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n00bs & levelers without equipment


kazenioware

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9 hours ago, kazenioware said:

You (almost) can not level with randoms.

Two major plagues killing some missions here.

First are noobs who got dragged once to outer system missions like draco, people with NO masterrank, NO gear and NO skill and then join your squad.

Second are people who should now better than go vanilla with unranked, low ranked or useless gear and leave one or two weapon slots empty to max the xp and let the others do the killing.

They bring NOTHING to contribute to a mission. Not one decent weapon or frame.

Can't say this is much fun at the moment.

I would propose matchmaking work on matching you to people with the same MR. I know it's just a number, but it could help when doing public runs. (This sounds like a problem for popular nodes - Hieracon, Triton, Draco, ect.)

 

I go into Seimeni or Draco for funsies, Focus and occasionally with a squad that sticks to 4 round for T4 keys.

Last night I joined a squad where a MR 6 was carrying his buddies (MR 2 and 3). I was doing a quick Focus grind run and had taken Excal. The moment I could I left because the MR 6 also began to leech as well. I did not finish the wave I had jumped in, because they did not cap points, they would spam the chat demanding I do it, and then they blamed me for their failures. (The end result was me leaving them with all caps in red because I do not carry leeches.)

"lol - says the guys getting carried by an Excal with only a melee" - left squad

The core problem here is that Ceres is a "endgame" planet of sorts. No MR2 or 3 should have this planet on their star chart. 

Matchmaking needs an overhaul, to prevents problems like this.

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The problem is the "Taxi" thing.

I'm ok with people inviting newbie friends to help them out getting an alternative helmet for example... but at same time i'm not OK with newbies outright unlocking the nodes that way, without actually get there themselves by leveling up and getting better stuff, because they could be indeed problematic for people going for long endless runs.

Here's a proposal that won't break the taxi thing (So if you want to bring your newbies friends you can still do it) while also preventing new unexperienced players from playing on stages they couldn't afford to (English is not my main language so bear with me about that):

In order to unlock and play a node without an invite players must unlock the previous ones first, they can get a Taxi to skip nodes and play a particular one ahead with friends if they want to but completing it that way won't unlock it to play anytime.

Kinda like, if you want to play stage 5 without an invite you must unlock the stages 1, 2, 3, 4 first, and if you want to play stage 5 but haven't completed those you can only be invited, and once completed it will still be unreachable for you until you beat the previous stages.

Might not solve the whole problem because i know people might still be annoyed by unexperienced people getting in higher levels with a taxi, but at least there will be more control as they cannot play high end nodes without some kind of "escort" from some more experienced and better geared up player keeping an eye on them.

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10 hours ago, unheimlich said:

I have noticed many new players now roaming around which I think is great since hey more players. I asked my friend if he deals with a lot of new players (because he is rank 18 now) and yeah for him he has dealt with many new players.

I can see how some new players can be annoying. I was on a rescue mission lvl 30-40 type area and I got stuck with a group of pretty new players and we lost quite easily. They clicked the mission only because it was an alert with a descent reward without reading the details of the mission.

Maybe we need a mandatory conclave requirement. I noticed there is a conclave rating on each piece of my gear that is based on I think the mastery of the gear and the mods placed on it. So maybe be need missions to have a minimum mandatory requirement for a total conclave number. If you do not meet the number it requires then you do not gain entry. Even if another player takes you there in a party, All members of the party must have the conclave requirement for that mission.

We do not need a max conclave requirement just a minimum so new players do not step in these mission by accident or on purpose if the intention was to leach.

No.

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3 hours ago, AutoPhox said:

Wait...what? Playing through the game discourages players from playing the game?

I completely disagree with you there. I loved playing the planets, and I received a lot of good mods and experience from it.

I agree with a compromise on taxi service, but I don't think new players would be discouraged from playing the game if they had to play through the starchart to progress mission levels.

Maybe i misinterpreted what you meant?

Have you played through the planets recently?

Almost all modes are empty, forcing any new player to solo all of them, asking for help in recruitment is either ignored or you get PM's offering advice to get a Rhino and Boltor.  Not to mention region has been taken over by some players that have decided that it's for shtposting.

That's just what I've experienced on my alt account, not any of the stuff newbs in my clan tell me.

So yes, being forced to play every mode by themselves discourages new players.

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39 minutes ago, Noamuth said:

Have you played through the planets recently?

Almost all modes are empty, forcing any new player to solo all of them, asking for help in recruitment is either ignored or you get PM's offering advice to get a Rhino and Boltor.  Not to mention region has been taken over by some players that have decided that it's for shtposting.

That's just what I've experienced on my alt account, not any of the stuff newbs in my clan tell me.

So yes, being forced to play every mode by themselves discourages new players.

I am aware of this issue, and i see what youre saying now. But i dont think all new players(not old players who start new accounts and know where all the best stuff is) are necessarily discouraged by the empty nodes. Its just as likely that players simply dont go back to them like they do on Kappa or Draco etc. In any event, starchart 3.0 is supposedly going to address all that by reducing nodes and whatever else they are doing with it. thus why i said SC3.0 in my suggestion.

I think a good middle ground would be to allow taxi as it is, but just disable "unlocking" the node. That is, the only way to unlock each node for one's self is to progressively unlock the adjacent nodes as it works now. This way, newbs can do their thing and get a taxi anywhere they want, but they cant just hop into a high level pub all by themself to leach. They at least need an advanced friend with them until they can get there themselves.

