options...
Captkiro Posted October 26, 2015 Author Share Posted October 26, 2015 Looking great! I really want to try my hand at something like this, and I've got a Zbrush trial at my fingertips right now, but I'm still in the dark about a few things. I'd be really interested to know how you turned the normal map into geometry that you can sculpt, and what you then did to turn it back into a normal map that works as a substitute for the original. I imported the volt model from the sample DE provided. In Zbrush I seperated the head mesh from the body. From there I subdivide the low polygon head and sculpt like normal. All of the detail in the helmet is brand new nothing was reused from the original helmet. I simply used the original head as a cage and sculpted within those boundaries. Making sure not to exceed the cage so that the normal maps maintained accuracy when generated. Link to comment Share on other sites More sharing options...
-CM-Excalibur- Posted October 26, 2015 Share Posted October 26, 2015 Gonna start a new thread because this is taking up all my free time lol...well this and playing warframe. This is a resculpt of Volt's default helmet. it's supposed to look demon like. Feedback is welcome and appreciated! update #2 upadte #3 tint mask test Sharknado XD Link to comment Share on other sites More sharing options...
TheJadrimian Posted October 26, 2015 Share Posted October 26, 2015 I imported the volt model from the sample DE provided. In Zbrush I seperated the head mesh from the body. From there I subdivide the low polygon head and sculpt like normal. All of the detail in the helmet is brand new nothing was reused from the original helmet. I simply used the original head as a cage and sculpted within those boundaries. Making sure not to exceed the cage so that the normal maps maintained accuracy when generated. Ah, I see. Thanks for the response! Link to comment Share on other sites More sharing options...
Captkiro Posted October 27, 2015 Author Share Posted October 27, 2015 OH forgot here's a view from the back! Link to comment Share on other sites More sharing options...
Cyriann Posted October 27, 2015 Share Posted October 27, 2015 (edited) Well... Wonderfull job. When are you uploading it ? Or more accurately, when can we upvote that ? Edited October 27, 2015 by Cyriann Link to comment Share on other sites More sharing options...
Brynslustafir Posted October 27, 2015 Share Posted October 27, 2015 Well... Wonderfull job. When are you uploading it ? Or more accurately, when can we upvote that ? It's up now. Link to comment Share on other sites More sharing options...
Galtego Posted October 27, 2015 Share Posted October 27, 2015 Pretty sure they're only accepting warframe skins, not helmet skins Link to comment Share on other sites More sharing options...
Little-Cunny Posted October 28, 2015 Share Posted October 28, 2015 He's smiling! Link to comment Share on other sites More sharing options...
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