Fylas Posted July 16, 2016 Share Posted July 16, 2016 (edited) Even with the mischief mod removed so the kavat doesn't stealth and produce clones on it's own, when stealthed by ivara's third ability like kubrows or sentinels all enemies alert and attack the kavat as if it was visible even though it's shown invisible. Sorry I couldn't get the timing right for em to shoot but you can see it on the minimap how they all point torwards the kavat, well the ones that aren't hiding. Edited July 16, 2016 by Fylas picture Link to comment Share on other sites More sharing options...
DatDarkOne Posted July 16, 2016 Share Posted July 16, 2016 I have this same problem with me Kavat also. The enemies see the Kavat even when neither of us are attacking and at great distance. It's not just with the Smeeta Kavats, but the other type as well. Link to comment Share on other sites More sharing options...
Fylas Posted July 16, 2016 Author Share Posted July 16, 2016 I like having a kitty a long but it really ruins stealth play :< Link to comment Share on other sites More sharing options...
Drex83 Posted July 16, 2016 Share Posted July 16, 2016 Actually this is a wider problem, my Raksa Kubrow has had the same issue ever since I got Ivara actually Link to comment Share on other sites More sharing options...
Fylas Posted July 17, 2016 Author Share Posted July 17, 2016 the only companions I can keep unalerted are sentinels :< Link to comment Share on other sites More sharing options...
Eostara Posted July 17, 2016 Share Posted July 17, 2016 This happens with Kavats and Kubrows, with any stealth from any frame (I think including Naramon Shadowstep), as well as with a Huras's own stealth. It sucks because I use Loki a lot and if I want to do something stealthily, I cannot bring a companion. :( Link to comment Share on other sites More sharing options...
(PSN)Arinol Posted July 21, 2016 Share Posted July 21, 2016 I have seen this as well with Huras and the stealth they give and Prowl. The enemies will see the Kubrow while just walking through with no direct contact to the enemy. Link to comment Share on other sites More sharing options...
Fylas Posted July 21, 2016 Author Share Posted July 21, 2016 please fix this T-T #spaceninjasforstealthanimals Link to comment Share on other sites More sharing options...
LeapinVenetian Posted July 26, 2016 Share Posted July 26, 2016 I have the same issue, my kavat wants to attack anything he sees so I have to race him to enemies to maintain stealth. I like kavats way more than any other companion I've had, so I really hope this gets addressed and stealth players aren't forced to use something else just because they can't keep their cat under control. Link to comment Share on other sites More sharing options...
carecaplatonico Posted July 27, 2016 Share Posted July 27, 2016 Well, everybody knows cat's are very independent, and you can't rely on them because they're not loyal. haha kidding. Link to comment Share on other sites More sharing options...
Fylas Posted July 28, 2016 Author Share Posted July 28, 2016 On 27.7.2016 at 0:15 AM, LeapinVenetian said: I have the same issue, my kavat wants to attack anything he sees so I have to race him to enemies to maintain stealth. I like kavats way more than any other companion I've had, so I really hope this gets addressed and stealth players aren't forced to use something else just because they can't keep their cat under control. unfortunately it seems to affect ALL biological companions even the stealth kubrow :< Link to comment Share on other sites More sharing options...
DatDarkOne Posted July 29, 2016 Share Posted July 29, 2016 Looks like the issue has been resolved in Specters of the Rail: Update 1. I just got done testing it. Kavat wasn't alerting enemies anymore like it previously was while I'm in Prowl. Link to comment Share on other sites More sharing options...
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