Necrius Posted September 21, 2016 Share Posted September 21, 2016 Apparently corrupted enemies spawn already alerted and hurry to start an alert even if they didn't see you. Please do something about it, it kinda kills whole idea behind this mission type. Link to comment Share on other sites More sharing options...
(PSN)Lord_Gremlin Posted September 21, 2016 Share Posted September 21, 2016 Actually corrupted enemies can spawn inside vault lasers and trigger alarms by themselves. Mission should start with all enemies corrupted. Link to comment Share on other sites More sharing options...
Chipputer Posted September 21, 2016 Share Posted September 21, 2016 Better idea is to just not let Corrupted enemies spawn inside spy vaults. It's incredibly annoying having them spawn on top of you when you're trying to hack a door open. Link to comment Share on other sites More sharing options...
Gilmaesh Posted September 22, 2016 Share Posted September 22, 2016 i can confirm and it's annoying, one grineer room cannot be finished in time when that happen. 7 hours ago, Chipputer said: Better idea is to just not let Corrupted enemies spawn inside spy vaults. It's incredibly annoying having them spawn on top of you when you're trying to hack a door open. ^ what he said Link to comment Share on other sites More sharing options...
iPathos Posted September 22, 2016 Share Posted September 22, 2016 12 hours ago, Chipputer said: Better idea is to just not let Corrupted enemies spawn inside spy vaults. It's incredibly annoying having them spawn on top of you when you're trying to hack a door open. Please consider making this change. As spy is my favorite mission type, this is more than a mild inconvenience for me. If that's not a viable option, maybe have it set so that Corrupted enemies don't set off lasers/regulators/sensors, or don't immediately target the panic buttons that multiple tend to spawn directly in front of. Link to comment Share on other sites More sharing options...
Stratus_Fear Posted September 22, 2016 Share Posted September 22, 2016 I guess iv gotten lucky. I had a fissure open up in a spy room before and they just killed everyone without setting off alarms Link to comment Share on other sites More sharing options...
Nazrethim Posted September 22, 2016 Share Posted September 22, 2016 19 hours ago, (PS4)Lord_Gremlin said: Mission should start with all enemies corrupted. This. Just make every unit corrupted at mission start and make Corrupted units spawned from fissures to spawn unalerted. Link to comment Share on other sites More sharing options...
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