PY-R0 Posted March 26, 2017 Share Posted March 26, 2017 Straight to the point, endless Defense makes no sense from mechanics perspective. Why would anyone risk losing the objective just to kill some more enemies? No sense. Simply protect it until evacuation is available and extract the objective. Mobile Defense, on the other hand, would make a lot of sense if it was an endless mission. Either extracting the intel from enemy consoles, or giving some fake one instead, doesn't matter. There are plenty of consoles on every survival tileset, and if every single one was hacked we could use them again, like we use same spots in excavation. Link to comment Share on other sites More sharing options...
Trichouette Posted March 26, 2017 Share Posted March 26, 2017 (edited) +1 Would be better to run around every few minutes rather than every 5 waves Most game modes don't make sense though. *whisper* captuuuuure*whisper* Edited March 26, 2017 by Trichouette Link to comment Share on other sites More sharing options...
Koldraxon-732 Posted March 26, 2017 Share Posted March 26, 2017 I agree with how Endless Defense makes no sense, but for different reasons: The longer we stay (beyond 15/20 waves), the more likely the objective can be insta-killed by enemies. Link to comment Share on other sites More sharing options...
PY-R0 Posted March 26, 2017 Author Share Posted March 26, 2017 Just now, Koldraxon-732 said: I agree with how Endless Defense makes no sense, but for different reasons: The longer we stay (beyond 15/20 waves), the more likely the objective can be insta-killed by enemies. That's exactly what I was talking about. If the objective is important why risk losing it? The only reason endless defense can exist is challenge, nothing else. Link to comment Share on other sites More sharing options...
o.0- Posted March 26, 2017 Share Posted March 26, 2017 Sealab Defense, has the objective more around, but it is within a smallish cave structure with a series of tunnels between the points. I think it would be awesome to have Defense be more moving the precious cargo to a transport ship from a new unique starting point, so we have to move through a tile set, defending the target. Only problem is how it then would mimic Hijack. I do like the idea of having Mobile Defense be endless, that would be neat. Link to comment Share on other sites More sharing options...
kyori Posted March 26, 2017 Share Posted March 26, 2017 1 hour ago, SPARTAN-187.Thanatos said: Sealab Defense, has the objective more around, but it is within a smallish cave structure with a series of tunnels between the points. That defense mission is more like mobile defense than defense. Link to comment Share on other sites More sharing options...
(XBOX)LoneRyder3926 Posted March 26, 2017 Share Posted March 26, 2017 Endless mobile defense would be great only if they changed it to give rewards after every console defended....maybe make the time to defend around 5 minutes Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now