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Anyone care to reply with things a noob should learn and do?


(XBOX)Voltaireon
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Wikia is your permanent friend for Warframe. Study it.

Warframe builder gives you an idea about mod builds -- but don't take it as 100% gospel -- use it as a guide for your build, as you'll be switching the mods around per faction and per mission at times. There is no one build for everything.

100000001 videos on YouTube on game play. Watch and learn (it's also how you can pinpoint what frame you might want based on play style, too).

Never buy items at full price. Prices are inflated in the game economy. If you're not a farmer for the mods, don't simply buy the cheapest, buy close to it if a seller has the mods you need (as trading is limited per session and you may have many to buy - 6 mods from 1 buyer, for example, leaves more trades for the day). Warframe builder will give you an idea of the mods to search/farm or buy for your frame and weapons.

Early in leveling (and unlocking the planets) use the shield and health mods that drop readily in starting zones (builds on YouTube are "end-game", your going in without upgrades). Upgrade the mods with the Fusion Cores that drop, too. It's going to hurt until you're maxed.

DON'T forma the early weapons you can buy with credits, too (not worth it).

Lower MR weapon that's good all around and you'll use for a long time: Sonicor (max it out). It will become very useful later in the game (blasting NPCs into orbit never gets old!).

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1) Play for fun not to be OP.

2) Try to get Karak  assault rifle. Its a good weapon for MR2.

3) Don't be salty.

4) In survival misions, that "little towers that give you more air" give to you an 30%, don't use it if you are above 70%.

5) When you can join syndicates. You should join 3 left(meridian, exis and cephalons) or 3 from right (red veil, loka and perrin), because whrn you grow up with one, other hate you. But those 3 don,t hate the others.

6) Save your platinum until you really know whats going on, and is you have a friend ask before you buy something.

7) Welcome.

 

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Spend your starter platinum on slots, particularly for weapons - you're going to go through a lot of weapons over the course of this game if you want to rank up your Mastery.

On that note, never pass up an opportunity to improve your Mastery Rank.  Mastery rises every time you complete a regular mission on the star chart, and whenever you rank up a weapon, companion, or warframe so long as it has not had forma used on it.  Once a piece of equipment has been forma'd, it's no longer eligible for Mastery (and since you have to raise equipment to max rank just to be eligible for forma, you've already gotten all the Mastery from it.)  Once you are ready for a new mastery rank, go to the nearest relay and enter Cephalon Simaris's chamber.  There, you'll find a circular hallway allowing you to practice the Mastery Test for your next rank.

Do Nitain Extract alerts whenever available.  Once you've got around 30, you can slack off a bit maybe, but definitely build your stockpile of them as early as possible.  You'll regret it later if you don't.

Do Aura Mod alerts whenever available.  Auras are enormously powerful - equipping an Aura mod that matches your Warframe's aura slot polarity can add upwards of 14 mod capacity to the Warframe, on top of the benefits of the mod itself, which generally benefits both you and your team.

Stance mods aren't typically available from alerts, but instead can be found from enemy drops.  Stance mods do for melee weapons what Aura mods do for warframes, if at all possible, slap a matching stance into your melee weapon for extra capacity to mod it up with.

Rank up Aura and Stance mods to maximum as soon as you get them, unless you already have a maxed-out duplicate of the mod already.  It's cheap and there's literally no downside to doing so, aside from the credits and mods sacrificed in ranking them up.  Excess aura and stance mod duplicates can be sold to other players for platinum.

The most essential mods to obtain and rank up first are the following: Vitality, Redirection, Steel Fiber, Streamline, Intensify, Continuity, Stretch, Flow, Serration, Split Chamber, Point Blank, Hell's Chamber, Hornet Strike, Barrel Diffusion, Animal Instinct.  These mods are the core of most builds.  Of particular note is Animal Instinct - it's a Nightmare mod, and so it might be difficult for you to obtain until you have a Rhino, Nezha, or Inaros, but it allows your equipped Companion to give you both Enemy Radar and Loot Detection, which makes your map far more useful than it would be otherwise.

Got plat but don't know what to spend it on?  Warframe and weapon slots are always a good idea, followed by Orokin Catalysts and Reactors.  Only put reactors and catalysts in equipment that you plan to never sell.  My rule of thumb is this: if it's good enough to consider using a forma on, it's good enough to put a potato in first.  Never buy warframes or weapons directly from the market for Platinum - 100-something plat for a weapon is not worth it, you could buy almost any part of any non-vaulted Prime Warframe set from other players for that kind of Platinum.

