InsertNameHereM8 Posted January 23, 2016 Share Posted January 23, 2016 I have 4 formas on it. Removed the D polarity and replaced it with a V polarity. Then added 2 more V polaritys and 1 dash polarity. Link to comment Share on other sites More sharing options...
0 taiiat Posted January 23, 2016 Share Posted January 23, 2016 put in an Elemental instead? there, you're done. Link to comment Share on other sites More sharing options...
0 marshmellory Posted January 23, 2016 Share Posted January 23, 2016 put in an Elemental instead? there, you're done. put in literally anything else tbh Link to comment Share on other sites More sharing options...
0 -CdG-Zilchy Posted January 23, 2016 Share Posted January 23, 2016 So unnecessary, I dont have Sweeping Serration and nothing survives a direct hit under level 100. Even at medium range it'll kill most things despite the shotgun spread. Don't build for crit, just build for consistent damage and utility(tactical pump, Seeking Fury). If you want to focus on doing high critical damage, get a Vaykor Hek instead. Link to comment Share on other sites More sharing options...
0 (PSN)jFresh215 Posted January 23, 2016 Share Posted January 23, 2016 put in literally anything else tbh yea you can even slap an ammo stock on that bad boy if you want to get 3 rounds in the mag. Link to comment Share on other sites More sharing options...
0 taiiat Posted January 23, 2016 Share Posted January 23, 2016 I dont have Sweeping Serration and nothing survives a direct hit under level 100. probably because the Enemies that are 'hard' to Kill are Armored, which makes Slash Damage pointless since it doesn't have a positive Modifier on Armor. so any potential Damage you get is normally a loss in total vs more Armor Ignoring Bonuses. Link to comment Share on other sites More sharing options...
0 Kihana Posted January 23, 2016 Share Posted January 23, 2016 If the OP does a search of these forums, they will find a few Sancti Tigris worship threads where various builds are shown and discussed. Link to comment Share on other sites More sharing options...
0 -CdG-Zilchy Posted January 23, 2016 Share Posted January 23, 2016 probably because the Enemies that are 'hard' to Kill are Armored, which makes Slash Damage pointless since it doesn't have a positive Modifier on Armor. so any potential Damage you get is normally a loss in total vs more Armor Ignoring Bonuses. Makes sense but when you stack Corrosive damage on this bad boy it simply blows away everything, not to mention it also procs Corrosive damage constantly thanks to the Syndicate effect. Link to comment Share on other sites More sharing options...
0 GraduateArc8298 Posted January 23, 2016 Share Posted January 23, 2016 Corrosive damage is just about the answer to any problem Void/Grineer related. Link to comment Share on other sites More sharing options...
0 taiiat Posted January 23, 2016 Share Posted January 23, 2016 Corrosive damage is just about the answer to any problem Void/Grineer related. Bombard/Eximus or Napalm/Eximus begs to differ. not having positive Modifiers to it's Armor will certainly make them... a bit problematic. and still somewhat problematic if you have Ice Damage. 'good enough' may be applicable though. Link to comment Share on other sites More sharing options...
0 Kihana Posted January 23, 2016 Share Posted January 23, 2016 Bombard/Eximus or Napalm/Eximus begs to differ. That's what a good secondary is for. Link to comment Share on other sites More sharing options...
0 taiiat Posted January 23, 2016 Share Posted January 23, 2016 That's what a good secondary is for. Alloy Armor Enemies in Grineer have higher EHP than Ferrite Armor though, so when vs Grineer usually the recommendation is Radiation+Toxin (or Puncture if Weapon allows) rather than Corrosive+Ice. which then, you will have better TTK on all Grineer units on average, and won't need to swap Weapons very much if at all. Link to comment Share on other sites More sharing options...
0 Kihana Posted January 23, 2016 Share Posted January 23, 2016 Alloy Armor Enemies in Grineer have higher EHP than Ferrite Armor though, so when vs Grineer usually the recommendation is Radiation+Toxin (or Puncture if Weapon allows) rather than Corrosive+Ice, which then, you will have better TTK on all Grineer units on average, and won't need to swap Weapons very much if at all. Yes, Toxin does seem a bit OP. Radiation + Toxin for Grineer, Magnetic + Toxin for Corpus. But personally, I don't mind swapping weapons. I like to use everything I take along. Meta be damned. Link to comment Share on other sites More sharing options...
0 Omega-ZX Posted January 23, 2016 Share Posted January 23, 2016 This is my Build. http://goo.gl/vGfTc5 Link to comment Share on other sites More sharing options...
0 taiiat Posted January 24, 2016 Share Posted January 24, 2016 Yes, Toxin does seem a bit OP. it's the best Single Elemental for sure... but that's not saying that much. besides, +25% Armor Ignore on Armor is only mediocre, it's not that great. it only really shines vs Corpus. vs Grineer it's just a last resort if your Weapon doesn't have good amounts of Puncture. Link to comment Share on other sites More sharing options...
0 Hanntheccho Posted January 24, 2016 Share Posted January 24, 2016 Yes Link to comment Share on other sites More sharing options...
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InsertNameHereM8
I have 4 formas on it. Removed the D polarity and replaced it with a V polarity. Then added 2 more V polaritys and 1 dash polarity.
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