To be honest, i dont really care because it doesnt impact my game. Im just trying to brainstorm a way to keep things fair for new and old, and add some logical progression to the game without leaning on 1337noobDracoFarmSimFrame gameplay.

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Hm I wonder what mission(s) you even did that randoms became a problem to you. Especially considering that only real fast way to level is Draco - why for the love of god you go in there with randoms then and not with a proper team? Usually people who do normal Draco know what they're in for. It's a common sense that you expect to encounter and lvl 0 frames and low-ranked people there and so on, an no one will guarantee you that you won't fail the mission. This is the definition of a random team. Can encounter mr 21 with his Ash prime and full gear and mr4 with braton with the same probability.

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17 hours ago, kazenioware said:

Second are people who should now better than go vanilla with unranked, low ranked or useless gear and leave one or two weapon slots empty to max the xp and let the others do the killing.

I did this last night with my maxed Loki and an unranked Dark Sword.  Even though I didn't kill anything, my team was still appreciative of the support I offered them.

The kills only tell a small portion of what actually happened in a game.  I would recommend you stop gauging other's gameplay based off that alone.

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11 hours ago, Noamuth said:

Have you played through the planets recently?

Almost all modes are empty, forcing any new player to solo all of them, asking for help in recruitment is either ignored or you get PM's offering advice to get a Rhino and Boltor.  Not to mention region has been taken over by some players that have decided that it's for shtposting.

That's just what I've experienced on my alt account, not any of the stuff newbs in my clan tell me.

So yes, being forced to play every mode by themselves discourages new players.

This I understand, played for years and when they made huge changes I had to unlock all the planets again. That really destroyed my motivation since it isn't that easy and just like you said many mission are now empty so for me back then I had to abandon the idea of unlocking the planets again. I instead had to grind lower level areas till I had proper ranked weapons and better gear to join my friend in specific higher level areas. It is sad seeing so many missions with no one playing them anymore.

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I can get the frustration, but isn't that a little harsh? When I was a brand new player nearly 2 months ago, I remember seeing a lot of MR15+ guys with all of this cool and powerful gear, and me, as a noob at the time, being really overwhelmed and envious. Now I'm 48 days in, MR11 about to hit MR12, having several top tier frames and weapons, the Star Chart cleared, and probably more Rare R10 and Primed mods maxed than a good portion of veterans. I do help those noobs out when I see them, because I know how hard it is just starting out, and I do bring them to Draco to leech off of me. What I'm saying is, they're just beginners wanting to hop right into the game and experience as much of the content as possible, just like you and I once wanted too.

Not saying that it isn't important to actually play the game instead of hopping directly into Draco as soon as you start, but I get why they would want to do it. I'm saying, rather than being frustrated with them, try and help them out a little. Noobs don't stay noobs forever. Sooner or later they're going to be high ranking players with decent gear, but they need a little bit of help before then. 

 

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Well not tht agree with OP since i am use to go on draco with level 0 weapon, i usually bring Banshee and let my  teamates do all the kills. I dont see why it shouldnt be allowed, this game is grindy enough so why spend more time grinding.

It doesnt bother me at all when somebody in the squad does the same while i am full equipped, it is more difficult when a lot of squadmates are underlevelled or underequipped but it provides at least a bit of a challenge in Warframe where there isnt tht much.  

In general manner, we all have to deal with the salt of the fail, sh*t happens, i dont really like the taxi's concept  but i can understand rookies dont want to spend so much hours to grind the tasteless planet system even though seeing a MR 3 on Draco is 'meh'.

 

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On 3/25/2016 at 7:31 PM, unheimlich said:

Even if another player takes you there in a party, All members of the party must have the conclave requirement for that mission.

to be honest there isn't much in this game i can't carry now, and if i choose to run my friend through a pug then thats my choice. Sure i could run private, but so could you.

EDIT: this is in regards to the topic, not the quoted OP
i understand the frustration in regards to having inexperienced team mates, but if it infuriates you so much use recruiting to form a squad or don't play pug. If you can't solo the content don't complain about others that can't either.

and if you can i don't see what there is to complain about as there isn't that big a difference between soloing and carrying.

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2 hours ago, ARavenousPanda said:

to be honest there isn't much in this game i can't carry now, and if i choose to run my friend through a pug then thats my choice. Sure i could run private, but so could you.

EDIT: this is in regards to the topic, not the quoted OP
i understand the frustration in regards to having inexperienced team mates, but if it infuriates you so much use recruiting to form a squad or don't play pug. If you can't solo the content don't complain about others that can't either.

and if you can i don't see what there is to complain about as there isn't that big a difference between soloing and carrying.

You shouldn't take lines out of context (so many do already) and address that part only, it makes no sense without the rest. I was covering all the bases in my point as a suggestion to the ops problem. I do not care one way or the other about how people play the game, only that I can understand others problems. You do not need to feel the same way as another to understand their issues or feelings.

I know that for some this is annoying and it won't change, this is just one of those things we have to accept and move on. Which I already have. I do not mind carrying if my intention in the match was simply to finish and move on since I did that today with a rank 4 through Neptune. If it is a mission I know I can solo I really do not mind. If it is a mission I know I'll need a group than I hope for the best. Why don't I use the recruitment chat? Because it is overflowed with people making requests I do not feel like wasting time in there when I could just hop in the mission and have better odds in there.

The whole new players in higher ranked areas doesn't happen often but it does happen and I can simply see why someone would find it annoying.

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9 hours ago, Ellthan said:

I know this is offtopic, but... how does one earn negative reputation in a forum without a downvote button .-.

i have no idea because i think the only thing iv posted about is bugs and applying to guilds

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