Want a free companion?  Do the Howl of the Kubrow quest, which you'll get when you defeat Vor on Mercury, to get your first Kubrow.  Consider getting a Carrier Sentinel blueprint from the market and crafting it.  Carrier's a solid Sentinel choice for most gameplay, if a bit fragile.

Do The Archwing quest as soon as you can, as an Archwing is strictly necessary to progress past Uranus (and no, that's not a joke, even though it sounds like one.)  Once you've got your Archwing, look for the following essential mods: Enhanced Durability, Energy Inversion, Argon Plating, System Reroute, Efficient Transferral, Morphic Transformer, Energy Amplifier, Auxiliary Power, Rubedo-Lined Barrel, Dual Rounds, Cutting Edge, Extend, Furor.

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If you just built a new warframe or Forma'd it the first thing you will want to do is equip survivability mods. Especially if you plan to rank it up as fast as possible by going to draco. you don't want to be the "noob" that gets downed every 10 seconds because of a ballista.

Dont build the first new frame you get parts off. Some require more skill then others or have limited usefullness and you have only 1 extra slot at first. A good second frame is Frost which is a defensive powerhouse that is almost always popular and usefull. Tough it is on one of the higher difficulty planets (ceres) you can always try to ask a skilled player to help you get his Blueprints.

Don't be afraid to ask for Taxi/help. there are plenty of people that don't mind helping newer players out in getting stuff. wether that is by providing a "taxi" to a alert on a planet/node you haven't unlocked yet, answering newbie questions or helping you get a warframe you really want, but cant get to yet (like frost).

The Warframe WIKIA is your best friend. it contains knowledge about everything in the game and can be vital to guiding you to personal goals!

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  • Experiment with your controls, sensitivities and key bindings. I personally like having my scoped zoom much more sensitive than normal zoom.
  • If you're really new, try out the MK-1 weapons. There are a couple of each weapon category and are available completely built in the Market at 15000 credits each. No crafting, no waiting and an excellent opportunity to try out different weapon types and figure out what you'd like to explore.
  • Never buy platinum at full price. Warframe is one of the few games out there whose paid currency is offered at discounts. If you want to buy platinum, wait for login rewards to give you a discount. (Best discounts are 50 and 75% off.)
  • You don't have to by platinum at all if you don't want to. Using Void keys, you can collect rewards from the Void that you can sell to other players for platinum. Not quick or easy by any means, but it's an option.
  • The standard weapon builds to base damage, and then either toward criticals or to status (some weapons can hybrid). A weapon's stats will only improve via modding ratios of its base stats, so a weapon with naturally high crit chance is best for a crit build, etc.
  • Every frame has a purpose and a function. Some excel at offense, some at defense, some do both and some can be either depending on how you mod and what weapons you bring. Some are ideal for playing in squad, some prefer to work alone. Experiment and find what suits you.
  • Most times, you need to wait until a frame reaches Rank 20 to see its full potential. At around 20, a frame's first ability hits its max rank and its fourth ability gains a rank.
  • Variety matters. Different types of damage will make huge differences to your combat depending on what enemy you're fighting.
  • If you have a bunch of credits, build a Sentinel if you don't have one. The game never tells you about Sentinels and most players find out about them through more experienced players, but you can pick them up in the Market easily. (I recommend starting with Carrier). Having the extra utility of a Sentinel improves gameplay immensely. (There's also a quest for you get a Kubrow, Warframe's canine companions. Companions are good.)
  • You can stay interested in Warframe longer if you get in the habit of doing many things simultaneously. Many elements in the game have daily limitations or (everyone's favorite) crafting time in the foundry. Instead of waiting until your current weapon is maxed out before making a new one, craft a new weapon ahead of time so it's ready to go when you want to play it. I have about half a dozen weapons just chilling in my foundry, and when I want to pick them up they're ready right away.
  • Don't fall into the trap of overdoing the same mission/game mode/loadout. If you find yourself getting annoyed, switch up something about how you're playing.
  • Stay near your squad. Tenno within 50m (there's an icon in your HUD) share all gained experience with each other. Being in a group will help you take on greater threats than you could solo, and this helps you get more lucrative loot quicker. Furthermore, watching other Tenno is a great way to set new goals and builds for yourself. The Codex will give you info on all the weapons and Warframes, but it's much easier to pick one to build yourself once you see it in action. This is how I found the magic of Banshee, and there were many weapons I didn't know existed until I saw my teammates use them.
  • Join a Clan. You can go over to the Recruitment tab in chat and join one fairly easily (there's also a page on these forums). While not too accessible in the early game, clan resources will help you through the midgame huge, and you get regular access to advice and help from other players in your clan. Make friends in the game. :)
  • Ask. If you wanna know about something, ask in Forums, on chat, basically anywhere and someone will be able to answer.

