Shad0wWatcher Posted April 4, 2018 Share Posted April 4, 2018 1 minute ago, NightmareT12 said: The metal is different though. If it was the same it would appear darker, just try to use pure black on any Prime frame if able. Tried, looks like dark steel, which i dig. but on inaros' deluxe...it becomes grey metal Link to comment Share on other sites More sharing options...
NightmareT12 Posted April 5, 2018 Share Posted April 5, 2018 (edited) Well, I must admit it: Hats off to the Art team. The changes didn't just center on Tint 1 and the Accents metallics (which btw, now have a nice black while keeping the default colors pretty much the same), but also I can notice the lines of Tint 3 take the coloring much better. I had to use a darker tone on accessories and weapons before to match them. People who liked their previous color scheme should have it easy re reproducing it with lighter tones from what I can see. So... This is completely unlike Harka Frost. Maybe I won't be so adamant of these kind of changes in the future with this and the Octavia Syandana changes, hah. It's one of those "I'm happy to be wrong moments" :) So yep. Still the skin is missing two jet streams on his legs DE, is that intended at all? EDIT: ANd because it seems some at DE has noticed the screenshots were coming off too compressed and wrong and it's been fixed as well: Before: After: Still metallic in case anyone's worried :) Edited April 5, 2018 by NightmareT12 Link to comment Share on other sites More sharing options...
Kasa_ Posted April 5, 2018 Share Posted April 5, 2018 I waited for this hotfix so i can put normal color on tint 1, well...dammit i spent 225 pl for the syandana then, the rest can co in the trash can. Link to comment Share on other sites More sharing options...
Aeon94 Posted April 5, 2018 Share Posted April 5, 2018 3 hours ago, NightmareT12 said: Well, I must admit it: Hats off to the Art team. The changes didn't just center on Tint 1 and the Accents metallics (which btw, now have a nice black while keeping the default colors pretty much the same), but also I can notice the lines of Tint 3 take the coloring much better. I had to use a darker tone on accessories and weapons before to match them. People who liked their previous color scheme should have it easy re reproducing it with lighter tones from what I can see. So... This is completely unlike Harka Frost. Maybe I won't be so adamant of these kind of changes in the future with this and the Octavia Syandana changes, hah. It's one of those "I'm happy to be wrong moments" :) So yep. Still the skin is missing two jet streams on his legs DE, is that intended at all? EDIT: ANd because it seems some at DE has noticed the screenshots were coming off too compressed and wrong and it's been fixed as well: Before: After: Still metallic in case anyone's worried :) Too bad syandana didnt get fixed , it still has pixelated textures :( But skin is a master piece now :D Link to comment Share on other sites More sharing options...
NightmareT12 Posted April 5, 2018 Share Posted April 5, 2018 1 minute ago, Aeon94 said: Too bad syandana didnt get fixed , it still has pixelated textures :( But skin is a master piece now :D Yeah. The issue with the Syandana is that the red and yellowtan parts on the skin itself are not metallic neither. Not sure how more they can fit. Textures do indeed need a higher resolution (it's like Sukira Prime *sigh*) and the metallics need a pass so they're 1:1 with the skin (they still use the old stuff). Link to comment Share on other sites More sharing options...
Sasha- Posted April 5, 2018 Share Posted April 5, 2018 Um...... I actually preferred the old texture... I noticed logging in today that the skin looks too dark (matte colour?), i liked the metallic shading :( Gonna fiddle around with colours and see if i can make it look better. Link to comment Share on other sites More sharing options...
Aeon94 Posted April 5, 2018 Share Posted April 5, 2018 (edited) 8 minutes ago, NightmareT12 said: Yeah. The issue with the Syandana is that the red and yellowtan parts on the skin itself are not metallic neither. Not sure how more they can fit. Textures do indeed need a higher resolution (it's like Sukira Prime *sigh*) and the metallics need a pass so they're 1:1 with the skin (they still use the old stuff). Syandana and Kopesh need same treatment that Bravura and Verismo Skins ( from Octavia Deluxe Pack ) got. Wonder why artists keep doing this inconsistency to their deluxes. Lets hope they don't do the same to upcoming deluxes :( Edited April 5, 2018 by Aeon94 Link to comment Share on other sites More sharing options...
NightmareT12 Posted April 5, 2018 Share Posted April 5, 2018 (edited) 4 minutes ago, SporeCulture said: Um...... I actually preferred the old texture... I noticed logging in today that the skin looks too dark (matte colour?), i liked the metallic shading :( Gonna fiddle around with colours and see if i can make it look better. You totally should. Tried some lighter colors and it looked like before. To prove my point, before and after (with a custom color): 4 minutes ago, Aeon94 said: Syandana and Kopesh need same treatment that Bravura and Verismo Skins ( from Octavia Deluxe Pack ) got. Wonder why artists keep doing this inconsistency to their deluxes. I have no idea neither, but since many of these things are worked on in parallel it's possible the Octavia Deluxe feedback wasn't taken into account in time for this one. We'll see how Nezha and Vauban go. Edited April 5, 2018 by NightmareT12 Link to comment Share on other sites More sharing options...
THVNVN Posted April 6, 2018 Share Posted April 6, 2018 Hopefully we can get some material/texture/color corrections on the accessories soon. Link to comment Share on other sites More sharing options...
RekoHunter Posted April 6, 2018 Share Posted April 6, 2018 This skin "Fix" is terrible. Ruined what has become my favorite skin. Link to comment Share on other sites More sharing options...
The_Tiddler Posted April 6, 2018 Share Posted April 6, 2018 (edited) I feel this is an important note to those unhappy with the recent changes The only altered texture on the skin was the accents being made shinier; the primary was simply made to retain colours better. By using a lighter/more desaturated colour, you can very easily replicate your pre-altered appearance almost exactly (in some cases, exacty) Just to emphasise the necessity of this change, I have provided the colour I used in that "before" picture, how it is now. The fact that such a deep brown could appear a warm grey was simply unacceptable. Spoiler Also note the metallic shine of the brown, if you need further proof they didn't 'plastify' it. Edited April 6, 2018 by Tiddlerdoo Link to comment Share on other sites More sharing options...
The_Tiddler Posted April 8, 2018 Share Posted April 8, 2018 4 hours ago, EGZODYA said: i prefer the old one... now my inaros looks bad :L old one was more realistic, new one looks like toy You can make it look exactly like it used to, save the shinier metal on the accents. Link to comment Share on other sites More sharing options...
Alexiohelmere Posted May 11, 2018 Share Posted May 11, 2018 that gap when using horus helmet with ramses skin is tilting me so much Link to comment Share on other sites More sharing options...
WaylanderG Posted May 11, 2018 Share Posted May 11, 2018 (edited) Would it be better if they produced everything with mat colours and produced a metallic pallet that could be used when wanted? Edited May 11, 2018 by WaylanderG Typo Link to comment Share on other sites More sharing options...
(XBOX)oOJeshuanOo Posted May 24, 2018 Share Posted May 24, 2018 On 2018-03-28 at 1:08 PM, IEpicWolfI said: Is Inaros' new skin, Ramses, meant to be THAT shiny? It's really hard to color him that way. I'd add a pic of reference, but pictures wouldn't show the point across. On top of that, the kopesh skin's blade isn't even metallic. Not to mention it's held wrong! Also what's with the little rocket boosters all over? Link to comment Share on other sites More sharing options...
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