RockCambo Posted August 1, 2013 Share Posted August 1, 2013 /sign I don't see the logic in not having both Raid and this upcoming replacement for it. Link to comment Share on other sites More sharing options...
Mateodon Posted August 1, 2013 Share Posted August 1, 2013 6 missions I need to complete on Ceres, nobody's playing any of them right now. DE don't you f*cking dare remove one of the only mission types I can solo 50+ in exchange for another get-a-team-or-die style mission until you optimize match making. Link to comment Share on other sites More sharing options...
RoboDoge Posted August 1, 2013 Share Posted August 1, 2013 Raids must stay. I know your evil ways DE and you must not succed. Link to comment Share on other sites More sharing options...
smithf Posted August 1, 2013 Share Posted August 1, 2013 (edited) Is there a way to post a yes/no poll? so that it can be clear where the community as a whole stand on this matter? Really hard to judge by just the non-comparable upvotes and posts alone (great for debate/discussion, bad to indicate numbers). A petition alone may not be as convincing as a poll that shows a lot more votes for keeping Raid than not. And oh yeah, people who don't read/post/vote in forums "don't exist" ;) Edit: sorry. just saw the edit in OP to the external poll. Treat this as a bump . please vote for or against Raid Removal. http://strawpoll.me/294183 Edited August 1, 2013 by smithf Link to comment Share on other sites More sharing options...
WhiteTrick Posted August 1, 2013 Share Posted August 1, 2013 Not signed, raid missions are worst coz it's more for rushers than normal players are you, how is it politically correct "Slow"? with your exact words their shouldn't be anything outside of exterminate and defense because they don't focus on killing things I don't like saying this but pls go back to CoD Link to comment Share on other sites More sharing options...
Hayden11121 Posted August 1, 2013 Share Posted August 1, 2013 I'm going to be really mad if they do it anyways. This game in the last few months has become a way to extrapolate money from the average person. "Honor Of The Lotus" Plat discounts to make us buy plat. Forma to spend plat on to make weapons better. *8 forma can be on vs 1 potato* Void Keys Materials, Credits, Affinity boosters for plat. Clan Emblems for plat. And the color packs. God the colors packs... 3 colors, great. Link to comment Share on other sites More sharing options...
WhiteTrick Posted August 1, 2013 Share Posted August 1, 2013 DE removing raid missions would be a terrible idea. If anything removing spy missions would be better. Nothing is more annoying when playing solo when the mission forces you to use your secondary weapon so much. Its called a sidearm for a reason, the weapon you use when your primary is unavailable. Either way, they shouldn't remove it. /signed even worse, Lotus: Bonus Objective collect 4 more intel spread across the entire map Link to comment Share on other sites More sharing options...
Gh0st_Slay3r Posted August 1, 2013 Share Posted August 1, 2013 To be honest the only time I will play a raid is when I want to farm resources as its the easiest mode to do so I think. I can let it go. Link to comment Share on other sites More sharing options...
WhiteTrick Posted August 1, 2013 Share Posted August 1, 2013 I'm going to be really mad if they do it anyways. This game in the last few months has become a way to extrapolate money from the average person. "Honor Of The Lotus" Plat discounts to make us buy plat. Forma to spend plat on to make weapons better. *8 forma can be on vs 1 potato* Void Keys Materials, Credits, Affinity boosters for plat. Clan Emblems for plat. And the color packs. God the colors packs... 3 colors, great. yea the ability to get things like forma/potatos and mats its stupid, its getting to oh wait its already their, the ONLY things you cant straight buy are Prime gear :/ 400 hrs of gameplay? or a big chunk of a newbs wallet and the bad color packs, holy crap those are terrible rip offs Link to comment Share on other sites More sharing options...
WhiteTrick Posted August 1, 2013 Share Posted August 1, 2013 To be honest the only time I will play a raid is when I want to farm resources as its the easiest mode to do so I think. I can let it go. raid is the best way to get forma outside of money, guy Link to comment Share on other sites More sharing options...
fatpig84 Posted August 1, 2013 Share Posted August 1, 2013 (edited) To be honest the only time I will play a raid is when I want to farm resources as its the easiest mode to do so I think. I can let it go. You want to make it harder for newbies to farm resources ??? Wut ? Also raid is by far the easiest way to get Formas from Voids. You don't even need to fire a shot. Just move hella quick. And forma is practically used for so many things now. Dojos, clan tech, unlocking potential on frame or weapon etc. Removing raid, will starve up the "free forma" over time because the other missions just take too long for the rewards. Edited August 1, 2013 by fatpig84 Link to comment Share on other sites More sharing options...
