KamishirasawaKeine Posted August 29, 2016 Share Posted August 29, 2016 The input window for the second attack is way too short, so far the only way I can perform the "regular" combo with attack speed mods installed is to bind the melee key to the mouse wheel. I've seen other stances with difficult combos, but this has gone too far. Link to comment Share on other sites More sharing options...
------Solo------ Posted August 29, 2016 Share Posted August 29, 2016 (edited) They are not that hard when u get used to the timing. I struggled at the beginning too. Edited August 29, 2016 by PrimeDCookieMonstah Link to comment Share on other sites More sharing options...
mantasas17x Posted August 29, 2016 Share Posted August 29, 2016 u h..... but they arent that hard for one u simply hold RMB and spam E , for another u press E and then e again quiclky and for last one u simply hold S and do it , try it , train it uyntill u get it Link to comment Share on other sites More sharing options...
KamishirasawaKeine Posted August 29, 2016 Author Share Posted August 29, 2016 (edited) 19 minutes ago, PrimeDCookieMonstah said: They are not that hard when u get used to the timing. I struggled at the beginning too. It's not impossible but still impractical in combat, catching the brief combo window while fighting the enemies is like doing calculus on a roller coaster. I mean, you always get the combo you desire when using Tempo Royale, but not this one. Bullet Dance sure has the most difficult "regular" combo. Edited August 29, 2016 by KamishirasawaKeine Link to comment Share on other sites More sharing options...
DAFIRE Posted August 29, 2016 Share Posted August 29, 2016 guys,it's called "bullet dance",as movies and games tell us,you can't do a bullet dance without being a total badass,and the people who are having problems performing the combos,maybe are just not badass enough for this stance :/ Link to comment Share on other sites More sharing options...
CaptainFeatherworks Posted August 29, 2016 Share Posted August 29, 2016 2 minutes ago, DAFIRE said: guys,it's called "bullet dance",as movies and games tell us,you can't do a bullet dance without being a total badass,and the people who are having problems performing the combos,maybe are just not badass enough for this stance :/ Brutal. Link to comment Share on other sites More sharing options...
Ceryk Posted August 29, 2016 Share Posted August 29, 2016 The entire melee system needs to be scrapped and reworked from the ground up to be perfectly honest... It was not planned out well and some of the mods (i.e. speed mods) make combos more difficult to use even if they weren't on ridiculous button combos. But I think with bullet dance specifically, there is a hitch somewhere in the timing. Link to comment Share on other sites More sharing options...
rockscl Posted August 29, 2016 Share Posted August 29, 2016 this combo only shows how wrongly deep the animation system as sneaked into the controls beyond any usability criteria, i would actually love the see a new trend of melee stances that dont work with predefined combos, and that is free from animation locks, and silly animation system based bugs like performing a charged attack, bullet jump, and then see your bullet jump get repeated because your charged attack "interrupted" it in the first place Link to comment Share on other sites More sharing options...
(PSN)Deception_Pharo Posted August 29, 2016 Share Posted August 29, 2016 1 hour ago, DAFIRE said: guys,it's called "bullet dance",as movies and games tell us,you can't do a bullet dance without being a total badass,and the people who are having problems performing the combos,maybe are just not badass enough for this stance :/ Not really helping. Link to comment Share on other sites More sharing options...
DisZeLegend Posted August 29, 2016 Share Posted August 29, 2016 Yeah the timing on trying to pull of the combos is waaaay to small. Unless the intended purpose was for us to smash the melee key faster then the speed of light....... Also has there been any post or replys by DE members if they are aware of this bug yet? Link to comment Share on other sites More sharing options...
2035 Posted August 29, 2016 Share Posted August 29, 2016 Second bind melee to mouse wheel. Link to comment Share on other sites More sharing options...
-Blaze- Posted August 29, 2016 Share Posted August 29, 2016 4 minutes ago, Cicadeus said: Second bind melee to mouse wheel. I can't just always bind everything at a new key/Button. This would mess with my other settings every time Link to comment Share on other sites More sharing options...
2035 Posted August 29, 2016 Share Posted August 29, 2016 3 minutes ago, -Blaze- said: I can't just always bind everything at a new key/Button. This would mess with my other settings every time That would be your own weakness... That aside, warframe's input system reqiures a certain touch to maximize effectiveness. One that should not exist but does so anyway. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now