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Relay Inhabitant Defense Missions


RagDollRat
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Okay so the Tenno have SOME allies the ppl who live on or visit relays, well these people gotta live or travel somewhere so why not have missions in said small ships were you have to defend them against bording parties, maybe like this

 

recieve distress signal

board ship to find its under attack get to special room were the crew/passengers are in crysleep

defend them

 

it would allow for new defense/survival maps and too boot new tile set maybe AND moving maps meaning 1 day it could be at uranus next mars

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We have the map for it already. Throw in some "invasion" touches, maybe open some rooms, and boom, we can use the relays as special tiles for defense missions. Maybe a mobile defense target like the Uranus tilesets, where it's different rooms where relay inhabitants are hiding? 

 

Your mention of defending a ship got me thinking about a seemingly simple Archwing addition; how about a ship that is basically going from Point A to Point B (with obstacles in the way of course), while under attack? Simple game mode, and more interesting than our current Archwing defense. Bonus points for it being a multistage missions, where first you escort the ship, and second you defend the relay from enemies that followed the ship (extra, extra bonus points for being able to jump in and out of the relay to fight ground and space units, thereby requiring team communication, similar to the Jordas Verdict).

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