Since completing the War Within, I've noticed some inconsistencies with the Operator's abilities and the Void Energy used to power them.
I've watched videos of other players doing the War Within, as well as running Kuva siphon missions, and I've noticed that their Void abilities seem to pack a LOT more punch than mine do, and they seem to have a lot more void energy at their disposal, pulling off multiple attacks and moves in quick succession before having to recharge. By contrast, I was constantly getting stuck during War Within because my void abilities didn't have enough power to completely destroy or fully charge the various targets in my path. Likewise, I'm constantly having trouble during Kuva siphon missions, because I know that if I don't score a direct hit with my void blast, I won't have enough energy left to blink through the guardians and disarm them.
Is the strength of your void abilities, and your void energy pool, dictated by your mastery rank or some other factor, or is this some kind of bug? Has anyone else experienced this?
Question
Krumnaug
Since completing the War Within, I've noticed some inconsistencies with the Operator's abilities and the Void Energy used to power them.
I've watched videos of other players doing the War Within, as well as running Kuva siphon missions, and I've noticed that their Void abilities seem to pack a LOT more punch than mine do, and they seem to have a lot more void energy at their disposal, pulling off multiple attacks and moves in quick succession before having to recharge. By contrast, I was constantly getting stuck during War Within because my void abilities didn't have enough power to completely destroy or fully charge the various targets in my path. Likewise, I'm constantly having trouble during Kuva siphon missions, because I know that if I don't score a direct hit with my void blast, I won't have enough energy left to blink through the guardians and disarm them.
Is the strength of your void abilities, and your void energy pool, dictated by your mastery rank or some other factor, or is this some kind of bug? Has anyone else experienced this?
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