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Warframes should be faded while aiming


AdunSaveMe
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All those problems with armour and Warframe bodies obscuring the middle of the screen? No longer a problem.

At the very least, it should be similar to Mirage's Mirror clones (with the clear circle where you're aiming), but fading into full opacity as you get further away from the center of the screen. This would be great for certain skins, syandanas, bits of armour and even just default Warframe bodies that obscure aim.

Being third person doesn't mean your own character has to cover the reticle. 

Also, fade when latching.

Edited by AdunSaveMe
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5 minutes ago, PrVonTuckIII said:

No strong feelings, but I'm ok with it. But TBH, I haven't noticed any of my weapons doing that, or any parts of my frames. Which ones are you playing with?

Atlas, Rhino, Feyarch Oberon, any big frame, especially with armour or shoulder effects (i.e. Frost)

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All my yes to this topic whenever it pops up. I'm tired of having moments like these:

vpK5g3Th.jpg

Enemies coming from the left are totally covered by Nekros Prime's body, and one of the flaps covers the crosshair.

h0Nz4gBh.jpg

I guess this one doesn't need a big explanation. I'm just wall latching there while looking for an enemy hidden behind my syandana.

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