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Remove Earth Tileset from Onslaught


jesusdh
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You can add the ENTIRE Plains as a tileset that i can play it with no problems, but when earth tileset shows up it's like seeing a slide presentation, the fps drops as hard as the efficiency with no cheese/meta setups. Thank you.

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The solution is to fix, what is causing problems. And NOT by removing further variety. They already removed several tiles. What's the point if only 3 tiles end up being rotated? I agree that there's some tiles that are simply frustrating to play due to spawning issues but that's on the level designers to fix and also the problem of efficiency being ridiculous. It really doesn't help if we lead DE to destroy the game mode even further than fixing the ACTUAL issues.

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In addition, I think that they should put some Conclave maps to Onslaught rotation. Some of them are just perfect for this mode:

Spoiler

Canyon Settlement

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Docking Bay (aka one of the Rathuum maps)

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Freight Line

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Nagivation Array (another 'now in PvE' Conclave map)

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Shipyard (and another one)

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Cephalon World

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Conclave Winter Event

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Lua

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Also:

  • Dark Sector Conflict
  • Mastery Rank maps
  • Stage#3 map from TLoR (Hek assassination stage)

etc.

There are plenty ways to expand/replace problematic Onslaught maps :nerd:

 

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On 4/27/2018 at 6:57 AM, jesusdh said:

You can add the ENTIRE Plains as a tileset that i can play it with no problems, but when earth tileset shows up it's like seeing a slide presentation, the fps drops as hard as the efficiency with no cheese/meta setups. Thank you.

The problem i have with the Grineer Forest is the Spawn rate is too spread out for how big the map is. I literally have to run to the sides of the map to find them. Other Tilesets in Elite got much better spawns.

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