W4RM4CHIN3 Posted July 30, 2013 Share Posted July 30, 2013 (edited) Alerts are already stuffed with useless crap, and adding more useless crap on top of that will lower the chance of getting the real prizes. Alerts should only include unfarmable items, such as Potato bps, Helmet Bps, and Skins. Are people that lazy they can't farm ONE SILLy MORPHIC? get off your asses and play the damn game. Resources are easy to get, and do not belong in alerts. We all know that when more things are stuffed into the system the lower of a specific item shows up, i also know it's a new system. The way it works is, when one item shows up the % decreases till all items have popped up. So what this does is, it makes the cycle much much longer and decreases the % for the rare items to appear. Plz DE this game doesn't need more useless crap :| Edit: Maybe just replace the credits with resources as some people have said. Really who needs 2k credits? do a void run you get 10x that. Inb4noobscan'tgetintovoid ...run 5 rounds of io,xini,etc Edited July 30, 2013 by W4RM4CHIN3 Link to comment Share on other sites More sharing options...
FistOfTheNorthStar Posted July 30, 2013 Share Posted July 30, 2013 inb4 neurode alerts. Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted July 30, 2013 Share Posted July 30, 2013 They replace credit only alerts don't they? That's how I heard they work, but I could be wrong. Link to comment Share on other sites More sharing options...
Jeetza Posted July 30, 2013 Share Posted July 30, 2013 If they added resource alerts the resources wouldn't take place of the unique item, they would be added in the third slot. Link to comment Share on other sites More sharing options...
Relkin Posted July 30, 2013 Share Posted July 30, 2013 Allow me to correct this for you. DE - Dump the useless credit rewards and replace them resource alerts. Your welcome. Link to comment Share on other sites More sharing options...
MaxImpact Posted July 30, 2013 Share Posted July 30, 2013 Well, if they increased the number of rare resources to around 5 and made it ANYTHING besides Morphics, I'd be happy with them. Link to comment Share on other sites More sharing options...
Relkin Posted July 30, 2013 Share Posted July 30, 2013 If they added resource alerts the resources wouldn't take place of the unique item, they would be added in the third slot. Wrong. We had an ? alert that gave morphics last night. GG - thanks DE -_- Link to comment Share on other sites More sharing options...
Busok Posted July 30, 2013 Share Posted July 30, 2013 what if they move the resource to the third possible reward in an alert? when you click an alert it has 3 squares in it first square has credit reward second square has "?" items third square is currently empty all the time, why not move it here? so there are chances of having an "?" alert with bonus resource as a reward. plus, it wouldn't compete with the current table we have now. Link to comment Share on other sites More sharing options...
Shadowedcross Posted July 30, 2013 Share Posted July 30, 2013 They don't replace the blueprint alerts... Stop thinking that they do. Link to comment Share on other sites More sharing options...
Jeetza Posted July 30, 2013 Share Posted July 30, 2013 Wrong. We had an ? alert that gave morphics last night. GG - thanks DE -_- You mean they added resource alerts! Hek yeah, I haven't been able to play the game since I am on vacation so I didn't know. If the resource takes place of the unique item that needs to be fixed. They should be added in the third slot in addition to the unique item. Link to comment Share on other sites More sharing options...
W4RM4CHIN3 Posted July 30, 2013 Author Share Posted July 30, 2013 They don't replace the blueprint alerts... Stop thinking that they do. But they replaced ? alerts with resources... Link to comment Share on other sites More sharing options...
Shifty_Shuffler Posted July 30, 2013 Share Posted July 30, 2013 (edited) I'm all for resource alerts. Yes Moprhics are one of the easier rare mats to get, but hell, that was even easier than doing a normal mission run. Looking forward to cmod and nuerode alerts so I don't have to keep doing the same damn missions with dissapointment. Edited July 30, 2013 by Shifty_Shuffler Link to comment Share on other sites More sharing options...
Ced23Ric Posted July 30, 2013 Share Posted July 30, 2013 Moving this to Gameplay Feedback. Not a discussion. Link to comment Share on other sites More sharing options...
Azraill Posted July 30, 2013 Share Posted July 30, 2013 As an example as to why I think they replaced credits. The rate in which we're getting other rewards is still going at the same pace as usual. WarframeAlerts @WarframeAlerts2h Palus (Pluto): Repel Enemy Attack - 44m - 2900cr - Infested Impedance (Aura) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts5h Thebe (Jupiter): Enemy Base Located - 58m - 6700cr - Rejuvenation (Aura) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts6h Draco (Ceres): Experimental Weapons Cache Discovered - 64m - 4400cr - Ceramic Dagger (Blueprint) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts9h Naamah (Europa): Fugitive Located - 58m - 2600cr - Morphics (Resource) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts10h Minthe (Pluto): Warframe Discovered - 45m - 2000cr - Coil Mag Helmet (Blueprint) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts14h Mariana (Earth): Protect Sensitive Data - 61m - 4900cr - Vauban Systems (Blueprint) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts17h Apollodorus (Mercury): Enemy Operative Located - 51m - 2600cr - Morphics (Resource) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts18h Tharsis (Mars): Elite Troops Located - 37m - 3900cr - Nyx Helmet (Blueprint) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts21h Amalthea (Jupiter): Acquire Security Logs - 36m - 2400cr - Plasma Sword (Blueprint) Retweeted by Warframe?Alerts BOT Expand WarframeAlerts @WarframeAlerts23h Draco (Ceres): Destroy Ammo Cache - 63m - 2300cr - Vauban Chassis (Blueprint) Link to comment Share on other sites More sharing options...
tatcher Posted July 30, 2013 Share Posted July 30, 2013 Resource alerts have been requested a lot, and when they finally bring it in, the whiners start talking. *Facepalm* Link to comment Share on other sites More sharing options...
