Twilight053 Posted November 4, 2016 Share Posted November 4, 2016 The shift of the gameplay style was a nice change of pace compared to the mindless fire and kill. Sad day, but oh well, hoping they'll re-add it. Link to comment Share on other sites More sharing options...
_Vortus_ Posted November 4, 2016 Share Posted November 4, 2016 Yup, had some of my most interesting games in months. I only play solo and pub, no organized squads. Fun to see a random group form a tactical squad that works on the fly. Of course there were tards that would mess things up once in a while, but they were few and between and easy enough to avoid once you saw what they were doing. Another simplification, turning us from playing with technic, to legos and soon to be duplos. Link to comment Share on other sites More sharing options...
GDSK-NXS Posted November 4, 2016 Share Posted November 4, 2016 It was more fun than conclave honestly and it wasn't even the intended use for it. If they re-added this feature they should make it so only weapons damage allies, because AoE abilities were definitely the biggest cause of the problem. Also, the AoE damage from syndicate blasts should also not count, I ended up killing more teammates shooting the enemies than I expected possible. If they want to keep it really chaotic, then just apply permanent radiation proc on all the units in the map. That way target aoe abilities such as world on fire and mirage's disco ball could hit allies too, making it harder for the team to proceed with abilities, and having to rely on their weapon's accuracy... Or force the player to go solo, which is what most people ended up doing. Link to comment Share on other sites More sharing options...
(PSN)Cephalon_Snow Posted November 4, 2016 Share Posted November 4, 2016 I was really looking forward to trying this out on console but sadly won't even get the chance because of a vocal minority. Any time DE tries to add some kind of challenge to the game the WOF Embers, BS Ashes and Mirage Synoid Spamulors cry like someone took their favorite toy away until Space Mom gives it back. Link to comment Share on other sites More sharing options...
EGDestro Posted November 4, 2016 Share Posted November 4, 2016 over all all the nightmare missions were fun but yes friendly fire was well how should i put it Interesting :D in a good way ofc and i really hope they re add it Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted November 4, 2016 Share Posted November 4, 2016 they took it out? aww. don't worry guys, they might just be reworking it to be more bearable. it may get re-added in the future. 3 hours ago, GDSK-NXS said: If they re-added this feature they should make it so only weapons damage allies, because AoE abilities were definitely the biggest cause of the problem. this. at the very least it would narrow down the Friendly fire incidents to trolls and accidents only. Link to comment Share on other sites More sharing options...
Extroah Posted November 4, 2016 Share Posted November 4, 2016 Whaaaat, they took it out? :| Link to comment Share on other sites More sharing options...
Hypernaut1 Posted November 4, 2016 Share Posted November 4, 2016 Maybe they could've added a penalty to prevent griefing. Or simply make our teammates highly resistant to team damage, this way we can't 1 shot each other, but still hurt. Link to comment Share on other sites More sharing options...
Corue Posted November 4, 2016 Share Posted November 4, 2016 (edited) Yeah I really wanted to like it but it just felt so bad. The only time I tried it was just a defense mission on Earth and it took far too long because we kept inadvertently killing each other. Also because some Zeph thought it was a great idea to spam tornadoes. Edited November 4, 2016 by Corue Link to comment Share on other sites More sharing options...
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