Seir Posted March 1, 2017 Share Posted March 1, 2017 As a long time Banshee player, these buffs she got to her Armor, and Energy pool are just a great step towards making her amazing. She is great, don't get me wrong, but I do believe that she needs buffs or reworks to her 3 and 1. Her one is practically a very old form of CC. Take Inaros 1 for an example, that is a great quick CC ability. Or Excalibur's 2. But all she does is knock enemies down. That's it. And her 3 should be at-least recast-able .But I am extremely happy with her Prime version. Link to comment Share on other sites More sharing options...
AcceI Posted March 1, 2017 Share Posted March 1, 2017 Careful what you wish for~ Link to comment Share on other sites More sharing options...
Calvyr Posted March 1, 2017 Share Posted March 1, 2017 I've been thinking about ways to improve Banshee over the last couple of days and I keep coming back to the feeling that her kit is mostly fine, that she really doesn't need a rework, just some tweaking to a couple of her abilities. Specifically Sonic Boom and Silence. I think that adding some duration to both of those abilities would go a long way to improving Banshee's survivability. I'd like to see Sonic Boom keep the knockdown that it currently has, but have a disorientation period after the enemies recover from being knocked down, similar to Inaros' blind. For Silence, I don't think that the ability itself needs to have duration added to it, however its effects on enemies should be increased, similar to the heat proc stun that Ember gets from her World on Fire. I think Banshee is fine being squishy, she's certainly not the only one that has that trait, but as great as her CC can be, it's just a little too short to really be effective. Link to comment Share on other sites More sharing options...
(PSN)psycofang Posted March 1, 2017 Share Posted March 1, 2017 Her 1 feels fine tbh especially with the augment that rips off waves of enemy armor to 0. Her 3 has always felt "odd" but quick dispatching helps or press 1 if enemies get through your crap. Link to comment Share on other sites More sharing options...
PsiWarp Posted March 1, 2017 Share Posted March 1, 2017 She's gorgeous, I can't wait to get her :)! But yeah, I would love some adjustments/additions to her powers. I thought about giving her Sonic Boom a deafening effect, but then I remembered Silence has that covered. A Blind like Desiccation could work too. Personally though, I would love it if Sonic Boom made enemies drop their weapons like Titania's Spellbind. After they get up, they have to go fetch before they can attack again, giving Banshee precious time to attack or cast more powers. As for Silence, having it also silencing ally players' weapons and powers would make coop stealth runs so much better without actual stealth frames. Link to comment Share on other sites More sharing options...
(PSN)ArnnFrost Posted March 1, 2017 Share Posted March 1, 2017 This is the best day for Shy, so many threads in the forums about how loveable Banshee is after all these years of bashing. I myself never liked Banshee because i never liked CC nor her look, but now i do and i realized why this frame deserves attention! Link to comment Share on other sites More sharing options...
(XBOX)Striked DE Posted March 1, 2017 Share Posted March 1, 2017 In the Hands of the right Player, Banshee is the only Frame that can kill lvl 1000 Enemys in seconds and let them think they are lvl 10. Link to comment Share on other sites More sharing options...
Midas Posted March 1, 2017 Share Posted March 1, 2017 Just now, (Xbox One)Striked DE said: In the Hands of the right Player, Banshee is the only Frame that can kill lvl 1000 Enemys in seconds and let them think they are lvl 10. you need the trinity for ev, the limbo for rift, then all you do is sonar 4 days. Or mix your 2 and 4 augments together... But if you get hit by one slash proc, gg Link to comment Share on other sites More sharing options...
(XBOX)Striked DE Posted March 1, 2017 Share Posted March 1, 2017 (edited) 24 minutes ago, W.AxlRose said: you need the trinity for ev, the limbo for rift, then all you do is sonar 4 days. Or mix your 2 and 4 augments together... But if you get hit by one slash proc, gg Normaly, if you get hit one time with any Frame at this high Level, you will always be dead. Doesnt matter if you Play Rhino,Inaros,... or Banshee. At this Point, you Need CC. Trin, Loki, Vauban and Banshee would be my Team to go for every Endgame stuff. Edited March 1, 2017 by (XB1)Striked DE Link to comment Share on other sites More sharing options...