 

And if you're really dedicated:

  • Do some research. There are numerous wiki pages and videos on youtube giving you information on everything Warframe. Although not the most relevant until later in the game, 'pro' Warframe vloggers like Mogamu, MCGamerZ and AGayGuyPlays share tips and tricks about the game that can help any Tenno out.
  • Know exactly what your abilities do. Most abilities have several effects, and knowing what these are will help you huge in-mission. You can view detailed info in the Abilities tab on your Warframe in the Arsenal. You can read very detailed information on the Warframe wiki, and this is probably the best source. For example, Oberon's Hallowed Ground lays out an area that deals per-second damage, but I didn't know until reading the wiki that this area also boosts armor and clears/prevents status effects if you're standing in it, allowing Oberon to build really tanky if he wants.
  • Have fun with the game! If you're not enjoying yourself, you're doing it wrong.
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On 17/05/2016 at 7:34 AM, BornWithTeeth said:

Almost all of the weapons in the game can be made with blueprints which you get from the market console in your ship.

Be stingy with your starting Plat, do not on any account use it to buy Boosters, or Resources, or anything which you can otherwise acquire through just doing missions.

Don't worry too much if you feel like you can't do higher level content. Seriously, don't worry. That'll come.

About Mods, they are basically the measure of how powerful your player account is. I'm not kidding. The number of weapons you have is not as important as whether you have good Mods to install in them. Keep an eye out, and it's really ok to build your Mod library slowly.

To make sure that you actually can access Alerts, do any missions which you can to unlock more mission nodes. This way, when an Alert pops up, you'll be more likely to be able to access it. Failing that, if there's an important Alert which you can't reach, ask a higher level player if they might help you by bringing you there. Be aware, this is basically asking a more powerful player to babysit you a little bit, but there's not really any shame in it.

Stay away from Draco while you're lower level. It's a cheap and easy way to level gear and make your account numbers go up, but it's also not a good way to learn the game and how to play it. It's really not.

 

On 17/05/2016 at 11:15 AM, Crowsworth said:

2. Upgrade your core mods, primed versions are nice but not at all needed, not even for end game. Your core frame mods are Redirection, Steel Fibre and Vitality, get these up to about rank 5-6 and you are good to go for most of the star chart, you can add more to them later if you wish to max them out, but dont worry about maxing them early on, its more of a hindrance anyway as they have a higher drain cost. Also the basic power mods as well, things like Intensity, Reach, Flow, Streamline and Continuity, these make your abilities better and are cheap to upgrade.

Primary weapon modes are Serration for rifles and Point Blank if you like shotguns. Get them up, but again, about rank 6 and then max them out once your others are up to scratch. Pistol Hornet for secondaries is another, but go for serration first, will help a lot.

3. It will take some time to get kitted out in "amazing" gear, so don't see it as a grind, you will get their one way or another.

4. Do Draco once to clear the tile, then move on...

5. Learn what the different missions types are and what you need to do in order to win in each one, and also stick with your team mates, no reason to run off on your own (and people hate it anyway).

Just play the game really, most weapons are good enough for early star chart, and with a few upgraded mods most weapons will easily clear the star chart and be acceptable in the void, only a few are crap. Also, use the warframe wikia, if you ever need to find out about a mod or where something drops, you can look on their to find it out. Great resource that site.

 

On 17/05/2016 at 9:09 AM, MechaTails said:

Above all else, make weapons and frames you think look cool and are fun to use. There's no point in playing a game if you're just gonna be bored using the same OHKO gear as everyone else.

