RaianStar Posted August 9, 2013 Share Posted August 9, 2013 It would be cool if the sentinels attached themselves to your back (like a backpack) or generally kept low and close when you crouched, so that you could equip one and still be able to sneak. Also, non related but c'mon Loki can't cloak his sentinel? Seriously? Link to comment Share on other sites More sharing options...
KF5AQX Posted August 9, 2013 Share Posted August 9, 2013 The idea of them flying down and attaching to your back is a great one! Link to comment Share on other sites More sharing options...
Drasiel Posted August 9, 2013 Share Posted August 9, 2013 Sentinal Backpacks when stealthing? heh yes please. The little buggers need to learn how to hide better. Also this would help when you are ducked behind cover and they are just hovering around to be shot at. Link to comment Share on other sites More sharing options...
kainryn Posted August 9, 2013 Share Posted August 9, 2013 great idea. Link to comment Share on other sites More sharing options...
RaianStar Posted August 9, 2013 Author Share Posted August 9, 2013 Thanks for the support guys ^^ Link to comment Share on other sites More sharing options...
Lactamid Posted August 9, 2013 Share Posted August 9, 2013 Would this be automatic? or would we have a "deploy sentinel button" key.Both would be nice for other sentinels aswell. I know this is a bit lazy but sometimes when I'm running around my sentinel just maws down anything that comes close. Normaly nice, but not when leveling weapons. If it could tag along kangaroo-style and get some "bonus xp" that would be nice. Also a deploy button would be good for those occational stealth opportunitys - starting a map or entering a new room. Instead of rambo-cube going berzerk causing alerts to go off. (I've commited 6 forma to dethcube i don't want to play with shade, and yes i know 6 forma is more than we need...right now) Link to comment Share on other sites More sharing options...
Masterfo Posted August 9, 2013 Share Posted August 9, 2013 Would this be automatic? or would we have a "deploy sentinel button" key. Both would be nice for other sentinels aswell. I know this is a bit lazy but sometimes when I'm running around my sentinel just maws down anything that comes close. Normaly nice, but not when leveling weapons. If it could tag along kangaroo-style and get some "bonus xp" that would be nice. Also a deploy button would be good for those occational stealth opportunitys - starting a map or entering a new room. Instead of rambo-cube going berzerk causing alerts to go off. (I've commited 6 forma to dethcube i don't want to play with shade, and yes i know 6 forma is more than we need...right now) Would this be automatic? or would we have a "deploy sentinel button" key. Both would be nice for other sentinels aswell. I know this is a bit lazy but sometimes when I'm running around my sentinel just maws down anything that comes close. Normaly nice, but not when leveling weapons. If it could tag along kangaroo-style and get some "bonus xp" that would be nice. Also a deploy button would be good for those occational stealth opportunitys - starting a map or entering a new room. Instead of rambo-cube going berzerk causing alerts to go off. (I've commited 6 forma to dethcube i don't want to play with shade, and yes i know 6 forma is more than we need...right now) i also had thaughts about that, having an actionbar to control the sentinels like stay on a position/follow /and aggressive or passive Link to comment Share on other sites More sharing options...
Mak_Gohae Posted August 9, 2013 Share Posted August 9, 2013 I mentioned something like this a while back. But mines was that when you crouch Dethcube and Wyrm dont fire their guns, which lets you do some sneaking while playing with those two. Link to comment Share on other sites More sharing options...
RaianStar Posted August 18, 2013 Author Share Posted August 18, 2013 As a command it would be nice however limited controller buttons means that there should be at least an 'automatic mode' Link to comment Share on other sites More sharing options...
Bakercompany86 Posted August 18, 2013 Share Posted August 18, 2013 Love this. +1 And yes to the Loki issue, which is nuts. I go invis, and my sentinel gets obliterated. Link to comment Share on other sites More sharing options...
EirikAura Posted August 18, 2013 Share Posted August 18, 2013 Yes! For Shade, I would like him to ghost when I hold crouch, unless I fire. Link to comment Share on other sites More sharing options...
RaianStar Posted August 18, 2013 Author Share Posted August 18, 2013 Yes! For Shade, I would like him to ghost when I hold crouch, unless I fire. Not sure that's what I meant when I made the topic, but a reasonable suggestion non the less. Maybe that could be a different ability that you could equip? Link to comment Share on other sites More sharing options...
whitejackale Posted August 18, 2013 Share Posted August 18, 2013 (edited) I would also like to have the capability to have more control over them. It would be awesome if there were puzzles or objectives that required manual sentinel control. Going to start a new topic with manual sentinel controls to get people's opinion on the idea. Edited August 18, 2013 by whitejackale Link to comment Share on other sites More sharing options...
RaianStar Posted August 19, 2013 Author Share Posted August 19, 2013 I would also like to have the capability to have more control over them. It would be awesome if there were puzzles or objectives that required manual sentinel control. Going to start a new topic with manual sentinel controls to get people's opinion on the idea. Nice, good luck with that ^^ Link to comment Share on other sites More sharing options...
Paradoxbomb Posted August 19, 2013 Share Posted August 19, 2013 Personally I'd like it if Sentinel's (or at least Shade) just weren't noticeable to enemies as long as their unaware of your presence. Having a stealth sentinel becomes redundant when I end up getting caught BECAUSE the little bugger didn't want to stick his head down (or in Loki's case, didn't want to go invisible). So yes, at the very least, make it duck with us. It'd be cool if it attached to our backs kinda like a Fusion MOA's drone, but our backs are already covered in a ton of floating magical gear as is so I doubt it'll happen. Link to comment Share on other sites More sharing options...
BladeMaverick Posted August 19, 2013 Share Posted August 19, 2013 Have it so they attach to our shoulders, like little sentinel parrots. Minus the squawking. Link to comment Share on other sites More sharing options...
JerichoFayne Posted August 19, 2013 Share Posted August 19, 2013 +1 Support Link to comment Share on other sites More sharing options...
RaianStar Posted August 19, 2013 Author Share Posted August 19, 2013 Personally I'd like it if Sentinel's (or at least Shade) just weren't noticeable to enemies as long as their unaware of your presence. Having a stealth sentinel becomes redundant when I end up getting caught BECAUSE the little bugger didn't want to stick his head down (or in Loki's case, didn't want to go invisible). So yes, at the very least, make it duck with us. It'd be cool if it attached to our backs kinda like a Fusion MOA's drone, but our backs are already covered in a ton of floating magical gear as is so I doubt it'll happen. Have it so they attach to our shoulders, like little sentinel parrots. Minus the squawking. I agree that maybe the back isn't the best place considering your weapon locations Link to comment Share on other sites More sharing options...
SoanoS Posted August 19, 2013 Share Posted August 19, 2013 +1 for the sentinel attachment suggestion. Also +1 for optional deploy/cloak/reattach (whichever is easiest to implement) toggle key. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now