Midas Posted March 1, 2017 Share Posted March 1, 2017 (edited) 12 minutes ago, (Xbox One)Striked DE said: Normaly, if you get hit one time with any Frame at this high Level, you will always be dead. Doesnt matter if you Play Rhino,Inaros,... or Banshee. At this Point, you Need CC. Trin, Loki, Vauban and Banshee would be my Team to go for every Endgame stuff. I just need sonar banshee, excal with exalted blade (with sonar) ev trin and bubble frost/ chaos nyx (enemies shoot sonar). And yes 1000 is a joke because one shot land is very real. Edited March 1, 2017 by W.AxlRose Link to comment Share on other sites More sharing options...
(XBOX)Striked DE Posted March 1, 2017 Share Posted March 1, 2017 3 minutes ago, W.AxlRose said: I just need sonar banshee, excal with exalted blade (with sonar) ev trin and bubble frost/ chaos nyx (enemies shoot sonar). And yes 1000 is a joke because one shot land is very real. Different Players = different ways to Play the game :) Link to comment Share on other sites More sharing options...
Guy6869 Posted March 1, 2017 Share Posted March 1, 2017 6 hours ago, Calvyr said: I've been thinking about ways to improve Banshee over the last couple of days and I keep coming back to the feeling that her kit is mostly fine, that she really doesn't need a rework, just some tweaking to a couple of her abilities. Specifically Sonic Boom and Silence. I think that adding some duration to both of those abilities would go a long way to improving Banshee's survivability. I'd like to see Sonic Boom keep the knockdown that it currently has, but have a disorientation period after the enemies recover from being knocked down, similar to Inaros' blind. For Silence, I don't think that the ability itself needs to have duration added to it, however its effects on enemies should be increased, similar to the heat proc stun that Ember gets from her World on Fire. I think Banshee is fine being squishy, she's certainly not the only one that has that trait, but as great as her CC can be, it's just a little too short to really be effective. Personally I think a great upgrade to sonic boom would be a large increase to its push force, I want everything in range of the blast to be sent flying to the other side of the room, but that might just be my love of stupid and hilarious things speaking. Link to comment Share on other sites More sharing options...
(PSN)Lei-Lei_23 Posted March 1, 2017 Share Posted March 1, 2017 Sonic Boom needs to be a one-handed cast and be able to deflect enemy projectiles in front of her, ie. Bombard Rockets. Link to comment Share on other sites More sharing options...
ComCray Posted March 1, 2017 Share Posted March 1, 2017 7 hours ago, PsiWarp said: She's gorgeous, I can't wait to get her :)! But yeah, I would love some adjustments/additions to her powers. I thought about giving her Sonic Boom a deafening effect, but then I remembered Silence has that covered. A Blind like Desiccation could work too. Personally though, I would love it if Sonic Boom made enemies drop their weapons like Titania's Spellbind. After they get up, they have to go fetch before they can attack again, giving Banshee precious time to attack or cast more powers. As for Silence, having it also silencing ally players' weapons and powers would make coop stealth runs so much better without actual stealth frames. That is a great idea. Have them drop their weapon (makes sense) and if silence is activated - add some 'confusion' to the mix. As for the silence thing, isn't this already the case? 1 hour ago, Guy6869 said: Personally I think a great upgrade to sonic boom would be a large increase to its push force, I want everything in range of the blast to be sent flying to the other side of the room, but that might just be my love of stupid and hilarious things speaking. How about, cast SB once, get the drop weapons/confuse, cast it right after: any enemy not fully on their feet will be launched into spa.. the walls.. 13 minutes ago, (PS4)Lei-Lei_23 said: Sonic Boom needs to be a one-handed cast and be able to deflect enemy projectiles in front of her, ie. Bombard Rockets. Yes. This too! Deflect and send the damage back to enemy! With them ragdolling all over the place this should cause a right mess.. Link to comment Share on other sites More sharing options...
Bibliothekar Posted March 1, 2017 Share Posted March 1, 2017 5 hours ago, W.AxlRose said: Or mix your 2 and 4 augments together... But if you get hit by one slash proc, gg You forgot her Sonic Boom augment that strips any enemy of all their armor even with just Intensify for power strength. Link to comment Share on other sites More sharing options...
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