Jump to content

Archived

This topic is now archived and is closed to further replies.

Sean

[Energy Colors] Energy Color Not Changing (5 Total)

Recommended Posts

The energy colors across multiple areas does not change despite everything being customized.

 

- Mask of the Lost One -- Eyes remain stock energy blue

https://i.imgur.com/EEyYy8U

 

- Dax Nikana Skin -- Lights on hilt staying with their default blue [FIXED IN 23.4.2]

https://imgur.com/3puKCuf

 

- Dax Syandana -- Lights on back staying with their default blue [FIXED IN 23.0.5]

https://imgur.com/3sEDrcd

 

- Ki'Teer Sekhara Emblem -- Stock blue when in Navigation

https://imgur.com/NB1TDzD

 

- Invati Sekhara Emblem -- Stock blue when in Navigation

https://imgur.com/xRk7xVZ

 

- Void Blast -- Should be using the energy color [FIXED IN 23.2.1]

https://imgur.com/RKMc7TU

 

- Energy Conversion -- While this mod has always been like this, after thinking about it, this appears to be a bug as it uses the same default blue energy color used elsewhere; potentially could use a different VFX than Health Conversion (which also currently cannot use a different color)

https://imgur.com/r0KNOSB

 

- (Prisma) Burst Laser -- Both variants do not use the sentinel's energy color

https://imgur.com/ax3cjKy

 

- Weapon Status Effect Color  -- [FIXED IN 23.10.6]

https://imgur.com/1O3oeKP

https://imgur.com/kLfbAiS

 

Share this post


Link to post
Share on other sites

One fixed, but the rest are still active in 23.0.5.

Share this post


Link to post
Share on other sites

Added one on the Dax Nikana Skin and another on the Invati Sekhara Emblem.

Share this post


Link to post
Share on other sites
On 2018-06-16 at 10:52 AM, Sean said:

The energy colors across multiple areas does not change despite everything being customized.

 

- Dax Nikana Skin -- Lights on hilt staying with their default blue

https://i.imgur.com/3puKCuf.jpg

 

- Dax Syandana -- Lights on back staying with their default blue [FIXED IN 23.0.5]

https://i.imgur.com/3sEDrcd.jpg

 

- Ki'Teer Sekhara Emblem -- Stock blue when in Navigation

https://i.imgur.com/NB1TDzD.jpg

 

- Invati Sekhara Emblem -- Stock blue when in Navigation

https://i.imgur.com/xRk7xVZ.jpg

 

- Void Blast

https://i.imgur.com/GQtSuUA.jpg

 

- Energy Conversion -- While this mod has always been like this, after thinking about it, this appears to be a bug as it uses the same default blue energy color used elsewhere

https://i.imgur.com/r0KNOSB.jpg

 

I'll add one more, well technically two because both Nikana Gemini Sheathe Energy Color won't change while in Transference.

NOTE: I used Black Energy Color here, so It may or may not affected this.

4uBVKUy.jpg

Share this post


Link to post
Share on other sites
9 hours ago, Arkinblodd said:

I'll add one more, well technically two because both Nikana Gemini Sheathe Energy Color won't change while in Transference.

NOTE: I used Black Energy Color here, so It may or may not affected this.

 

Took a look at that one on my side, and it seems to be working properly.

Did you try recoloring the Attachments? It is in there that the sheathe's energy color is controlled; the hilt's is controlled by the main weapon's energy color.

 

https://i.imgur.com/ZqbzvAS.jpg

Applied Red to all parts of the weapon with green on the attachments.

Share this post


Link to post
Share on other sites
Quote

Took a look at that one on my side, and it seems to be working properly.

Did you try recoloring the Attachments? It is in there that the sheathe's energy color is controlled; the hilt's is controlled by the main weapon's energy color.

 

https://i.imgur.com/ZqbzvAS.jpg

Applied Red to all parts of the weapon with green on the attachments.

I already recolored my Attachments and I found that Black energy color is the problem, It didn't override the default (Light Blue) color if you guys use Black energy color. Like on some other cosmetics, Black energy color often looks wonky and become Dark Blue. 

Share this post


Link to post
Share on other sites

Hi hi,

Please move if wrong place, but the energy colour somehow does not affect visual for Status effects

No matter the energy colour, the corrosive will always stay greenish.... Kinda anti-fashionframe..

GYytmaHB6oJklJ70e6xhswAE2?token=eyJhbGci

Share this post


Link to post
Share on other sites
On 2018-07-10 at 11:31 AM, NightmareT12 said:

That is intended.

Hmmmm ok, but then why does the colour change in the energy colour selection? 
It's like, hey, here is a sandwitch, but you are not intended to have it...

Share this post


Link to post
Share on other sites

To add, Prisma Burst Laser (unlike e.g. Stinger) is still not affected by your Sentinel's Energy Color choice.


Also,

On 2018-06-16 at 5:52 AM, Sean said:

Energy Conversion -- While this mod has always been like this, after thinking about it, this appears to be a bug as it uses the same default blue energy color

It kinda makes sense here, to differentiate Energy and Health Conversion.

That said, I wouldn't be against changing the particle effects of one
so that you can then still differentiate between them when using the same, custom color.
(Plus at worst, there are HUD icons telling you which one's active, so w/e.)

Share this post


Link to post
Share on other sites
54 minutes ago, Dariel77Angel said:

Hmmmm ok, but then why does the colour change in the energy colour selection? 
It's like, hey, here is a sandwitch, but you are not intended to have it... 

Unsure, but the behavior has been like that since Damage 2.0 was introduced. Maybe it's an intended bug.

Share this post


Link to post
Share on other sites

@Dariel77Angel

I added it to the main post, still looks like there's a bug, though it may simply be bugged with how it even shows it changing in the appearance menu.

 

@NinjaZeku

Checked the normal Burst Laser, too, and added it to the OP.

Share this post


Link to post
Share on other sites

Still nothing fixed as of 23.1.0.

At least would have thought the Dax Nikana Skin would've been quickly since it's still new.

Share this post


Link to post
Share on other sites

Maybe someday this would be fixed... but still not as of the latest update --  23.2.0.

Share this post


Link to post
Share on other sites

The sword skin that came with frosts deluxe bundle (frysta i believe). Blade is always blue in mission.

Share this post


Link to post
Share on other sites

Seeing correct colors on that, though are you referring to the frost effect?

 

That'd probably tie in with the status effect bug that's already in the main post.

 

 

----

Just checked the rest of the listed ones in  23.2.1, updated OP.

Share this post


Link to post
Share on other sites

New one for 23.5.0.

 

Added the Mask of the Lost One.

Share this post


Link to post
Share on other sites

×
×
  • Create New...