SwornCypher Posted December 20, 2015 Share Posted December 20, 2015 Proceed. Link to comment Share on other sites More sharing options...
Arenzo4 Posted December 20, 2015 Share Posted December 20, 2015 aslong as you could toggle them off incase you liked the original animations better, then i see no issue Link to comment Share on other sites More sharing options...
bejuizb Posted December 20, 2015 Share Posted December 20, 2015 What would the differences be though? They don't follow any divergent theme compared to skins in other games. Regardless of skin, the base ability still fits. Gersemi Valkyr is still Valkyr, so there's no way to make her kit feel Pre-Corpus-butchered to suit the skin. Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted December 20, 2015 Share Posted December 20, 2015 It would mean a whole lot more designing even if the model is complete. In the end it would be more trouble than it is worth. Link to comment Share on other sites More sharing options...
clemza Posted December 20, 2015 Share Posted December 20, 2015 There was with Iron skin from the rhino palatine skin Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted December 20, 2015 Share Posted December 20, 2015 Why not just, simply, alternate animations for abilities? Maybe, instead of Rhino Stomp, I want it to be Rhino Hulk Smash-ing his fist into the ground? :P Link to comment Share on other sites More sharing options...
(PSN)PillarOfWar Posted December 20, 2015 Share Posted December 20, 2015 aslong as you could toggle them off incase you liked the original animations better, then i see no issueThat would be cool. And my temple skin doesn't seem to want to use any animations I own. Is that a console thing? Link to comment Share on other sites More sharing options...
Lakais Posted December 20, 2015 Share Posted December 20, 2015 Yeah. At least SOME abilites on SOME skins should see that treatment. Not all abilites, that would be cumbersome and just barely noticed. But mostly I'd say one signature ability per frame. Iron skin for rhino, Exalted Blade and Hyteria for Excal and Valkyr respectively. That sort of stuff. Link to comment Share on other sites More sharing options...
YasaiTsume Posted December 20, 2015 Share Posted December 20, 2015 (edited) I would see no change for Visual effects, but for animation effects, as long as it doesn't affect gameplay, should be fine. If there were to be a visual effect change, it wouldn't affect most frames because the energy particle effects for almost every frame are the same pollen like effect. Edited December 20, 2015 by YasaiTsume Link to comment Share on other sites More sharing options...
Ceryk Posted December 20, 2015 Share Posted December 20, 2015 It would be a ridiculous amount of work that would severely detract from more important things. No thanks. Link to comment Share on other sites More sharing options...
ONiMETSU_Z Posted December 20, 2015 Share Posted December 20, 2015 I'm all for it tbh, if it's done right, like in smite or something Link to comment Share on other sites More sharing options...
izzatuw Posted December 20, 2015 Share Posted December 20, 2015 I'd really only see its worth on certain abilities like Valkyr's 4th and Excalibur's EB, maybe it could be more of a solid weapon that forms similar to Glaive in the original Dark Sector Link to comment Share on other sites More sharing options...
Noioiy Posted December 20, 2015 Share Posted December 20, 2015 Geoff would be very upset :T Link to comment Share on other sites More sharing options...
DrunkKoalaWF Posted December 21, 2015 Share Posted December 21, 2015 Proceed. Yeeees. That'd be awsome. Link to comment Share on other sites More sharing options...
Damuranashi Posted December 21, 2015 Share Posted December 21, 2015 No. Link to comment Share on other sites More sharing options...
deathstar2190 Posted December 21, 2015 Share Posted December 21, 2015 yea and if atlas gets one then he could get a different style for his first ablity something like maybe a double punch and the end or something like that Link to comment Share on other sites More sharing options...
MumblesMcphatty Posted December 21, 2015 Share Posted December 21, 2015 Not even vaguely worth the colossal workload to design and implement. We're talking months extra for every deluxe skin all for casting animations hardly anyone has time to notice in the heat of battle. Though I guess from DE's perspective you could double to plat cost ... Link to comment Share on other sites More sharing options...
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