 

On 17/05/2016 at 4:34 PM, Jeahanne said:

4.) Don't get blinded by the "Must Haves" or "Must Do's". Like others have said, you don't need to be following everyone else's idea of what is right and wrong. Have fun, learn as you go, and don't get caught up in the Meta.

 

On 7/06/2016 at 0:00 PM, SenorClipClop said:
  • Every frame has a purpose and a function. Some excel at offense, some at defense, some do both and some can be either depending on how you mod and what weapons you bring. Some are ideal for playing in squad, some prefer to work alone. Experiment and find what suits you.
  • Don't fall into the trap of overdoing the same mission/game mode/loadout. If you find yourself getting annoyed, switch up something about how you're playing.

 

Good posts! I've quoted some snippets above that I'd like to reinforce. The top two answers in the thread basically cover everything I've been trying to tell 4 new players recently, that experience has prompted me to check for a thread like this.

And here are some points I'd like to add & expand upon [with the occasional side-note in square brackets]:

A.  Farming Prime Parts in Void is not everything, there are plenty of weapons to gather from the market/drops and Warframes to farm from the Star Chart bosses etc.. and more missions to learn & enjoy playing. Most of the Prime variants are not significantly better and are not at all necessary for you to do well in the game.
Work towards the ones you want but don't be focused on that at this stage - ditto with Primed Mods & Corrupted (Orokin Derelict Vault) Mods.

[A big part of the problem is the lack of guidance/"New Player Experience" in the game itself, including lack of a clear path in the "disc" Star Chart - As DE's Steve & co. have acknowledged working toward Star Chart 3.0 -.
And since there is no formal lobby browser or matchmaking (only being able to see squads if you mouse over a node; or form groups by-hand typing in Recruiting Chat)... when new players turn to Recruiting Chat, most of what they see is Void keys.]

B.  Keep clearing the Star Chart, you're unlocking Alerts - but ALSO for Invasions (Big Credits & difficult to build resources [Fieldrons | Detonite Injectors | Mutagen Masses]), gathering resources, +gain Mastery Points for each new node cleared, and learning the game modes (multiple versions per faction).
This is very important as you come into your own enough to access Sorties after the Second Dream quest - particularly the various Spy Vaults, which leads into...

C.  Learn the Spy Vaults (& Hacking Puzzles); I'd suggest trying them solo with a frame that has Invisibility at first (to avoid too much frustration and learn routes), I'm sure there are YouTube vids but nothing teaches you better than actually exploring the Spy Vaults first-hand + the achievement of doing your own full stealth completion.
Also many Vaults vary their configuration slightly each time and have multiple access paths/methods.

Not only will you get great Affinity but also Rare & Exclusive Event Mods, keys and parts for the Ivara Warframe.

In Public Spys: If someone is already handling the Vault you've just arrived at, stay outside & let them complete it - this avoids accidental alarm trips which could cause Vault failure or worse, instant complete Mission Failure.

Especially important to learn so you can contribute to Public Spy Alerts (& eventually Sorties), or solo them.

D.  Avoid the Draco hamster wheel because " [...] it's also not a good way to learn the game and how to play it.":

I feel exactly the same way about things like Void Aquifer/Sewer tile Camping too. Maybe if you're in a longer T3S or T4S I get it, you need to survive at some point but please don't get sucked into grinding like this continuously... not when you have so much more content to explore & learn.

[As we've seen in the Dev Streams, past patches & the latest rebalances; DE is saddened by the cheesy grind, as is the community for both cheesy gameplay & enemy design]

E.  warframe.wikia.com is your best reference - Just pop it open in your Steam Overlay (PC). Usually faster even than asking someone for info and more informative.

Check out the Damage 2.0 page to understand what damage types are best against different Factions & enemies, as well as Elemental Damage combinations (which is a big factor in effective weapon modding).

F.  Region chat is always active and a place to get advice that isn't wikiable (+ your Clan/Alliance chat if you've joined an existing Clan).

Be mindful of spamming people with messages, requests for parts, or invites. Often times people are busy mid-mission (Friends' status' are also shown on the Friends List) so if there isn't an immediate response, chill a bit.
Show the same courtesy if someone is helping/answering you; just as you want to receive an answer - you should reply to their questions, they're probably trying to understand your progress in WF, or just know that you're listening. And do pay attention when actively being guided by their Way-points & messages in-game(For example: Showing you Sabotage Mission Cache or loot room locations, these are tricky to find for new players and it will save you a lot of time in future recognising the locations. They are important to know so you can contribute to the team, esp. when spending Sabotage Void Keys).

