Sohki Posted April 20, 2017 Share Posted April 20, 2017 So I was browsing some builds and guides for Chroma and am just wondering why previous Chroma builds have Quick Thinking + Primed Flow but current builds do not. What changed? Link to comment Share on other sites More sharing options...
0 taiiat Posted April 20, 2017 Share Posted April 20, 2017 (edited) just a coincidence. some Players use Quick Thinking on Chroma, some do not. Survivability preferences - some are not keen on using Quick Thinking. that's about it. Edited April 20, 2017 by taiiat Link to comment Share on other sites More sharing options...
0 Railgun Posted April 20, 2017 Share Posted April 20, 2017 I don't know about the community, but personally when I first started Chroma I wanted to have a heat/HP tank Chroma. My original build for that needed a quick thinking because I lost HP way too quick (I had rage+quick thinking+primed flow). More recently I switched from a heat/HP to a ice/armor tank and the need for mods like quick thinking went away. Maybe the first thing the community thought off when they heard "dragon frame" was also fire or heat tank, and so older builds were different. Link to comment Share on other sites More sharing options...
0 Alcatraz Posted April 20, 2017 Share Posted April 20, 2017 SergeantSunshine has some decent points to why, also because the stagger you get from quick thinking is bad. It may help you survive but more people are going for Vitality and (primed) Vigor in place of both quick thinking and primed flow. All builds use Rage for energy however. Link to comment Share on other sites More sharing options...
0 IceColdHawk Posted April 20, 2017 Share Posted April 20, 2017 Can't suggest it. You'll need your energy to cast your 2 and 3, which should cost a lot. Quick Thinking only removes your energy. I'd recommend vitality + steel fiber. Can't go wrong with that. Link to comment Share on other sites More sharing options...
0 Yzjdriel Posted April 20, 2017 Share Posted April 20, 2017 (edited) People realized that being chain-staggered by Quick thinking was retаrded, mostly. Especially since Chroma does far better when that slot is used for something useful (like Everlasting Ward to make the whole squad a tank). Edited April 20, 2017 by Yzjdriel Link to comment Share on other sites More sharing options...
0 -BM-Mitz Posted April 20, 2017 Share Posted April 20, 2017 It's a combination of people originally underestimating the EHP of the frame and the fact that nowadays, chroma is run alongside healing so QT isn't needed. Link to comment Share on other sites More sharing options...
0 Xzorn Posted April 20, 2017 Share Posted April 20, 2017 I couldn't say for sure. I've played Chroma 2 years now and never used Quick Thinking. Not much has really changed. Zenurik made energy management easier but other than that maybe players figured out by using both QT + Flow they were sacrificing Power Strength which lowers damage and returns less of a profit on eHP by lowing your armor value. There are more ways to heal your HP these days. Grace, Medi-ray, Life Strike, Pads, Syndicat procs. There's also Primed Vigor which has much greater value for a mod slot than normal Vigor. I never used Vigor either but I use Primed Vigor. Insuring your Vex armor is at max is arguably more important than more raw HP via QT. Link to comment Share on other sites More sharing options...
0 Sohki Posted April 20, 2017 Author Share Posted April 20, 2017 alright, thanks everyone Link to comment Share on other sites More sharing options...
Question
Sohki
So I was browsing some builds and guides for Chroma and am just wondering why previous Chroma builds have Quick Thinking + Primed Flow but current builds do not. What changed?
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