Genitive
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Posts posted by Genitive
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What Volt needs is his coat not being glued to his legs. Then he will be perfect.
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Quick Thinking does not need changing. Your problem might be the fact that you're trying to tank with Saryn.
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This happens when you set brighter energy colours (at least I think so). I didn't notice this with darker ones.
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Topics like that should not be touched upon in video games.
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I would prefer a system similar to what we had before U17. That is you block 100% damage in front of you for a certain period of time, then it breaks. Much as I like stamina gone, it should have stayed there for melee blocking.
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On 23.02.2016 at 2:23 AM, Hellmaker2004 said:
Both Maniac and Bursa should trigger when a alarm has been on for too long, and keep spawning at a decent speed to add pressure to the Tenno to shut the alarm off. Doing so in combat may be hard, but it is not impossible. Changing this will both add a easier way to get the drops that Maniac and Bursa have, and add a pressure when fighting the infested as well. But there should definitely be a minimum time for Juggernaut screams for instance. Or a maximum Maniac / Bursa's active at one given time and a short timer before the respawn. But as long as the Alarm sounds. The pressure from Maniac and Bursa's should keep coming.
There should be a limit to how often bursas spawn. Otherwise their presence will be only annoying. Punishing players for setting off the alarms is one thing, but I don't think putting a pressure to find a console to get rid of bursas (and manics, while we're at it) is a good idea.
Sorties are the biggest problem right now, where bursas spawn almost one after another even without the alarm. One is big enough a hassle to get rid of, we don't need to deal with two at once. It's nice to have bursas back on a more regular basis, but now they are a bit of an overkill.
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So it's like charge/slash dash kind of thing. Looks good. Instead of finishers or elemental trails, you could add an elemental blaast when Chroma stops.
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Come on, Stalker couldn't even find the Moon on his own. How can he find us in our cloaked orbiters? And it's not like we would allow him to get to us again so easily.
Besides, the orbiter (and the Operator with it) is hidden in the void, not flying around planet's orbit. Landing crafts are for that.
10 hours ago, Hellmaker2004 said:- No one knows why the operator talks to us. We are either not the Operator but rather the Frame. Or the Operator has some mental illness or it may be an oversight DE forgot to think about when they implemented ourself talking only to make it feel like a part of the game. It is early testing a lot of things will probably change.
We are the operator (as in 'You are the Operator. You are the Tenno'). The operator is supposed to talk to other team members (like the Lotus uses plural forms sometimes, to reflect co-op), but when you play solo it just doesn't work. And other team members can't see other operators. The system is sipmly unfinished. Of course I can be wrong, but I don't want to come up with any theories until DE tells us more.
It would be better if we were able to use operators for voice commands, as in 'I need mana' or something. It would be much more fitting since most of their transmissions are just silly.
But all in all I liked the story in the Second Dream and hope operators will stay. We just need more customization.
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That would work only if all the weapon types had at least two stances. Right now there is no point in introducing such a system because weapons like Mios or Redeemer wouldn't be able to switch to anything. Of course it is possible to create more stances, but it takes time to come up with a good stance and then animate it all. I think it would be better to rebind charge attacks to the alternative fire button so they don't interfere with the combos.
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Manics used to spawn when alarms went off. I don't know why they stopped, though. Now I see them sometimes in survival missions only.
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As far as I know, not everything works as intended yet.
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I love it how people clain a frame is ruined because it can no longer instantly kill everything in sight. Saryn was boring and tedious before her rework. Was she powerful? Yes. Was she fun to use? No.
Now she is actually engaging, powerful, and fun to use, but no matter what argument you use, the response is still 'but her dps is lower, so she sucks'. Her only problem right now is Toxic Lash that should apply also to weapons other than melee. Just learn how to use her properly, she is no longer a nuke frame, don't treat her as such.
I really hope for more reworks like Saryn's. After all, what's the point of having all those various frames if people prefer pressing one button and killing everything with it?
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I imagine everything will be back after the forums are 100% functional. Patience.
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This is the same message as before the Second Dream.
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The spawn system has many problems right now. Either enemies don't spawn or they spawn in large groups is small rooms (so forget stealth in numerous cases). I hope at one point we will gen an extermination rework that will adress these problems and add some new features. We're going to get new sabotage so who knows.
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I don't see it happening. Lore is already established and there is no point to change it. I understand there are people not fond of it, but you can't really do anything apart from dealing with it.
About the mentioned conversations: the operator can just pop out next to the frame to talk, so there is no need for them to be physically inside the frame.
9 minutes ago, CaptainAjax said:sure it may mean that the design team would have to re-work a female/male version of all frames but it would make the story just that much better if not the game as a whole.
There have been countless threads about this; it would be too much work and is not likely to happen ever.
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Yeah, it looks odd.
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On 18.02.2016 at 2:47 AM, Haxwell said:
How about if lifestrike was implimented into STANCES not weapons inately. If every co mbo contained at least one strike in it that triggerd lifesteal.
This is a very cool idea. And channeling could increase healing.
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1 hour ago, phoenix1992 said:
1. Nope. "e, pause, e, right click, e" is not that hard to execute.
The OP means back combos that make your character go slightly backward when attacking. It's awkward and uncomfortable and should be reverted to how it used to be before U18 (when characters simply ran forward regardless of which directional button was pressed during attacking).
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It's a matter of taste. I like her the way she is. I guess she wouldn't look bad with more gold, but I don't really see where it would fit.
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During the last devstream it was said that we will get new maps on the Moon that will include parkour puzzles. But yes, we do need some kind of an update to old maps that will accomodate the new movement more.
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Not every prime warframe needs to have tons of gold on it. Her current appearance fits her theme. And it's a nice change after ornamented Trinity.
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Yes... I like GOOOOOOOLD!
Well yes... Prime in Warframe means "Its better and shiny... What more do you want? Tentacles too?"
But you've just got tentacles. Kind of.
Maybe the next prime will be completely covered with gold to even things out. Like golden Booben Prime or whatever.
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Maybe they will let you design a rework for Oberon for this accomplishment.
Banshee Deluxe Bundle Ideas
in General Discussion
Posted
What we need is vinyl Ack and Brunt.