AM-Bunny Posted September 16, 2016 Share Posted September 16, 2016 War Within • War Within will add a lot of voice lines to Operators - around 200 additional lines per voice • In addition to new music for the cinematics, there will be new music for the War Within tileset • The scope of the story in War Within should surpass Second Dream - the script read took abour 2.5 hours • The leaked scipt for War Within was only the first draft - the final version is completely different from it • Release date for War Within is unknown - Steve is doubtful that it will be released in September afterall, but it will be *around* that timeframe Vacuum Update • The devs are investigating removing Carrier's Vacuum • Carrier will instead increase a player's max ammo and give ammo mutation • Vacuum would be split into 3 different kinds of Vacuums that will be equippable on all Seninels Syndicate Expansion • VIP Assassination system is being added • You'll be able to visit Syndicates and ask for a VIP target • These VIP targets will be specific targets for you as a player, not global targets like Acolytes • The difficulty and rewards will scale according to the player level • If you are defeated by the target, the target will grow stronger, like Shadows of Mordor's Nemesis system • If you are unable to defeat the VIP target within a timeframe, you will lose standing with the Syndicate • There will be a separate Syndicate system that will be the reverse of this assassination system that will involve rescuing and protecting VIP targets • These systems won't be implemented until after War Within • Perrin Sequence may be next to get some story/character development New Speargun Primary Weapon • Work is progressing on the new Speargun primary, it's functioning in-game now • There are a huge number of animations that need to be completed, work is progressing slowly but surely • There are at least 3 Speargun weapons that are being designed - one Tenno, and one Grineer • Click HERE to see several of the new Speargun animations Fusion System Update, Part 2 • Maroo will give you a special weekly mission that will allow you to obtain a Treasure • The Treasures will be able to be found randomly in missions as well • Treasures can be converted to a large amount of Endo, or placed on the ship as a decoration • Treasures parts can be combined into complete Treasures to greatly increase their value • Treasures can be traded with other players • Click HERE to see Rebecca attempt Maroo's special mission Other Stuff • There are no active plans to implement an unarmed moveset • Geoff is interested in expanding movement and parkour, but there probably won't be time to get to that this year • The devs are going to implement separate colouring for armour and syandanas, just a matter of making the time to implement it properly • The devs have tried to re-work Ash's Bladestorm several times , but have never been able to settle on anything they are happy with; it's an ongoing process • The devs are keenly aware of a lot of the key issues with Warframe, including damage and armor scaling, and endless mission rewards • Warframe will be available on XBox One S and PS Pro; they want to implement true HDR graphics • An interesting pie chart was shown that displayed how players spent their time over a single weekend (shown below) Link to comment Share on other sites More sharing options...
Oranji Posted September 16, 2016 Share Posted September 16, 2016 (edited) There you are. Thanks About time we get vacuum for all sentinels. It's been long overdue.Remember Glenn's joke? Edited September 16, 2016 by Oranji Link to comment Share on other sites More sharing options...
PapaFragolino Posted September 16, 2016 Share Posted September 16, 2016 (edited) There it goes another month of waiting for War Within Edited September 16, 2016 by PapaFragolino Link to comment Share on other sites More sharing options...
WERElektro Posted September 16, 2016 Share Posted September 16, 2016 Ahh... it's good that I can always rely on these summaries being made... Thank you! Link to comment Share on other sites More sharing options...
Iamnotanoob Posted September 16, 2016 Share Posted September 16, 2016 2 minutes ago, PapaFragolino said: There it goes another month of waiting for War Within Umbra... Link to comment Share on other sites More sharing options...
Lumamaster Posted September 16, 2016 Share Posted September 16, 2016 TWW [DE]layed some more. rip ;-; Link to comment Share on other sites More sharing options...
arch111 Posted September 16, 2016 Share Posted September 16, 2016 Thanks for the sumup :) Link to comment Share on other sites More sharing options...
(PSN)obsidiancurse Posted September 16, 2016 Share Posted September 16, 2016 Fast work, thanks. Massive thumbs down for carrier rework, not so much his rework but vacuum. Lol, who has room on their sentinal for even one more mod, let alone 3? Wish players would just stop complaining about stuff, this is what happens. Link to comment Share on other sites More sharing options...
(PSN)Magician_NG Posted September 16, 2016 Share Posted September 16, 2016 As always, quick like a bunny, Bunny. Thanks. Link to comment Share on other sites More sharing options...
flamedance58 Posted September 16, 2016 Share Posted September 16, 2016 Thanks as usual AM-Bunny! Link to comment Share on other sites More sharing options...
mob9221 Posted September 16, 2016 Share Posted September 16, 2016 rip carrier? Link to comment Share on other sites More sharing options...