Just be mindful that people are spending their time advising you / taking you through missions / showing you locations.

Also, if you're sending an Invite, consider messaging the person/Clan/Alliance with what mission you intend to invite them to first. This helps them know if they've got time, and to setup their loadout appropriately.

G.  Do Not be trapped by believing ONLY specific weapons / frames / strategies can succeed, just because you've seen it in Recruiting Chat or in-game it doesn't mean that's the one true method to do a mission.
By the same token, if you have a veteran player or clan/alliance mate guiding you, please don't tell them they need to "use the Synoid Simulor", "camp this spot on this tile", or "Mesa can't beat Kela de Thaym" etc..

H.  Advancing through the mid-game consider Pre-building some Forma & Orokin Catalysts/Reactors (and Incubator Power Cores) here & there, when you feel you have a good store of spare resources.

Incubator Power Cores are for Kubrow(& soon Kavat) breeding and you will go through a lot when trying to collect all the breeds. Construction (assuming 100K creds & Nano Spores are no longer a problem) requires an Argon Crystal, and since excess Argon you've collected will decay anyway, putting them to good use by building ahead of time can save you a lot of future effort & waiting.


- - - - - - - - - -
I also wanted to comment on learning about combat (based on an experience I had earlier):
[  I've met a player who was MR4-5 last week (now 6) who has spent hours grinding T2S by Aquifer/Sewer Camping with FrostP + Tonkor + NikanaP from start to finish for 60min runs... they took offence when I replied in-game that "it's the most boring thing we could be doing, geared like that you don't even need to camp for at least 30 minutes", then their response "I've gotten 3 Nikana Blades doing it this way, so... you should be telling me 'Nice!' ", my thoughts on this were "So... it doesn't matter if you got them camping the sewer spot for 60mins, we can go out kicking-butt in the open for that 60mins and retreat to camp only if you need to"..

A situation like that - T2S with Frost & that gear still 100% 1-Hit-KOing mobs at 20mins when we left - is the Perfect opportunity to get out and fight:
Learning how quickly you can neutralise a Nully or Bombard before they're a problem, keep improving your situational awareness, use parkour in actual battle, learn which targets should be a priority etc.. even when battle gets tough or you're downed, you're learning something - how much you can do & get away with in a real fight... and you can then decide to extract or camp it out longer.  ]
This situation was one of the things that lead me to search if there were any new player threads like this up on the forum.

Edited by Frosty_2.0
Additional Spy tip + typo, formatting edits
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5 hours ago, Frosty_2.0 said:

[snip]

I also wanted to comment on learning about combat (based on an experience I had earlier):
[  I've met a player who was MR4-5 last week (now 6) who has spent hours grinding T2S by Aquifer/Sewer Camping with FrostP + Tonkor + NikanaP from start to finish for 60min runs... they took offence when I replied in-game that "it's the most boring thing we could be doing, geared like that you don't even need to camp for at least 30 minutes", then their response "I've gotten 3 Nikana Blades doing it this way, so... you should be telling me 'Nice!' ", my thoughts on this were "So... it doesn't matter if you got them camping the sewer spot for 60mins, we can go out kicking-butt in the open for that 60mins and retreat to camp only if you need to"..

A situation like that - T2S with Frost & that gear still 100% 1-Hit-KOing mobs at 20mins when we left - is the Perfect opportunity to get out and fight:
Learning how quickly you can neutralise a Nully or Bombard before they're a problem, keep improving your situational awareness, use parkour in actual battle, learn which targets should be a priority etc.. even when battle gets tough or you're downed, you're learning something - how much you do & can get away with in a real fight... and you can then decide to extract or camp it out longer.  ]
This situation was one of the things that lead me to search if there were any new player threads like this up on the forum.

This is something I can wholeheartedly agree with, and is why I said in my advice "Don't get caught up in the Meta". I can't tell you how many people, beginner and otherwise, I've had tell me that a particular setup is the "only" or "best" way to do something. Either because it's the only way they've tried it (perhaps the only way that worked, perhaps the only way entirely), and/or been told to do. Then they get offended and upset when I or other people try to tell them there's other ways to handle those situations.

