AttackNitro Posted August 7, 2013 Share Posted August 7, 2013 (edited) When we asked for Resources as rewards for alert missions, this isn't what we had in mind. I think most of us wanted RARE resources. Edited August 7, 2013 by AttackNitro Link to comment Share on other sites More sharing options...
Archistopheles Posted August 7, 2013 Share Posted August 7, 2013 Use your words like a big boy. Link to comment Share on other sites More sharing options...
Hazmatzone Posted August 7, 2013 Share Posted August 7, 2013 I don't think I understand either how about you make it clear what you're talking about for me and DE. Link to comment Share on other sites More sharing options...
AttackNitro Posted August 7, 2013 Author Share Posted August 7, 2013 I don't think I understand either how about you make it clear what you're talking about for me and DE. Okay, I'll edit the OP Link to comment Share on other sites More sharing options...
7.T. Posted August 7, 2013 Share Posted August 7, 2013 (edited) -snip- When we asked for Resources as rewards for alert missions, this isn't what we had in mind. I think most of us wanted RARE resources. Or 1k Plastids lol Edited August 7, 2013 by 7.T. Link to comment Share on other sites More sharing options...
Eisvogel Posted August 7, 2013 Share Posted August 7, 2013 (edited) So.... now we also gonna make threads for the alerts to contain only potatos instead of auras and stuff? Edited August 7, 2013 by Eisvogel Link to comment Share on other sites More sharing options...
Hazmatzone Posted August 7, 2013 Share Posted August 7, 2013 When we asked for Resources as rewards for alert missions, this isn't what we had in mind. I think most of us wanted RARE resources. Plastids. Link to comment Share on other sites More sharing options...
AttackNitro Posted August 7, 2013 Author Share Posted August 7, 2013 Plastids. But i have nearly 20k plastids :( I want neurodes Link to comment Share on other sites More sharing options...
Chris9428 Posted August 7, 2013 Share Posted August 7, 2013 But i have nearly 20k plastids :( I want neurodes You probably mistook plastids with alloy plates or nano spores. Link to comment Share on other sites More sharing options...
W4RM4CHIN3 Posted August 7, 2013 Share Posted August 7, 2013 Inb4Nanosporealerts...I BEEN FARMING THAT! Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted August 7, 2013 Share Posted August 7, 2013 Eh, I actually like most of the resources in there, I.E., I'm not gonna pass up 6k ferrite, that's roughly what a new weapon costs to build. Sure, It'd be nice to see them more often with more rare mats though. Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted August 7, 2013 Share Posted August 7, 2013 I think it was less of "we want rare resources plox" and more "please replace these 2000 credit resource that practically nobody runs with something useful."Ideally, alerts would beSubstantial amount of credits, no additional reward.2k Credits, x amount of resource.2k Credits, y specific rare item blueprint.I have no problem with polymer bundle/nanospore/other-resource-I-have-a-billion-of. Some people might need those. What's more is that alerts aren't there JUST to hand out free candy that we really want. There are going to be some alerts that are less appealing than others. Just wait for the resources you want to appear. Even if the reward is 1 neurode/control module/gallium, that alert is going to be a godsend for players who have terrible relationships with their resident Random Number God. Resource alerts are a massive improvement, they just need to not be diluted with more useless low-quantity credit alerts. Link to comment Share on other sites More sharing options...
bratley18 Posted August 7, 2013 Share Posted August 7, 2013 The alerts drop both rare and common resources... So I don't know what you're complaining about. Link to comment Share on other sites More sharing options...
7.T. Posted August 7, 2013 Share Posted August 7, 2013 Eh, I actually like most of the resources in there, I.E., I'm not gonna pass up 6k ferrite, that's roughly what a new weapon costs to build. Sure, It'd be nice to see them more often with more rare mats though. ^ ikr. I think it takes 15.5k ferrite to build all the Fieldron Research caln weapons Link to comment Share on other sites More sharing options...
Hybridon Posted August 7, 2013 Share Posted August 7, 2013 Mats should show up on all non ? alerts, not randomly. I missed a plastids alert... now till another one shows up... fuuuu. Make common mats common on alerts, uncommon uncommon, and so forth, but all non ? alerts should have mats, so that they have a bigger reason for me to actually go to them. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted August 7, 2013 Share Posted August 7, 2013 All resources are in alerts now, including rares, a quick scan of the past few days resulted in this: Link to comment Share on other sites More sharing options...
Archistopheles Posted August 7, 2013 Share Posted August 7, 2013 Mats should show up on all non ? alerts, not randomly. I missed a plastids alert... now till another one shows up... fuuuu. Make common mats common on alerts, uncommon uncommon, and so forth, but all non ? alerts should have mats, so that they have a bigger reason for me to actually go to them. The system is like it is now because they are testing it out. Instead of letting loose the flood gates, the changes to the alerts are gradual to avoid large spikes. Link to comment Share on other sites More sharing options...
Rundas342 Posted August 7, 2013 Share Posted August 7, 2013 More Plastids please Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted August 7, 2013 Share Posted August 7, 2013 ^ ikr. I think it takes 15.5k ferrite to build all the Fieldron Research caln weapons Exactly, with ~80 a ferrite drop, that's roughly 194 pickups of 80 ferrite you need to max it out (less with more people obviously.) All resources are in alerts now, including rares, a quick scan of the past few days resulted in this: snip I think they mean MORE rare mats (although, personally I'm fine with the way it is, I like getting large amounts of any mat as a reward) Link to comment Share on other sites More sharing options...
Hybridon Posted August 7, 2013 Share Posted August 7, 2013 The system is like it is now because they are testing it out. Instead of letting loose the flood gates, the changes to the alerts are gradual to avoid large spikes. I do hope so, or they are basically useless, imho. Im not asking for there to be gazillions of neurodes each day, but make it so I dont have to everyday go farm ferrite cause atm I have like 25 weapons that need it, so everyday I have to farm for it... if it showed up more frequent on alerts I wouldnt have to lose so much time grinding ferrite everyday, its boring. Link to comment Share on other sites More sharing options...
W4RM4CHIN3 Posted August 7, 2013 Share Posted August 7, 2013 (edited) All resources are in alerts now, including rares, a quick scan of the past few days resulted in this: Rebecca you guys missed the whole point of having resource alerts though. We wanted Resources to replace credits. No one... I mean really no one ever does 2k credit alerts. Now if that mission gave instead 100 Ferrite or one Gallium, it would look more appealing. Edited August 7, 2013 by W4RM4CHIN3 Link to comment Share on other sites More sharing options...
Eisvogel Posted August 7, 2013 Share Posted August 7, 2013 You missed the point though. We wanted Resources to replace credits. No one I mean no one ever does 2k credit alerts. Now if that mission gave instead 100 ferrite..it would look more appealing. She didn't, maybe you missed the point... since OP was talking about the polymer alert and demanding more rare resources instead of that. Link to comment Share on other sites More sharing options...
W4RM4CHIN3 Posted August 7, 2013 Share Posted August 7, 2013 She didn't, maybe you missed the point... since OP was talking about the polymer alert and demanding more rare resources instead of that. The original plan for resource alerts was to replace credits, which are useless. Link to comment Share on other sites More sharing options...
alchemistjkt Posted August 7, 2013 Share Posted August 7, 2013 i dunno about yall, but i really need a nano spore alert... Link to comment Share on other sites More sharing options...
CrazyCanadian24 Posted August 7, 2013 Share Posted August 7, 2013 Link to comment Share on other sites More sharing options...
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