Clessiah Posted August 1, 2013 Share Posted August 1, 2013 We can only have too many mode, but never too few. Are you telling us that there are already too many modes that you can start retiring them? If that's the case I'd like to downgrade back to Disciple. If you really want to remove mode that is game-breaking, take out Defense. Link to comment Share on other sites More sharing options...
Gumber007 Posted August 1, 2013 Share Posted August 1, 2013 I like the Raid missions I Dont want them gone. They to me feel like a Ninja thing a sneak in get item get out. Link to comment Share on other sites More sharing options...
Quamobrem Posted August 1, 2013 Share Posted August 1, 2013 Gotta say I vastly prefer Raid when I want to play a laid back mission, though I usually use boss missions for grinding. It's nice to have a mission to do that you don't have to worry about some A****** getting eaten by infested or lose the use of your primary weapon.Off topic: I don't even get data masses. Was USB flash drive technology lost or something? Link to comment Share on other sites More sharing options...
PublikDomain Posted August 1, 2013 Share Posted August 1, 2013 There is never a reason to remove something that is currently functional. More mission types = more variety. Why waste time removing a mission type and adding a new one when you could just add the new one and have more variety? Link to comment Share on other sites More sharing options...
WhiteTrick Posted August 1, 2013 Share Posted August 1, 2013 possibly raid is the least played in Online mode, but I'm fairly certain its in the top 3 for solo mode. As said many times before, rescue is the worst mission type there is right now. personally I refuse to do secondary objectives if it turns out to be a rescue "Our mission just got more co-" *alt+F4* yea thats gotta be it, i un t2 raid ALL the time by myself but when i do other missions its always a full party hence "more of that mission" Link to comment Share on other sites More sharing options...
lchigo Posted August 1, 2013 Share Posted August 1, 2013 Keep raid please. I find raid and capture the most fun game modes! Link to comment Share on other sites More sharing options...
lautalocos Posted August 1, 2013 Share Posted August 1, 2013 what do we need? rework all missions, so that that they are actually different. every mission is the same, except for defense missions. sabotage: go to point A, destroy it, get out. grinner versions make you go to the far end of the map, backtrack to the other point, and finally get to the exit. so, so boring raid: get to point A, take it, get out, only diference is that it gives you a random item capture: get to point A, absorb it, get out, only difference is a scary scream rescue: get to point A, open cells trough stupidly easy hacking minigame, rush to the exit praying that the hostage doesn´t take cover in front of a grineer spy: same thing as other missions but without primary weapon trough most of the mission and then theres those missions with the console hacking which have the same problem as spy and grineer veersion sabotage. in other words, call me when update 10 comes Link to comment Share on other sites More sharing options...
SackScratch116 Posted August 1, 2013 Share Posted August 1, 2013 Raid is the least played game type ???? LOL, that is a crock of bull excrement. Removing raid missions is just another tactic to push the playerbase toward the plat shop. Link to comment Share on other sites More sharing options...
Critik Posted August 1, 2013 Share Posted August 1, 2013 If you're going to kill anything, kill rescue missions. Nobody likes those at all. But leave Raids alone. Link to comment Share on other sites More sharing options...
Loswaith Posted August 1, 2013 Share Posted August 1, 2013 (edited) Its not unsuprising that raid missions are the least played given they are in the smallest number too. Number of missions of each type Assassination - 13 Capture - 23 Deception - 19 Endless defence - 30 Exterminate - 24 Mobile Defence - 11 Raid - 18 Rescue - 23 Sabotage - 37 Spy - 20 Raids aren't all that common all in all as the list shows (3 of those being from the void, meaning only 15 in the main game), assassination missions being bosses are obviously going the be run allot, best case scenatio everyone will run it at minimum of 3 times. Mobile defence, also appear as alerts, but often seen as great ways to farm too, so not supprisingly played fairly often. So obviously Raids will be low on the play count. Though play count should be irrelevant to what makes sence for the setting. Given the Lotus and Tenno are obsessed with collecting anything Orokin in nature and preventing the corpus and grineer from having it raid missions make the most sence for the setting. The Raid mission is essentially the Tenno infiltrating a corpus/grineer instilation and retrieving an orokin artifact from their hands. Honestly what could be more inline with the Tenno and Lotus goals than that. The perk is it also has no quirks that break the immersion, short of some hacking to open the artifact containment that could assist the immersion, its all fairly sumed up. Lets look at other missions comparitivly: Assassination - go in and kill an enemy leader. This fits, very Ninja in nature and does assist in furthering the goals of the lotus and the Tenno. Though not something a green tenno should be sent out to be doing. Capture - go abduct an important individual for later interrogation. Giving information as to what? Futher enemy movement, ships with Orokin artifacts (leading