In my experience Draco has been the worst offender on this. So many people honestly believe that only one Warframe/build/configuration is best they get upset or even feel outright insulted when they're told otherwise and proven wrong. One that stands out to me in my mind was a fairly high ranked Ash player, who had been insisting the highest and best kill  counts you could get on Draco was with a Bladestorm Meta built Ash. When he didn't believe us that there were other ways to do it, my clan leader outkilled him with a Frost Prime (which this person kept telling us was impossible), and he got extremely upset. In the end, even though it wasn't our intention, he went silent at the end of the match and quit squad instead of discussing it with us.

I've found, with experience, that the most important thing to learn about the game isn't the "best" way to do something. It's learning how best to fill a role in a group regardless of your set up, or Meta. Even with a PUG that hasn't ever worked together before, a group of experienced players can make a mission seem effortless simply because they know how the game works. They don't have to worry about if they're running the "right" build to know what enemies to prioritize to help increase the efficiency of a squad. They know how to traverse terrain quickly and without fuss regardless of their Warframe, and they know how to work together and fill gaps where they see other people unable to do something, either because of a lack of experience or the limitations (comparatively) of a loadout. This is the kind of experience you simply can't gain only following the Meta. Any frame can fill just about any role with the right player at the controls, it's learning how the game works around the Meta that gives a player the experience to play well in spite of those limitations.

Edited by Jeahanne
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THE WIKI IS YOUR FRIEND. http://warframe.wikia.com/wiki/WARFRAME_Wiki

Cannot stress this enough, especially when it comes to some of the deeper aspects of the game (like the mathematics behind scaling). There is absolutely no shame in using the wiki in order to better arm yourself with knowledge. There is information present there that I can find nowhere else, and much more that is easier to find there than anywhere else.

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8 minutes ago, (XB1)SlimyHog said:

He keeps dying on me. Carrier Prime is the real king, I hear.

Haha its a bit better, but its mostly the need for maxed out mods (shields and health) that gives it a bump to surviving. The prime version is a little better, but once you get to about enemy level 50, both will die quickly if they eat attacks.

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1.Just watch this series by iFlynn. I love it. There are few like him that do an incredible job of teching the ways of the tenno.

 

2. I also follow Mogamu, Tactical Potatoe (to name a few, I am not in their clan) to check out their videos on latest stuff. 

3. http://warframe.wikia.com/wiki/WARFRAME_Wiki is the most amazing resource. What/how/where about pretty much everything is shown here.

4. Buy blueprints to make your weapon. Depending on your platform, figure out how to get onto recruit chat. Community is awesome, they will let you tag along 'taxi' to farm for items you may need to build you stuff.

5. Mastery Rank 4 - Once you get there, a lot of possibilities open up. Look into the Mastery Rank.

6. When you get on chats, dont hesitate to ask what worked best for folks when they were MOD-ing their warframes.

Don't worry about:

1. FORMA, or Syndicate (No.. I said don't!! :P)

2. About trading or platinum until you run out of Warframe slots (which means you have atleast two warframes)

3. Potatoe-ing your first warframe (Orokin Reactor) or weapon (Orokin Catalyst)

Hope you love this as much as we do.

 

 

Edited by (XB1)SlimyHog
random mistakes
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4 minutes ago, Crowsworth said:

Haha its a bit better, but its mostly the need for maxed out mods (shields and health) that gives it a bump to surviving. The prime version is a little better, but once you get to about enemy level 50, both will die quickly if they eat attacks.

Can I revive it. I see sometimes, its bleeding out (Slowly..ouch!!). Oberon and Trinity can heal it but what if I am another frame?

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3 hours ago, (XB1)SlimyHog said:

Can I revive it. I see sometimes, its bleeding out (Slowly..ouch!!). Oberon and Trinity can heal it but what if I am another frame?

No, once its dead its dead. Sometimes it will say "bleedout" but its a bug, its just dead. You can get a mod "Regen" which will let it come back to life once in a mission. Or you can die and revive, that also brings it back.

Oberon, Trinity and Equinox can heal them, but other than that, you can use a health restore which will work on your sentinel. Once you have vitality on it, its unlikely to die as long as you keep out the way of AoE damage. ANother thing that can prolong any sentinels life, is remove the weapon or put a hush mod on it. Its not perfect, but it does appear to stop enemies at least shooting it, although AoE damage on you and stray shots will of course still clip it. 

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