Sputnik Posted September 16, 2016 Share Posted September 16, 2016 (edited) God i hope they dont mess it up and nerf vacuum so it will be useless, and why split it to 3 different mods god why make it so difficult they should just leave vacuum as it is just make it a mod for all sentinels and kubrows and cats thats it why make it difficult!? I can already see rage threads incoming about it >.> Edited September 21, 2016 by Haldos Removed profanity. Link to comment Share on other sites More sharing options...
tocorro Posted September 16, 2016 Share Posted September 16, 2016 Making Vacum a global skill : + Dividing it into 3 different vacum types : me don't like Link to comment Share on other sites More sharing options...
NightGhost12 Posted September 16, 2016 Share Posted September 16, 2016 Thanks For ur efforts :) Link to comment Share on other sites More sharing options...
AsahiOka Posted September 16, 2016 Share Posted September 16, 2016 Thanks as always! Link to comment Share on other sites More sharing options...
BlackCoMerc Posted September 16, 2016 Share Posted September 16, 2016 If you spent dev time on Archwing or Rathuum...that pie chart, has to hurt. Anyway...thanks for the summary. On personal Hiatus beginning...now. Link to comment Share on other sites More sharing options...
WERElektro Posted September 16, 2016 Share Posted September 16, 2016 @ the pie chart 1.7% PvP..... *chuckles* Link to comment Share on other sites More sharing options...
Eldnacpeek Posted September 16, 2016 Share Posted September 16, 2016 3 hours ago, AM-Bunny said: New Speargun Primary Weapon • Work is progressing on the new Speargun primary, it's functioning in-game now • There are a huge number of animations that need to be completed, work is progressing slowly but surely • There are at least 3 Speargun weapons that are being designed - one Tenno, and one Grineer • Click HERE to see several of the new Speargun animations The only known WIP content I want (among others...). Thank you, Bunny. Link to comment Share on other sites More sharing options...
WERElektro Posted September 16, 2016 Share Posted September 16, 2016 Just now, BlackCoMerc said: If you spent dev time on Archwing or Rathuum...that pie chart, has to hurt. Anyway...thanks for the summary. On personal Hiatus beginning...now. ------Or all those PvP modes... Link to comment Share on other sites More sharing options...
AM-Bunny Posted September 16, 2016 Author Share Posted September 16, 2016 1 minute ago, tocorro said: Making Vacum a global skill : + Dividing it into 3 different vacum types : me don't like Yeah, I'm assuming it will be something like: Ammo Vacuum Health/Energy Orb Vacuum Mod/Endo Vacuum So it's kind of like a nerf... but I think Vacuum is what most people view as the main functionality of Sentinels, so it's worth the slots, I think. Link to comment Share on other sites More sharing options...
lemonpepperwet Posted September 16, 2016 Share Posted September 16, 2016 @AM-Bunny I heard from someone that they brought up endless missions. Any word on those? Link to comment Share on other sites More sharing options...
Zafarrancho Posted September 16, 2016 Share Posted September 16, 2016 (edited) 2 minutes ago, AM-Bunny said: Yeah, I'm assuming it will be something like: Ammo Vacuum Health/Energy Orb Vacuum Mod/Endo Vacuum So it's kind of like a nerf... but I think Vacuum is what most people view as the main functionality of Sentinels, so it's worth the slots, I think. As long as you can combine the three mods to customize Vacuum to your liking, im ok with that. Edited September 16, 2016 by Zafarrancho Link to comment Share on other sites More sharing options...
AM-Bunny Posted September 16, 2016 Author Share Posted September 16, 2016 Just now, NME_ said: @AM-Bunny I heard from someone that they brought up endless missions. Any word on those? They did bring it up, but just in the context that they're aware of our concerns, and are actively working on addressing them. Nothing particularly specific. Link to comment Share on other sites More sharing options...
S0V3REiGN Posted September 16, 2016 Share Posted September 16, 2016 (edited) Thanks bunny. man, I am not happy that vacuum is getting split into 3 separate mods. I would honestly just rather keep carrier. typical DE, If they can't fix it they will just nerf it. Edited September 16, 2016 by S0V3REiGN Link to comment Share on other sites More sharing options...
Sputnik Posted September 16, 2016 Share Posted September 16, 2016 (edited) 2 minutes ago, Zafarrancho said: As far as you can combine the three mods to customize Vacuum to your liking, im ok with that. HAH as if they gonna let you equip all 3 mods at one sentinel they never gonna do that Edited September 16, 2016 by Sputnik Link to comment Share on other sites More sharing options...
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