to a raid?), other enemy ship threats, hostages, boss locations, pod locations. Ok so its fitting to the lotus/tenno goals and assists in setting up other types of missions. Its similar to raid as its go in and get x or y, similar to assassination, but the target is weak and unarmed. So good for those green tenno, even if it is more a bounty hunter thing. Inconsistency for immersion is that the VIP is never in a location defended by the instilation (turrets, locked doors ect.) nore with personel guards. Only ever a corpus crewman too, even on grineer establiahments. Deception - infiltrate data (virus/remote hack) into the enemy systems for some purpose. Much the same as raid and capture, identical to sabotage in destroying the reactor, as its effectivly sabotaging the computer systems instead of a reactor. Not realy obvious as to why this has any purpose to the lotus/tenno goals other than causing issues for the corpus or grineer. No major inconsistiencies in the execution of these, good for immersion. Endless defence - Do we realy need 30 of these when maybe one per planet would be enough, they all play exactly the same way, even 15 (half) of these is 5 per faction. Not sure what this has to do for the goals of the lotus and tenno either than any other mission type could achieve better. Even then the outdoor maps could drop tenno in latch on the pod and fly away with it. Not to mention if the corpus/grineer want or have the pod /artifact themselves then why do they try and destroy it? There realy isnt that much immersion in the setting for this one. Exterminate - straight forward, fits in the lotus/tenno plans to rid the solar system of the other factions. Mobile defence - similar issue to normal defence, though defending the hacking points does make some sence. Again even worse for immersion on the grineer when it comes to defending the pod. Why would the grineer want to destroy the pod in their custody? If they wanted to destroy it they could have done so when they found it. Sure killing the tenno trying to take it makes sence but not just outright destroying the pod. Rescue - Recovering potential allies or capturered tenno. Works, but given they have a gun why do they not use it? Even then why is a captive even carrying a gun? The pathing on the hostage is also horrendous and needs allot of work to even get up to scratch. You cant even use the way point marker to tell them to go somewhere. These need the most work of any missions to actually not destroy any immersion. Sabotage - Again heaps of these for what purpose, more than 2 per planet isnt realy needed. While in general these are ok (though not realy sure what purpose to the lotus/tenno goals they achieve), the factor that you are using weapons to destroy a reactor (that doesnt explode with the rest of the room under warframe powers) or mining machines that should have armour better than any weapons should be able to scratch to even do it's job. These need some kind of explosive device to actually be somewhat immersive. Spy - much like the other go to point and click missions do make some sence, even though it's unclear why only certain terminals will work rather than the many identicale ones you passed along the way wont. All in all Raids are just about the top mission that Tenno have a reason to actually be doing, within the game lore. Sure others can be fun even if they have no clear purpose other that what players may consider fun. The survival is honestly the furthest type of mission you could possibly do that makes any sence in the game at all. If the point is surviving why the hell is a Tenno even there in the first place? Why is the lotus sending the Tenno there to die? Even then if you add the ability for the community to make custom maps and you will see 1000s of these things made by the community. At the end of the day if you need more room for a new missions, ther is clearly room for paring down endless defence and sabotage missions without getting rid of what is about the most logical mission for tenno to be doing allot of. Edited August 1, 2013 by Loswaith Link to comment Share on other sites More sharing options...
LordAsmolicious Posted August 1, 2013 Share Posted August 1, 2013 Deception is fine. Spy and rescue sucks. i love raid missions. Link to comment Share on other sites More sharing options...
Letter13 Posted August 1, 2013 Author Share Posted August 1, 2013 (edited) Well, we've had a wonderful turnout from the community regarding support for this petition, especially being less than half a day since the announcement. Hopefully DE will see the support that we, the community, have for Raid mission types and will decide to keep them in. You don't have to remove a mission type to add a mission type, DE! We'd love to see Survival as well as Raid mission types! Edited August 1, 2013 by Letter13 Link to comment Share on other sites More sharing options...
SilentCynic Posted August 1, 2013 Share Posted August 1, 2013 So, they want to remove Raid, saying it sucks, but they keep Rescue? @(*()$ Rescue? With that dumbass, bullet-magnet hostage who can't walk half a tile without getting stuck? And god forbid you hit that new Grineer galleon tile with the generator-things you need to jump up, or you'll be there all year. Link to comment Share on other sites More sharing options...
vanacava Posted August 1, 2013 Share Posted August 1, 2013 Rework Raid. Make it an actual raid on a ship/base this time, please. Link to comment Share on other sites More sharing options...
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