Relkin Posted July 30, 2013 Share Posted July 30, 2013 lol ALL THE MORPHICS But seriously, Infested Impedance! Wish I could of gotten that :( Not really sure that the occurrence is the same or not - hard to tell just by looking at that. Honestly though, just ditch credit rewards they're useless. Link to comment Share on other sites More sharing options...
Xylia Posted July 30, 2013 Share Posted July 30, 2013 We need Neurodes, not Morphics. Morphics drop dime-a-dozen. Link to comment Share on other sites More sharing options...
Takelon9 Posted July 30, 2013 Share Posted July 30, 2013 I agree for the most part. Only resource I would like to see on alerts is nurodes. I would do every mission I see for them. I need around 20 of them to build all the weapons and helmets I have stocked up. :( +1 to replacing 2k alerts with resource alerts. That, or since the Grineer and Corpus are at odds with each other. Alerts posted by one to attack the other with resource rewards from their sectors, or mods and bps of their weapons. Link to comment Share on other sites More sharing options...
JHarlequin Posted July 30, 2013 Share Posted July 30, 2013 Resource alerts have been requested a lot, and when they finally bring it in, the whiners start talking. *Facepalm* A bit of an aggressive statement about someone making a proactive statement. Still, everyone has their points. Roughly, would you appreciate resource alerts if they are making other "blueprint" alerts more rare. We don't know just how the alert system is selecting resource alerts. If it is a selection instead of a blueprint alert like catalysts, reactors, or the helms, then it is making rare items that we are waiting for even more rare. If it can happen in addition to those alerts, or is selected completely separately from the picks that determine the timing of those alerts, then people won't mind them. Many people really would prefer resource alerts for some of the rare resources because it is getting tiring to farm some of them. But we wouldn't want resource alerts if they make more important alerts happen less often. Link to comment Share on other sites More sharing options...
xGryphus Posted July 30, 2013 Share Posted July 30, 2013 Those that track forum know that resources alerts were requested multiple times and this concept was mentioned in one of livestreams so their addition shouldn't be such a surprise.We have no idea how they work. There is high chance that they share pool with credit alerts while rare rewards alerts go at their own peace. But of course it's easier to QQ... Link to comment Share on other sites More sharing options...
Relkin Posted July 30, 2013 Share Posted July 30, 2013 Resource alerts have been requested a lot, and when they finally bring it in, the whiners start talking. *Facepalm* Lets be fair now, this is the classic evil Genie problem. Ask for water -> get drowned Ask for immortality -> get turned to stone You get the picture I'm sure. Resource alerts are a good step forward yes, but the way they implemented it is perhaps not so good. This is why we give feedback :D Link to comment Share on other sites More sharing options...
Ceres666 Posted July 30, 2013 Share Posted July 30, 2013 For the love of christ people RELAX. Resource alerts haven't even been up for a day yet. Give it a few days, see what pops up. Yes, morphics are fairly easy to get. So what. Its still a GUARANTEED RESOURCE. Feedback is important for any game but this kind of knee-jerk reaction is not helpful in any way. Link to comment Share on other sites More sharing options...
xGryphus Posted July 30, 2013 Share Posted July 30, 2013 (edited) Lets be fair now, this is the classic evil Genie problem. Ask for water -> get drowned Ask for immortality -> get turned to stone You get the picture I'm sure. Resource alerts are a good step forward yes, but the way they implemented it is perhaps not so good. This is why we give feedback :D Only we have no idea how they exactly were implemented. You assume that they share pool with rare rewards while they can share pool with credits alerts. At this point it's like asking Eskimo to give feedback about cotton farming ;) Edited July 30, 2013 by xGryphus Link to comment Share on other sites More sharing options...
Relkin Posted July 30, 2013 Share Posted July 30, 2013 Only we have no idea how they exactly were implemented. You assume that they share pool with rare rewards while they can share pool with credits alerts. At this point it's like asking Eskimo to give feedback about cotton farming ;) lol well Eskimo's do have the internet in this day and age :D What we know: 1.We still get useless credit alerts that nobody wants or does. 2.The resource alerts are marked as ? rewards So we have that to go on I guess, I just hope that the ? isn't an indicator of you know what and I really hope they just phase out the credit rewards. I don't understand why they even exist anymore. Link to comment Share on other sites More sharing options...
Ghobe Posted July 30, 2013 Share Posted July 30, 2013 My god...they experiment with something and get a major lashing from the community because "oh my god it's taking the place of my _____" even though we don't know anything about if it does or not. Calm down until they actually explain how it works. Link to comment Share on other sites More sharing options...
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